Time Soldiers (US Rev 3)| 1987 |
Description:
Notes:
Notes:
Release type:
Developer: [Alpha Denshi Co.] (SNK/Romstar license)
Controls/Input Device: Control(dial), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: [Alpha Denshi Co.] (SNK/Romstar license)
Controls/Input Device: Control(dial), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Time Soldiers (US Rev 3) VGMuseum Game Endings
Time Soldiers (US Rev 3) on CAESAR
Time Soldiers (US Rev 3) high score and replay at MARP
Time Soldiers (US Rev 3) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Time Soldiers (US Rev 3) VGMuseum Game Endings
Time Soldiers (US Rev 3) on CAESAR
Time Soldiers (US Rev 3) high score and replay at MARP
Time Soldiers (US Rev 3) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Time Soldiers (c) 1987 Romstar, Incorporated.
Travel throughout various time periods to save your fellow comrades in this vertically scrolling shoot'em up. Collect power-ups to help you defeat a variety of enemies and end-bosses.
- TECHNICAL -
Game ID : Alpha-68K96II 'BT'
Main CPU : Motorola 68000 (@ 8 Mhz)
Sound CPU : Zilog Z80 (@ 7.15909 Mhz)
Sound Chips : YM2203 (@ 3 Mhz), YM2413 (@ 8 Mhz), DAC
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048
Players : 2
Control : 8-way joystick (rotary)
Buttons : 2
- TRIVIA -
Licensed to Romstar for US distribution (September 1987).
This game is known in Japan as "Battle Field".
The game contains a horrible original bug : when you select 'Japanese language' in the dipswitch settings, the title screen is totally broken.
Default high-score table (ranking) :
1 90000 M.I.
2 80800 OK .
3 70900 A.U.
4 60600 UCL.
5 50500 UCC.
6 40400 SOS.
7 30300 SUN.
8 20200 GO .
9 10100 SSS.
10 7700 YES.
- UPDATES -
In "Battle Field", the highscore table contains different name entries than Time Soldiers.
- TIPS AND TRICKS -
To accomplish the missions here requires going through time warp machines that appear on all stages. But when you're on a stage where one of your fellow time soldiers who need to be rescued is located, you should avoid entering the time warp machines, otherwise, it'll take longer to complete the missions, as you'll need to access more time machines on other stages until you get back to the specific stage where you need to find the captive. For example, if one of the captive soldiers is located on the Age of Rome stage, remain on that stage until you've reached and defeated the main boss enemy. The captive soldier will then materialize and the game will tell you that 'you destroyed the boss monster and rescued one warrior'. Then, you'll proceed to the next mission to rescue another captive soldier.
- STAFF -
Director : Kyuko Ozutumi
A.D & design : Tomoharu Takahasi
Designers : Shinji Moriyama, Row Ushizawa, Kenichi Sakanishi, Kathue Konbe, Takashi Hatono
Music programmer : Satoshi Hagitani
Music : Yuka Watanabe
Programmers : Hideo Kamera, Hiroyuki Ryu
- PORTS -
* Consoles :
Sega Master System (1989)
PS3 and PSP (2012)downloadable from the PlayStation Network as a PS Mini
* Computers :
Commodore C64 (1989)
Commodore Amiga (1989)
Atari ST (1989)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2909&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Time Soldiers (c) 1987 Romstar, Incorporated.
Travel throughout various time periods to save your fellow comrades in this vertically scrolling shoot'em up. Collect power-ups to help you defeat a variety of enemies and end-bosses.
- TECHNICAL -
Game ID : Alpha-68K96II 'BT'
Main CPU : Motorola 68000 (@ 8 Mhz)
Sound CPU : Zilog Z80 (@ 7.15909 Mhz)
Sound Chips : YM2203 (@ 3 Mhz), YM2413 (@ 8 Mhz), DAC
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048
Players : 2
Control : 8-way joystick (rotary)
Buttons : 2
- TRIVIA -
Licensed to Romstar for US distribution (September 1987).
This game is known in Japan as "Battle Field".
The game contains a horrible original bug : when you select 'Japanese language' in the dipswitch settings, the title screen is totally broken.
Default high-score table (ranking) :
1 90000 M.I.
2 80800 OK .
3 70900 A.U.
4 60600 UCL.
5 50500 UCC.
6 40400 SOS.
7 30300 SUN.
8 20200 GO .
9 10100 SSS.
10 7700 YES.
- UPDATES -
In "Battle Field", the highscore table contains different name entries than Time Soldiers.
- TIPS AND TRICKS -
To accomplish the missions here requires going through time warp machines that appear on all stages. But when you're on a stage where one of your fellow time soldiers who need to be rescued is located, you should avoid entering the time warp machines, otherwise, it'll take longer to complete the missions, as you'll need to access more time machines on other stages until you get back to the specific stage where you need to find the captive. For example, if one of the captive soldiers is located on the Age of Rome stage, remain on that stage until you've reached and defeated the main boss enemy. The captive soldier will then materialize and the game will tell you that 'you destroyed the boss monster and rescued one warrior'. Then, you'll proceed to the next mission to rescue another captive soldier.
- STAFF -
Director : Kyuko Ozutumi
A.D & design : Tomoharu Takahasi
Designers : Shinji Moriyama, Row Ushizawa, Kenichi Sakanishi, Kathue Konbe, Takashi Hatono
Music programmer : Satoshi Hagitani
Music : Yuka Watanabe
Programmers : Hideo Kamera, Hiroyuki Ryu
- PORTS -
* Consoles :
Sega Master System (1989)
PS3 and PSP (2012)downloadable from the PlayStation Network as a PS Mini
* Computers :
Commodore C64 (1989)
Commodore Amiga (1989)
Atari ST (1989)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2909&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 40005 00000099 FFFFFFFF Infinite Credits
60000000 00000 00000000 00000000
00000000 4041F 00000099 FFFFFFFF Infinite Lives PL1
00000000 4041E 00000080 FFFFFFFF Infinite Ammo PL1 Get a weapon first
00000000 40163 00000064 FFFFFFFF Infinite Bombs PL1
00000000 40419 00000002 FFFFFFFF Invincibility PL1 See the Dip Switch Menu to enable an alternate Invincibility cheat.
00000000 40100 00000000 FFFFFFFF Rapid Fire - Shot PL1
00000000 40102 00000000 FFFFFFFF Rapid Fire - Extra Weapon PL1
60000000 00000 00000000 00000000
00000000 4043F 00000099 FFFFFFFF Infinite Lives PL2
00000000 4043E 00000080 FFFFFFFF Infinite Ammo PL2 Get a weapon first
00000000 40165 00000064 FFFFFFFF Infinite Bombs PL2
00000000 40439 00000002 FFFFFFFF Invincibility PL2 See the Dip Switch Menu to enable an alternate Invincibility cheat.
00000000 40101 00000000 FFFFFFFF Rapid Fire - Shot PL2
00000000 40103 00000000 FFFFFFFF Rapid Fire - Extra Weapon PL2
Credit Pugsy's MAME Cheat file
00000000 40005 00000099 FFFFFFFF Infinite Credits
60000000 00000 00000000 00000000
00000000 4041F 00000099 FFFFFFFF Infinite Lives PL1
00000000 4041E 00000080 FFFFFFFF Infinite Ammo PL1 Get a weapon first
00000000 40163 00000064 FFFFFFFF Infinite Bombs PL1
00000000 40419 00000002 FFFFFFFF Invincibility PL1 See the Dip Switch Menu to enable an alternate Invincibility cheat.
00000000 40100 00000000 FFFFFFFF Rapid Fire - Shot PL1
00000000 40102 00000000 FFFFFFFF Rapid Fire - Extra Weapon PL1
60000000 00000 00000000 00000000
00000000 4043F 00000099 FFFFFFFF Infinite Lives PL2
00000000 4043E 00000080 FFFFFFFF Infinite Ammo PL2 Get a weapon first
00000000 40165 00000064 FFFFFFFF Infinite Bombs PL2
00000000 40439 00000002 FFFFFFFF Invincibility PL2 See the Dip Switch Menu to enable an alternate Invincibility cheat.
00000000 40101 00000000 FFFFFFFF Rapid Fire - Shot PL2
00000000 40103 00000000 FFFFFFFF Rapid Fire - Extra Weapon PL2
Credit Pugsy's MAME Cheat file