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Touki Denshou -Angel Eyes-

 
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Touki Denshou -Angel Eyes-

| 1996
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Developer: Tecmo
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Touki Denshou - Angel Eyes (c) 1996 Tecmo.

An all-female fighting game featuring 8 selectable angels engaging in one-on-one battle. This game is made by Tecmo, which is not surprising given that they are now more popular because of the "Dead or Alive" series (specifically because of its female characters) than their older series like "Ninja Gaiden".

- TECHNICAL -

Main CPU : Motorola 68000 (@ 2 Mhz)
Sound CPU : Zilog Z80 (@ 8 Mhz)
Sound Chips : YMF262 (@ 14.31818 Mhz), OKI6295 (@ 6.991 Khz), YMZ280B (@ 16.9 Mhz)

Players : 1
Control : 8-way joystick
Buttons : 4

- TRIVIA -

Released in April 1996.

The title of this game translates from Japanese as 'Fighting Princess Legend - Angel Eyes'.

The characters in this game are either hand drawn, similar to the style found in "Power Instinct 3 - Groove on Fight", or pre-rendered CG that are a bit better than the quality found in "Ragnagard", but not as good as "Killer Instinct"'s. There will be people who will find a pre-rendered CG character fighting a hand drawn character to be a visual clash in this game.

- STAFF -

Supervisor Programmer : Nuehina
Main Programmer : Val Miyazaki
Planners : Jun Nerineri, Kasuya Asamin
Object Graphicers : Deguchi Kubotan, Anny K, Karu Ken Matsumoto, Yamaguchi Taro
BG Graphicers : Niimi
Artworks : Harada Miyamae, K Tam Yamada
Composers : Takahashi Hanaoka
CV : Peach Angel, Ami Shizuki, Kaori Fujisaki, Rio Nanase, Kayo Kashihira
Motion Capture Data : Visual Science Laboratory Inc.

- PORTS -

* Consoles :
Sony PlayStation (1997)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2953&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
60000000 0000 00000000 00000000 ------------------------------ REASON 01
60000000 0000 00000000 00000000 There are no cheats for this
60000000 0000 00000000 00000000 game as it didn't work the
60000000 0000 00000000 00000000 last time it was tested. If
60000000 0000 00000000 00000000 the game now works please
60000000 0000 00000000 00000000 request cheats for it on the
60000000 0000 00000000 00000000 cheat forums.
60000000 0000 00000000 00000000 ------------------------------ REASON 01

Credit Pugsy's MAME Cheat file
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