Valtric| 1986 |
Description:
Notes:
Notes:
Release type:
Developer: [NMK] (Jaleco license)
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: [NMK] (Jaleco license)
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Valtric VGMuseum Game Endings
Valtric on CAESAR
Valtric high score and replay at MARP
Valtric on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Valtric VGMuseum Game Endings
Valtric on CAESAR
Valtric high score and replay at MARP
Valtric on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Valtric (c) 1986 Jaleco Co.
A great vertically scrolling shoot'em up
The player controls a space ship in eight directions through four different overhead view stages, and is able to shoot in the direction the space ship faces. The space ship drop bombs vertically above the ship and the player can pick up power-ups that enhance the ship weapons, as well as attach options that fire in a direction depending on where the option was attached. The player can avoid danger and obstacles by pushing the ascend button.
The Enemies consist of a infinitely respawning smaller hordes of moving enemies, stationary cannons, and large bosses enemies, you must destroying all the enemies to clear the stage and complete the mission.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 5 Mhz)
Sound CPU : Zilog Z80 (@ 5 Mhz)
Sound Chips : (2x) Yamaha YM2203 (@ 1.5 Mhz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 54.00 Hz
Palette colors : 768
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Valtric was released in November 1986.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=3041&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Valtric (c) 1986 Jaleco Co.
A great vertically scrolling shoot'em up
The player controls a space ship in eight directions through four different overhead view stages, and is able to shoot in the direction the space ship faces. The space ship drop bombs vertically above the ship and the player can pick up power-ups that enhance the ship weapons, as well as attach options that fire in a direction depending on where the option was attached. The player can avoid danger and obstacles by pushing the ascend button.
The Enemies consist of a infinitely respawning smaller hordes of moving enemies, stationary cannons, and large bosses enemies, you must destroying all the enemies to clear the stage and complete the mission.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 5 Mhz)
Sound CPU : Zilog Z80 (@ 5 Mhz)
Sound Chips : (2x) Yamaha YM2203 (@ 1.5 Mhz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 54.00 Hz
Palette colors : 768
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Valtric was released in November 1986.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=3041&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E018 00000099 FFFFFFFF Infinite Credits
00000000 E101 00000007 FFFFFFFF Infinite Lives
00000000 E136 00000006 FFFFFFFF Infinite Jumps
00000000 E004 00000001 FFFFFFFF Most enemies don't shoot The Big ones still do though
60000000 0000 00000000 00000000 --------------------------------------------------------------
60000000 0000 00000000 00000000 Do not touch or land on top of active turrets when you have
60000000 0000 00000000 00000000 Invincibility enabled or the main sprite will become corrupt
60000000 0000 00000000 00000000 --------------------------------------------------------------
00000000 E090 00000000 00000001 Invincibility Buggy! See the Dip Switch Menu to enable an alternate Invincibility cheat.
Credit Pugsy's MAME Cheat file
00000000 E018 00000099 FFFFFFFF Infinite Credits
00000000 E101 00000007 FFFFFFFF Infinite Lives
00000000 E136 00000006 FFFFFFFF Infinite Jumps
00000000 E004 00000001 FFFFFFFF Most enemies don't shoot The Big ones still do though
60000000 0000 00000000 00000000 --------------------------------------------------------------
60000000 0000 00000000 00000000 Do not touch or land on top of active turrets when you have
60000000 0000 00000000 00000000 Invincibility enabled or the main sprite will become corrupt
60000000 0000 00000000 00000000 --------------------------------------------------------------
00000000 E090 00000000 00000001 Invincibility Buggy! See the Dip Switch Menu to enable an alternate Invincibility cheat.
Credit Pugsy's MAME Cheat file