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Thunder Cross II (Japan)

 
Arcade
Arcade
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Thunder Cross II (Japan)

| 1991
Genre:
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Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
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Genre:
License from/Copyright:
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Music:
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System/ConversionClass:
SoundMix: Stereo
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Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Thunder Cross II (c) 1991 Konami.

Taking place in the future of space colonization, the planet Haniamu IV is under attack from a relentless, unknown military force known only as Black Impulse. The strongest Earth ships capable of stopping the total conquering of the planet are the Blue Thunder M-45 (player 1) and the Red Thunder M-24 (player 2).

Thunder Cross is a classic horizontal shooter with 7 stages. Players control the Thunder fighter with up to four "options", which arrange up and down vertically and add to the player's attack power. Three weapons are selectable ranging from the Vulcan shot to the Laser and the Boomerang shot (which doubles as a ricochet weapon). Typical of a Konami shooter, Thunder Cross forces the player to beat the game twice in a harder loop of the first seven levels.

- TECHNICAL -

Game ID : GX073

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), K053260 (@ 3.579545 Mhz)

Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

King Records released a limited-edition soundtrack album for this game (Konami Game Music Collection Vol.4 - KICA-7505) on 05/10/1991.

- SERIES -

1. Thunder Cross (1988)
2. Thunder Cross II (1991)

- STAFF -

Producer : T. Nakagawa
Programmers : K. Tokunaga, K. Kano
Graphic designers : Satoru. K, S. Yamamoto, T. Kiuchi, Y. Kimura, Y. Takano, Kazuaki Nakanishi, T. Nakanishi, T. Nakazawa, M. Tohyama
Assist : Y. Suzuki
Sound designer : Mikio Saito (Metal Yuhki)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2890&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 10000B 00000064 FFFFFFFF Infinite Lives PL1
00000000 10000A 00000001 FFFFFFFF Invincibility PL1
00000000 10008B 00000064 FFFFFFFF Infinite Lives PL2
00000000 10008A 00000001 FFFFFFFF Invincibility PL2

Credit Pugsy's MAME Cheat file
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