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Super Stingray

 
Arcade
Arcade
Platform:

Super Stingray

| 1986
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Alpha Denshi Co.
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
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System/ConversionClass:
SoundMix: Mono
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Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Super Stingray (c) 1986 Alpha Denshi Company, Limited.

A semi-strategic top-down tank action shooter game.

Control your tank across the battlefield and destroy all the enemies in the way and defeated the enemy fortress.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : (3x) YM2203 (@ 3 Mhz), DAC

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Super Stingray was released in March 1986.

The default high score table in Super Stingray are all characters from manga/anime by Rumiko Takahashi. The first seven entries are from a series called Urusei Yatsura, which was on the air from 1981 to 1986, consisting of 218 episodes, 6 movies, and 6 OVAs. Entries 8-10 are from Maison Ikkoku, which ran from 1986 to 1988, consisting of 96 episodes and one movie.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2763&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 20005 00000099 FFFFFFFF Infinite Credits
00000000 20019 00000000 FFFFFFFF Infinite Time
00000000 2012A 00000050 FFFFFFFF Infinite Energy
20900000 0574C 00004E75 FFFFFFFF Invincibility
20910000 06600 00004E75 FFFFFFFF Invincibility (2/5) 1st= Bomb, 2nd = Laser
20910000 067FA 00004E75 FFFFFFFF Invincibility (3/5) Fire
20910000 06874 00004E75 FFFFFFFF Invincibility (4/5) Missile (Small)
20910000 06904 00004E75 FFFFFFFF Invincibility (5/5) Missile (Large)
00000301 2001E 000000FF FFFFFFFF Select Start Round
00000000 2010A 00000000 FFFFFFFF Rapid Fire
60000000 00000 00000000 00000000
00000000 2000E 00000005 FFFFFFFF Infinite Lives PL1
00000000 2000F 00000005 FFFFFFFF Infinite Lives PL2
60000000 00000 00000000 00000000
20B00000 01E40 6000011A FFFFFFFF Skip RAM/ROM Check It's better to use together with Pre-Enable

Credit Pugsy's MAME Cheat file
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