U.N. Squadron (US)| 1989 |
Description:
Notes:
Notes:
Release type:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
U.N. Squadron (US) VGMuseum Game Endings
U.N. Squadron (US) on CAESAR
U.N. Squadron (US) high score and replay at MARP
U.N. Squadron (US) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
U.N. Squadron (US) VGMuseum Game Endings
U.N. Squadron (US) on CAESAR
U.N. Squadron (US) high score and replay at MARP
U.N. Squadron (US) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
U.N. Squadron (c) 1989 Capcom USA, Incorporated.
North American release. For more information on this game itself, refer to the original Japanese entry; "Area 88 [B-Board 88622B-3]".
- TECHNICAL -
Capcom Play System Hardware (CP-S)
B-Board: 89624B-2
- TRIVIA -
U.N. Squadron was released in August 1989 in North America by Capcom USA. It is known in Japan as "Area 88".
In this version, the special mission is missing.
- SERIES -
1. U.N. Squadron [CP-S No. 06] (1989)
2. Carrier Airwing [CP-S No. 12] (1990)
- PORTS -
All ports were listed in USA version including European ports. Please refer to the original Capcom entry for Japanese ports.
* Consoles :
Nintendo SNES [US] (September 1991) [Model SNS-E8]
Nintendo SNES [EU] (December 10, 1992) [Model SNSP-E8]
* Computers :
Amstrad CPC [EU] (1990)
Atari ST [EU] (1990)
Sinclair ZX Spectrum [EU] (1990)
Commodore C64 [US] [EU] (1990)
Commodore Amiga [US] (1990)
Amstrad CPC [EU] (1991) "Capcom Collection"
Atari ST [EU] (1991) "Capcom Collection"
Commodore C64 [EU] (1991) "Capcom Collection"
Commodore Amiga [EU] (1991) "Capcom Collection"
Sinclair ZX Spectrum [EU] (1991) "Capcom Collection"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=3012&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
U.N. Squadron (c) 1989 Capcom USA, Incorporated.
North American release. For more information on this game itself, refer to the original Japanese entry; "Area 88 [B-Board 88622B-3]".
- TECHNICAL -
Capcom Play System Hardware (CP-S)
B-Board: 89624B-2
- TRIVIA -
U.N. Squadron was released in August 1989 in North America by Capcom USA. It is known in Japan as "Area 88".
In this version, the special mission is missing.
- SERIES -
1. U.N. Squadron [CP-S No. 06] (1989)
2. Carrier Airwing [CP-S No. 12] (1990)
- PORTS -
All ports were listed in USA version including European ports. Please refer to the original Capcom entry for Japanese ports.
* Consoles :
Nintendo SNES [US] (September 1991) [Model SNS-E8]
Nintendo SNES [EU] (December 10, 1992) [Model SNSP-E8]
* Computers :
Amstrad CPC [EU] (1990)
Atari ST [EU] (1990)
Sinclair ZX Spectrum [EU] (1990)
Commodore C64 [US] [EU] (1990)
Commodore Amiga [US] (1990)
Amstrad CPC [EU] (1991) "Capcom Collection"
Atari ST [EU] (1991) "Capcom Collection"
Commodore C64 [EU] (1991) "Capcom Collection"
Commodore Amiga [EU] (1991) "Capcom Collection"
Sinclair ZX Spectrum [EU] (1991) "Capcom Collection"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=3012&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FF0FFE 00000009 FFFFFFFF Infinite Credits
00000000 FFE00B 00000002 FFFFFFFF Pause/Unpause Shop Timer
00000000 FF2F00 00000005 FFFFFFFF Infinite Shield
00010000 FF2F03 00000005 FFFFFFFF Infinite Shield (2/6)
00010000 FF15D7 00000002 FFFFFFFF Infinite Shield (3/6)
00010000 FF2EA0 00000005 FFFFFFFF Infinite Shield (4/6)
00010000 FF2EA3 00000005 FFFFFFFF Infinite Shield (5/6)
00010000 FF1657 00000002 FFFFFFFF Infinite Shield (6/6)
00000000 FF10D6 00000000 FFFFFFFF Always face to the Right
00000000 FF10D6 00000004 FFFFFFFF Always face to the Left
00000001 FF10D6 00000000 FFFFFFFF Flip to face to the Right Now! Best used with an activation key - Can cause scrolling problems
00000001 FF10D6 00000004 FFFFFFFF Flip to face to the Left Now! Best used with an activation key - Can cause scrolling problems
60000000 000000 00000000 00000000
00000000 FF15C3 00000002 FFFFFFFF Invincibility PL1
00000000 FF160B 00000009 FFFFFFFF Infinite Money PL1
00000000 FF15D3 00000006 FFFFFFFF Always have Max 2nd Weapon (level 7) PL1
00000000 FF15E3 00000063 FFFFFFFF Infinite Second Weapon PL1
00000000 FF15E1 00000000 FFFFFFFF Always have Phoenix as 2nd Weapon PL1
00100000 FF15D9 00000011 FFFFFFFF Rapid Fire - Main Shot PL1
00100000 FF15DF 00000100 FFFFFFFF Rapid Fire - Extra Weapon PL1
62000000 000000 00000000 00000000 Select 2nd Weapon PL1 The TEXT display may NOT be updated between stages though
00010000 FF15E1 00000000 FFFFFFFF Phoenix
00010000 FF15E1 00000004 FFFFFFFF Falcon
00010000 FF15E1 00000008 FFFFFFFF Bomb
00010000 FF15E1 0000000C FFFFFFFF Bomb II
00010000 FF15E1 00000010 FFFFFFFF Napalm
00010000 FF15E1 00000014 FFFFFFFF Napalm II
00010000 FF15E1 0000001C FFFFFFFF Bullpup
00010000 FF15E1 00000020 FFFFFFFF Bullpup II
00010000 FF15E1 00000034 FFFFFFFF Super Shell
00010000 FF15E1 00000038 FFFFFFFF Super Shell II
60000000 000000 00000000 00000000
00000000 FF1643 00000002 FFFFFFFF Invincibility PL2
00000000 FF168B 00000009 FFFFFFFF Infinite Money PL2
00000000 FF1653 00000006 FFFFFFFF Always have Max 2nd Weapon (level 7) PL2
00000000 FF1663 00000063 FFFFFFFF Infinite Second Weapon PL2
00100000 FF1659 00000011 FFFFFFFF Rapid Fire - Main Shot PL2
00100000 FF165F 00000100 FFFFFFFF Rapid Fire - Extra Weapon PL2
62000000 000000 00000000 00000000 Select 2nd Weapon PL2 The TEXT display may NOT be updated between stages though
00010000 FF1661 00000000 FFFFFFFF Phoenix
00010000 FF1661 00000004 FFFFFFFF Falcon
00010000 FF1661 00000008 FFFFFFFF Bomb
00010000 FF1661 0000000C FFFFFFFF Bomb II
00010000 FF1661 00000010 FFFFFFFF Napalm
00010000 FF1661 00000014 FFFFFFFF Napalm II
00010000 FF1661 0000001C FFFFFFFF Bullpup
00010000 FF1661 00000020 FFFFFFFF Bullpup II
00010000 FF1661 00000034 FFFFFFFF Super Shell
00010000 FF1661 00000038 FFFFFFFF Super Shell II
Credit Pugsy's MAME Cheat file
00000000 FF0FFE 00000009 FFFFFFFF Infinite Credits
00000000 FFE00B 00000002 FFFFFFFF Pause/Unpause Shop Timer
00000000 FF2F00 00000005 FFFFFFFF Infinite Shield
00010000 FF2F03 00000005 FFFFFFFF Infinite Shield (2/6)
00010000 FF15D7 00000002 FFFFFFFF Infinite Shield (3/6)
00010000 FF2EA0 00000005 FFFFFFFF Infinite Shield (4/6)
00010000 FF2EA3 00000005 FFFFFFFF Infinite Shield (5/6)
00010000 FF1657 00000002 FFFFFFFF Infinite Shield (6/6)
00000000 FF10D6 00000000 FFFFFFFF Always face to the Right
00000000 FF10D6 00000004 FFFFFFFF Always face to the Left
00000001 FF10D6 00000000 FFFFFFFF Flip to face to the Right Now! Best used with an activation key - Can cause scrolling problems
00000001 FF10D6 00000004 FFFFFFFF Flip to face to the Left Now! Best used with an activation key - Can cause scrolling problems
60000000 000000 00000000 00000000
00000000 FF15C3 00000002 FFFFFFFF Invincibility PL1
00000000 FF160B 00000009 FFFFFFFF Infinite Money PL1
00000000 FF15D3 00000006 FFFFFFFF Always have Max 2nd Weapon (level 7) PL1
00000000 FF15E3 00000063 FFFFFFFF Infinite Second Weapon PL1
00000000 FF15E1 00000000 FFFFFFFF Always have Phoenix as 2nd Weapon PL1
00100000 FF15D9 00000011 FFFFFFFF Rapid Fire - Main Shot PL1
00100000 FF15DF 00000100 FFFFFFFF Rapid Fire - Extra Weapon PL1
62000000 000000 00000000 00000000 Select 2nd Weapon PL1 The TEXT display may NOT be updated between stages though
00010000 FF15E1 00000000 FFFFFFFF Phoenix
00010000 FF15E1 00000004 FFFFFFFF Falcon
00010000 FF15E1 00000008 FFFFFFFF Bomb
00010000 FF15E1 0000000C FFFFFFFF Bomb II
00010000 FF15E1 00000010 FFFFFFFF Napalm
00010000 FF15E1 00000014 FFFFFFFF Napalm II
00010000 FF15E1 0000001C FFFFFFFF Bullpup
00010000 FF15E1 00000020 FFFFFFFF Bullpup II
00010000 FF15E1 00000034 FFFFFFFF Super Shell
00010000 FF15E1 00000038 FFFFFFFF Super Shell II
60000000 000000 00000000 00000000
00000000 FF1643 00000002 FFFFFFFF Invincibility PL2
00000000 FF168B 00000009 FFFFFFFF Infinite Money PL2
00000000 FF1653 00000006 FFFFFFFF Always have Max 2nd Weapon (level 7) PL2
00000000 FF1663 00000063 FFFFFFFF Infinite Second Weapon PL2
00100000 FF1659 00000011 FFFFFFFF Rapid Fire - Main Shot PL2
00100000 FF165F 00000100 FFFFFFFF Rapid Fire - Extra Weapon PL2
62000000 000000 00000000 00000000 Select 2nd Weapon PL2 The TEXT display may NOT be updated between stages though
00010000 FF1661 00000000 FFFFFFFF Phoenix
00010000 FF1661 00000004 FFFFFFFF Falcon
00010000 FF1661 00000008 FFFFFFFF Bomb
00010000 FF1661 0000000C FFFFFFFF Bomb II
00010000 FF1661 00000010 FFFFFFFF Napalm
00010000 FF1661 00000014 FFFFFFFF Napalm II
00010000 FF1661 0000001C FFFFFFFF Bullpup
00010000 FF1661 00000020 FFFFFFFF Bullpup II
00010000 FF1661 00000034 FFFFFFFF Super Shell
00010000 FF1661 00000038 FFFFFFFF Super Shell II
Credit Pugsy's MAME Cheat file