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Terra Cresta (YM3526 set 1)

 
Arcade
Arcade
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Terra Cresta (YM3526 set 1)

| 1985
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Notes:
Release type:
Developer: Nichibutsu
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Terra Cresta (c) 1985 Nichibutsu.

Terra Cresta is a vertically-scrolling shoot-em-up set over a constantly scrolling landscape of islands and enemy installations. The player is under constant attack from enemy spaceship waves, ground-based guns and turrets, dinosaurs and three different mothercraft ships.

The levels are littered with ground-based silos bearing numbers between 2 and 5. These can be shot to release a player ship component, which then attaches to the player's current ship, increasing both its size and firepower. Power-ups available are 2-Wide shot, 3-Rear Shot, 4-Front cannon and 5-Rear shield.

Using the 'Formation' button splits the ship parts into a formation for limited time, giving increased fire power. The number of parts acquired determines the formation. For example, if the player has picked up two ship parts then a triangle is formed, with the player's main ship at the rear of the formation, with additional two ship components positioned at the front edge of the triangle.

When all four numbered parts have been collected, the player's ship transforms into a flaming Phoenix, and is indestructible for a limited time.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 8 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (2x) Yamaha YM2203 (@ 4 Mhz), (2x) DAC

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256

Players : 1
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Formation

- TRIVIA -

Released in November 1985.

You can become a phoenix like in the title screen if you collect all the ship parts :).

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Nichibutsu 1 - D28B0004) on 21/09/1988.

- UPDATES -

New version uses a YM3526 (@ 4 Mhz) sound chip instead of a YM2203

- SERIES -

1. Moon Cresta (1980)
2. Terra Cresta (1985)
3. Dangar - Ufo Robo (1986)
4. Terra Force (1987)
5. Terra Cresta II - Mandoraa no Gyakushuu (1992, NEC PC Engine)

- STAFF -

Staff : Shigeki Fujiwara, Isao Shiki, Hisaya Tsutsui, R. Yamada
Music composed by : Kenji Yoshida

- PORTS -

* Consoles :
Nintendo Famicom (1985)
Sony PlayStation 2 ("Oretachi Geasen Zoku Sono 10 - Terra Cresta")

* Computers :
Amstrad CPC (1986)
Sinclair ZX Spectrum (1986)
Commodore C64 (1987)
Sharp X68000 (19??, "Video Game Anthology Vol. 01 - Terra Cresta")

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2871&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 20682 0000000C FFFFFFFF Invincibility See the Dip Switch Menu to enable an alternate Invincibility cheat.
00010000 20683 000000F2 FFFFFFFF Invincibility (2/4)
00010000 20684 000000FF FFFFFFFF Invincibility (3/4)
00010000 20A35 00000000 FFFFFFFF Invincibility (4/4)
00000000 20A34 00000003 FFFFFFFF Infinite polymorphes Get a number first
00000000 20A37 000000F8 FFFFFFFF Infinite polymorph time
00000000 20A38 00000000 FFFFFFFF Rapid Fire
60000000 00000 00000000 00000000
00000000 202D4 00000009 FFFFFFFF Infinite Lives PL1
00000000 202D5 00000009 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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