Zero Point (set 1)| 1998 |
Description:
Notes:
Notes:
Release type:
Developer: Unico
Controls/Input Device: Control(lightgun), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Unico
Controls/Input Device: Control(lightgun), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Zero Point (set 1) VGMuseum Game Endings
Zero Point (set 1) on CAESAR
Zero Point (set 1) high score and replay at MARP
Zero Point (set 1) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Zero Point (set 1) VGMuseum Game Endings
Zero Point (set 1) on CAESAR
Zero Point (set 1) high score and replay at MARP
Zero Point (set 1) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Zero Point (c) 1998 Unico Electronics.
A target shooting game.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 16 Mhz)
Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)
Players : 2
Control : lightgun
Buttons : 1 (SHOOT)
- TRIVIA -
Although 'Zero Point' as a title is intended to paraphrase the idiom "Point Blank" it fails to have this effect. In fact 'Zero Point' is a quantum mechanical term, describing the intrinsic value of a particular quantum property in the absence of external influences.
- SERIES -
1. Zero Point (1998)
2. Zero Point 2 (1999)
- STAFF -
Programmers : Cheong yong ik, Koo eun joong
Graphic designers : Na jong yong, Lee gi seon, Moon sung ok, Hong you hyun
Music & sound : Park hyo jin
Hardware : Chun Chung ok
Scenario & director : Chun Chung ok
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=3245&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Zero Point (c) 1998 Unico Electronics.
A target shooting game.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 16 Mhz)
Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)
Players : 2
Control : lightgun
Buttons : 1 (SHOOT)
- TRIVIA -
Although 'Zero Point' as a title is intended to paraphrase the idiom "Point Blank" it fails to have this effect. In fact 'Zero Point' is a quantum mechanical term, describing the intrinsic value of a particular quantum property in the absence of external influences.
- SERIES -
1. Zero Point (1998)
2. Zero Point 2 (1999)
- STAFF -
Programmers : Cheong yong ik, Koo eun joong
Graphic designers : Na jong yong, Lee gi seon, Moon sung ok, Hong you hyun
Music & sound : Park hyo jin
Hardware : Chun Chung ok
Scenario & director : Chun Chung ok
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=3245&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 EF0011 00000009 FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000 Make sure Infinite Time is 'OFF' on the various selection
60000000 000000 00000000 00000000 screens or you will have to wait an Infinite Time to play
00000000 EF0107 00000063 FFFFFFFF Infinite Time 'ON' (Turn it OFF to finish Timed Levels!)
00000001 EF0107 00000001 FFFFFFFF Infinite Time 'OFF'
60000000 000000 00000000 00000000
00000000 EF0D69 00000009 FFFFFFFF Infinite Lives PL1
00000000 EF0D6B 00000009 FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file
00000000 EF0011 00000009 FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000 Make sure Infinite Time is 'OFF' on the various selection
60000000 000000 00000000 00000000 screens or you will have to wait an Infinite Time to play
00000000 EF0107 00000063 FFFFFFFF Infinite Time 'ON' (Turn it OFF to finish Timed Levels!)
00000001 EF0107 00000001 FFFFFFFF Infinite Time 'OFF'
60000000 000000 00000000 00000000
00000000 EF0D69 00000009 FFFFFFFF Infinite Lives PL1
00000000 EF0D6B 00000009 FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file