Super Xevious| 1984 |
Description:
Notes:
Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Super Xevious VGMuseum Game Endings
Super Xevious on CAESAR
Super Xevious high score and replay at MARP
Super Xevious on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Super Xevious VGMuseum Game Endings
Super Xevious on CAESAR
Super Xevious high score and replay at MARP
Super Xevious on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Super Xevious (c) 1984 Namco.
- TECHNICAL -
Main CPU : Zilog Z80 (x3), MB88xx
Sound Chips : Namco 3-channel WSG, discrete circuitry (for the explosion sounds)
Players : 2
Control : 8-way joystick
Buttons : 2
= > [1] Zapper, [2] Blaster
- TRIVIA -
Super Xevious is not a sequel of "Xevious", but an update. It uses the exact same graphics and background image as "Xevious". The differences from "Xevious" are :
* Several new characters appear in the game including a silver-grey Galaxian flagships, a large jet, a small jet, a helicopter and a small tank. The Galaxians can be shot like any other enemy. The large jet which flies down cannot be shot or collide with the player ship and doesn't have any obvious purpose. The small jet, helicopter and tank (all of which are tan colored) can be picked up for bonus points but if shot will reset the score to zero !
* Gameplay is a bit more difficult.
* The hidden Sol Citadels are in different locations.
Namco released a board game based on this game (same name) in 1985 (in Japan only): Flying your ship about the levels (rolling the dice to move). Battle enemies on the ground by rolling dice, battle ones in the air via card combat. Build up your shields and power up your blaster as you progress through the levels. Each 'level' is a different board, and there's seven levels (boards) in all. Cute little spaceships for your pieces.
- TIPS AND TRICKS -
* Secret message: the designer of "Xevious" has included a trick for generating his name right at the beginning of the game. As soon as Solvalou appears, move to the far right edge of the screen and begin bombing constantly. Continue bombing until the first set of Toroids is very close to you and then shoot the rings. The message 'Special thanks for you by game designer Evezoo.' will appear on the screen.
- SERIES -
1. Xevious (1982, Arcade)
2. Super Xevious (1984, Arcade)
3. Vs. Super Xevious - Ganpu no Nazo (1986, Arcade)
4. Solvalou (1991, Arcade)
5. Xevious 3D/G (1995, Arcade)
6. Xevious Arrangement (1995, Arcade): part of "Namco Classics Collection Vol.1"
7. Xevious Resurrection (2010, PS3/PSN): part of "Namco Museum.comm"
- STAFF -
From highscore table : Masanobu Endoh (Evezoo End), Masaya Nakamura (M.Nakamura), Eirry Mou, Shin-ichiro Okamoto (S.Okamoto), Shin-ichi Kojima (S.Kojima)
- PORTS -
* Consoles :
Nintendo Famicom [JP] (September 19, 1986) "Super Xevious: Gump no Nazo [Model SX-4900]"
Sony PlayStation [JP] (March 28, 1997) "Xevious 3D/G+ [Model SLPS-00750]"
Sony PlayStation [US] (June 30, 1997) "Xevious 3D/G+ [Model SLUS-00461]"
Sony PlayStation [EU] (August 1997) "Xevious 3D/G+ [Model SCES-00736]"
* Handhelds :
Nintendo DS [US] (September 18, 2007) "Namco Museum DS [Model NTR-YNME-USA]"
Nintendo DS [JP] (October 11, 2007) "Namco Museum DS [Model NTR-YNMJ-JPN]"
Nintendo DS [EU] (February 29, 2008) "Namco Museum DS [Model NTR-YNMP-EUR]"
* Computers :
Sharp X68000 [JP] (June 1987)
PC [MS Windows, CD-ROM] [JP] (April 25, 1997) "Namco History Vol.1"
* Others :
Arcade [US] (1995) "Namco Classics Collection Vol.1"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2787&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Super Xevious (c) 1984 Namco.
- TECHNICAL -
Main CPU : Zilog Z80 (x3), MB88xx
Sound Chips : Namco 3-channel WSG, discrete circuitry (for the explosion sounds)
Players : 2
Control : 8-way joystick
Buttons : 2
= > [1] Zapper, [2] Blaster
- TRIVIA -
Super Xevious is not a sequel of "Xevious", but an update. It uses the exact same graphics and background image as "Xevious". The differences from "Xevious" are :
* Several new characters appear in the game including a silver-grey Galaxian flagships, a large jet, a small jet, a helicopter and a small tank. The Galaxians can be shot like any other enemy. The large jet which flies down cannot be shot or collide with the player ship and doesn't have any obvious purpose. The small jet, helicopter and tank (all of which are tan colored) can be picked up for bonus points but if shot will reset the score to zero !
* Gameplay is a bit more difficult.
* The hidden Sol Citadels are in different locations.
Namco released a board game based on this game (same name) in 1985 (in Japan only): Flying your ship about the levels (rolling the dice to move). Battle enemies on the ground by rolling dice, battle ones in the air via card combat. Build up your shields and power up your blaster as you progress through the levels. Each 'level' is a different board, and there's seven levels (boards) in all. Cute little spaceships for your pieces.
- TIPS AND TRICKS -
* Secret message: the designer of "Xevious" has included a trick for generating his name right at the beginning of the game. As soon as Solvalou appears, move to the far right edge of the screen and begin bombing constantly. Continue bombing until the first set of Toroids is very close to you and then shoot the rings. The message 'Special thanks for you by game designer Evezoo.' will appear on the screen.
- SERIES -
1. Xevious (1982, Arcade)
2. Super Xevious (1984, Arcade)
3. Vs. Super Xevious - Ganpu no Nazo (1986, Arcade)
4. Solvalou (1991, Arcade)
5. Xevious 3D/G (1995, Arcade)
6. Xevious Arrangement (1995, Arcade): part of "Namco Classics Collection Vol.1"
7. Xevious Resurrection (2010, PS3/PSN): part of "Namco Museum.comm"
- STAFF -
From highscore table : Masanobu Endoh (Evezoo End), Masaya Nakamura (M.Nakamura), Eirry Mou, Shin-ichiro Okamoto (S.Okamoto), Shin-ichi Kojima (S.Kojima)
- PORTS -
* Consoles :
Nintendo Famicom [JP] (September 19, 1986) "Super Xevious: Gump no Nazo [Model SX-4900]"
Sony PlayStation [JP] (March 28, 1997) "Xevious 3D/G+ [Model SLPS-00750]"
Sony PlayStation [US] (June 30, 1997) "Xevious 3D/G+ [Model SLUS-00461]"
Sony PlayStation [EU] (August 1997) "Xevious 3D/G+ [Model SCES-00736]"
* Handhelds :
Nintendo DS [US] (September 18, 2007) "Namco Museum DS [Model NTR-YNME-USA]"
Nintendo DS [JP] (October 11, 2007) "Namco Museum DS [Model NTR-YNMJ-JPN]"
Nintendo DS [EU] (February 29, 2008) "Namco Museum DS [Model NTR-YNMP-EUR]"
* Computers :
Sharp X68000 [JP] (June 1987)
PC [MS Windows, CD-ROM] [JP] (April 25, 1997) "Namco History Vol.1"
* Others :
Arcade [US] (1995) "Namco Classics Collection Vol.1"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2787&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 8183 00000009 FFFFFFFF Infinite Lives
20800000 1492 000000C9 FFFFFFFF Invincibility
00000000 8033 00000001 FFFFFFFF Rapid Fire - Zapper
Credit Pugsy's MAME Cheat file
00000000 8183 00000009 FFFFFFFF Infinite Lives
20800000 1492 000000C9 FFFFFFFF Invincibility
00000000 8033 00000001 FFFFFFFF Rapid Fire - Zapper
Credit Pugsy's MAME Cheat file