Street Hoop / Street Slam / Dunk Dream| 1994 |
Description:
Notes:
Notes:
Release type:
Developer: Data East Corporation
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Data East Corporation
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Street Hoop / Street Slam / Dunk Dream VGMuseum Game Endings
Street Hoop / Street Slam / Dunk Dream on CAESAR
Street Hoop / Street Slam / Dunk Dream high score and replay at MARP
Street Hoop / Street Slam / Dunk Dream on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Street Hoop / Street Slam / Dunk Dream VGMuseum Game Endings
Street Hoop / Street Slam / Dunk Dream on CAESAR
Street Hoop / Street Slam / Dunk Dream high score and replay at MARP
Street Hoop / Street Slam / Dunk Dream on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dunk Dream (c) 1994 Data East Corp.
A basketball game from the streets. Choose from one of ten countries and compete in three-on-three slamdunkin' action.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID: NGM-079
Players: 2
Control: 8-Way Joystick
Buttons: 2
=> Offense > [A] Shoot/Dunk, [B] Pass
=> Defense > [A] Block a shot, [B] Steal the ball
- TRIVIA -
Exact release date: December 8, 1994
This game is known outside Japan as 'Street Hoop' and in the US as 'Street Slam'.
Soundtrack releases (for limited edition) :
Dunk Dream / Gun Hard - PCCB-00173 - Pony Canyon / Scitron (January 20, 1995)
- SERIES -
1. Dunk Dream [Model NGM-079] (1994)
2. Dunk Dream '95 (1996)
- STAFF -
Producer : Iwao Horita
Game Designer : Atsushi Kaneko
Soft : Mitsutoshi Sato (Mitsutoshi Bono), K. Minegishi, Mya
Graphic Designers : Sinin, Yuzuru Tsukahara, Hiroki Narisawa, Sachiko Moizumi, Kaori, Kazurin Sugar, Endo Chang, Kim, Takayuki Tanaka
Music and Sound Effects : Tatsuya Kiuchi (Mr. K Dynamite), Masaaki Iwasaka (Koremasa)
Thanks : Tohru Kikuchi, NSX Kato, Osapan
- PORTS -
* Consoles :
SNK Neo-Geo [JP] (December 09, 1994) "Dunk Dream [Model NGH-079]"
SNK Neo-Geo CD [JP] (January 20, 1995) "Dunk Dream [Model DECD-004]"
SNK Neo-Geo CD [US] (January 20, 1995) "Dunk Dream [Model DECD-004E]"
Nintendo Wii [US] (February 19, 2010) "Data East Arcade Classics [Model RVL-P-R26E]"
Nintendo Wii [Virtual Console] [JP] (July 20, 2010) Neo-Geo version
Nintendo Wii [Virtual Console] [EU] [AU] (October 22, 2010) Neo-Geo version
Nintendo Wii [Virtual Console] [US] (November 1, 2010) Neo-Geo version
* Others :
Zeebo [MX] (March 30, 2010)
Zeebo [BR] (April 16, 2010)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2675&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Dunk Dream (c) 1994 Data East Corp.
A basketball game from the streets. Choose from one of ten countries and compete in three-on-three slamdunkin' action.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID: NGM-079
Players: 2
Control: 8-Way Joystick
Buttons: 2
=> Offense > [A] Shoot/Dunk, [B] Pass
=> Defense > [A] Block a shot, [B] Steal the ball
- TRIVIA -
Exact release date: December 8, 1994
This game is known outside Japan as 'Street Hoop' and in the US as 'Street Slam'.
Soundtrack releases (for limited edition) :
Dunk Dream / Gun Hard - PCCB-00173 - Pony Canyon / Scitron (January 20, 1995)
- SERIES -
1. Dunk Dream [Model NGM-079] (1994)
2. Dunk Dream '95 (1996)
- STAFF -
Producer : Iwao Horita
Game Designer : Atsushi Kaneko
Soft : Mitsutoshi Sato (Mitsutoshi Bono), K. Minegishi, Mya
Graphic Designers : Sinin, Yuzuru Tsukahara, Hiroki Narisawa, Sachiko Moizumi, Kaori, Kazurin Sugar, Endo Chang, Kim, Takayuki Tanaka
Music and Sound Effects : Tatsuya Kiuchi (Mr. K Dynamite), Masaaki Iwasaka (Koremasa)
Thanks : Tohru Kikuchi, NSX Kato, Osapan
- PORTS -
* Consoles :
SNK Neo-Geo [JP] (December 09, 1994) "Dunk Dream [Model NGH-079]"
SNK Neo-Geo CD [JP] (January 20, 1995) "Dunk Dream [Model DECD-004]"
SNK Neo-Geo CD [US] (January 20, 1995) "Dunk Dream [Model DECD-004E]"
Nintendo Wii [US] (February 19, 2010) "Data East Arcade Classics [Model RVL-P-R26E]"
Nintendo Wii [Virtual Console] [JP] (July 20, 2010) Neo-Geo version
Nintendo Wii [Virtual Console] [EU] [AU] (October 22, 2010) Neo-Geo version
Nintendo Wii [Virtual Console] [US] (November 1, 2010) Neo-Geo version
* Others :
Zeebo [MX] (March 30, 2010)
Zeebo [BR] (April 16, 2010)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2675&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 101A52 00000001 FFFFFFFF Infinite Time
00010000 101A53 00000059 FFFFFFFF Infinite Time (2/3)
00010000 101A54 00000009 FFFFFFFF Infinite Time (3/3)
00000000 10E0C4 00000021 FFFFFFFF Infinite Select Team Time
00000001 101A52 00000000 FFFFFFFF Finish this Period Now!
00010001 101A53 00000000 FFFFFFFF Finish this Period Now! (2/3)
00010001 101A54 00000001 FFFFFFFF Finish this Period Now! (3/3)
00000001 101A49 00000002 FFFFFFFF Make this the Second Half Now!
60000000 000000 00000000 00000000
00000000 101A0B 00000000 FFFFFFFF Always have 0 Points PL1 The scores won't be correctly displayed until a team scores another basket
00000000 101A0B 00000099 FFFFFFFF Always have 99 Points PL1 The scores won't be correctly displayed until a team scores another basket
00000001 101A0B 00000000 FFFFFFFF Get 0 Points Now! PL1 The scores won't be correctly displayed until a team scores another basket
00000001 101A0B 00000099 FFFFFFFF Get 99 Points Now! PL1 The scores won't be correctly displayed until a team scores another basket
00000901 101A0B 00000099 FFFFFFFF Select Score PL1 The scores won't be correctly displayed until a team scores another basket
00000000 101A5A 000000C0 FFFFFFFF Supershoot Always Full PL1
00000000 101A5A 00000000 FFFFFFFF Supershoot Always Empty PL1
00000001 101A5A 000000C0 FFFFFFFF Fill Supershoot Now! PL1
00000001 101A5A 00000000 FFFFFFFF Empty Supershoot Now! PL1
60000000 000000 00000000 00000000
00000000 101A0F 00000000 FFFFFFFF Always have 0 Points PL2 The scores won't be correctly displayed until a team scores another basket
00000000 101A0F 00000099 FFFFFFFF Always have 99 Points PL2 The scores won't be correctly displayed until a team scores another basket
00000001 101A0F 00000000 FFFFFFFF Get 0 Points Now! PL2 The scores won't be correctly displayed until a team scores another basket
00000001 101A0F 00000099 FFFFFFFF Get 99 Points Now! PL2 The scores won't be correctly displayed until a team scores another basket
00000901 101A0F 00000099 FFFFFFFF Select Score PL2 The scores won't be correctly displayed until a team scores another basket
00000000 101A5C 000000C0 FFFFFFFF Supershoot Always Full PL2
00000000 101A5C 00000000 FFFFFFFF Supershoot Always Empty PL2
00000001 101A5C 000000C0 FFFFFFFF Fill Supershoot Now! PL2
00000001 101A5C 00000000 FFFFFFFF Empty Supershoot Now! PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file
00000000 101A52 00000001 FFFFFFFF Infinite Time
00010000 101A53 00000059 FFFFFFFF Infinite Time (2/3)
00010000 101A54 00000009 FFFFFFFF Infinite Time (3/3)
00000000 10E0C4 00000021 FFFFFFFF Infinite Select Team Time
00000001 101A52 00000000 FFFFFFFF Finish this Period Now!
00010001 101A53 00000000 FFFFFFFF Finish this Period Now! (2/3)
00010001 101A54 00000001 FFFFFFFF Finish this Period Now! (3/3)
00000001 101A49 00000002 FFFFFFFF Make this the Second Half Now!
60000000 000000 00000000 00000000
00000000 101A0B 00000000 FFFFFFFF Always have 0 Points PL1 The scores won't be correctly displayed until a team scores another basket
00000000 101A0B 00000099 FFFFFFFF Always have 99 Points PL1 The scores won't be correctly displayed until a team scores another basket
00000001 101A0B 00000000 FFFFFFFF Get 0 Points Now! PL1 The scores won't be correctly displayed until a team scores another basket
00000001 101A0B 00000099 FFFFFFFF Get 99 Points Now! PL1 The scores won't be correctly displayed until a team scores another basket
00000901 101A0B 00000099 FFFFFFFF Select Score PL1 The scores won't be correctly displayed until a team scores another basket
00000000 101A5A 000000C0 FFFFFFFF Supershoot Always Full PL1
00000000 101A5A 00000000 FFFFFFFF Supershoot Always Empty PL1
00000001 101A5A 000000C0 FFFFFFFF Fill Supershoot Now! PL1
00000001 101A5A 00000000 FFFFFFFF Empty Supershoot Now! PL1
60000000 000000 00000000 00000000
00000000 101A0F 00000000 FFFFFFFF Always have 0 Points PL2 The scores won't be correctly displayed until a team scores another basket
00000000 101A0F 00000099 FFFFFFFF Always have 99 Points PL2 The scores won't be correctly displayed until a team scores another basket
00000001 101A0F 00000000 FFFFFFFF Get 0 Points Now! PL2 The scores won't be correctly displayed until a team scores another basket
00000001 101A0F 00000099 FFFFFFFF Get 99 Points Now! PL2 The scores won't be correctly displayed until a team scores another basket
00000901 101A0F 00000099 FFFFFFFF Select Score PL2 The scores won't be correctly displayed until a team scores another basket
00000000 101A5C 000000C0 FFFFFFFF Supershoot Always Full PL2
00000000 101A5C 00000000 FFFFFFFF Supershoot Always Empty PL2
00000001 101A5C 000000C0 FFFFFFFF Fill Supershoot Now! PL2
00000001 101A5C 00000000 FFFFFFFF Empty Supershoot Now! PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file