Super Real Mahjong Part 2 (Japan)| 1987 |
Description:
Notes:
Notes:
Release type:
Developer: Seta
Controls/Input Device:
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Seta
Controls/Input Device:
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Super Real Mahjong Part 2 (Japan) VGMuseum Game Endings
Super Real Mahjong Part 2 (Japan) on CAESAR
Super Real Mahjong Part 2 (Japan) high score and replay at MARP
Super Real Mahjong Part 2 (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Super Real Mahjong Part 2 (Japan) VGMuseum Game Endings
Super Real Mahjong Part 2 (Japan) on CAESAR
Super Real Mahjong Part 2 (Japan) high score and replay at MARP
Super Real Mahjong Part 2 (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Super Real Mahjong PII (c) 1987 Seta.
Super Real Mahjong Part II is the second game in the Super Real Mahjong series. Super Real Mahjong Part II introduces strip sequences to the game, featuring one beautifully animated opponent with six strip sequences.
Super Real Mahjong Part II begins with your female opponent taking off her sweater so she can get down to a serious game of mahjong. The tiles are mixed up, the wall is set up, the players build their hands, and the game begins. Every time the player wins a hand, his opponent strips off a piece of clothing. Every time the player loses a hand, she puts a layer of clothing back on. Should the player reveal all six strip sequences, gameplay will continue and with every win, the last strip sequence will replay. Only when the player runs out of betting funds will the game be over. The game features no continues.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 8 Mhz)
Sound Chips : General Instrument AY8910 (@ 1.25 Mhz), OKI MSM5205 (@ 384 Khz)
Players : 1
Control : mahjong keyboard
- TRIVIA -
Released in June 1987 in Japan only.
Super Real Mahjong PII is the first Mahjong game to use real hand-drawn animation.
- SERIES -
1. Super Real Mahjong PI (1987, Arcade)
2. Super Real Mahjong PII (1987, Arcade)
3. Super Real Mahjong Part 3 (1988, Arcade)
4. Super Real Mahjong Special - Miki Kasumi Shoko no Omoide [Model NXCD2016] (1992, NEC PCE CD)
5. Super Real Mahjong PIV (1993, Arcade)
6. Super Real Mahjong P.V (1994, Arcade)
7. Super Real Mahjong PV Paradise - All-Star 4-nin Uchi [Model SHVC-A5PJ-JPN] (1995, Super Famicom)
8. Super Real Mahjong PVI (1995, Arcade)
9. Super Real Mahjong P7 (1997, Arcade)
10. Super Real Mahjong VS (199, Arcade9)
11. Super Real Mahjong - Premium Collection (2001, SNK NGPC)
12. Super Real Mahjong for Mobile (2003, Mobile Phone)
13. Super Real Mahjong Dousoukai (2004, Nintendo GBA)
- STAFF -
Director : Y. Watanabe
Programmers : Y. Takahashi, Y. Sasaki, M. Takano
Animater : X. Tanaka
Music : T. Suzuki
Sound : H. Kobayashi
- PORTS -
* Consoles :
FM-Towns Marty (1992, "Super Real Mahjong P II & III+")
NEC PC-Engine CD (1994, "Super Real Mahjong P II & III Custom")
Sega Saturn (1995, "Super Real Mahjong Grafitti")
* Computers :
NEC PC-9801 (1993, "Super Real Mahjong PII & PIII")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2748&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Super Real Mahjong PII (c) 1987 Seta.
Super Real Mahjong Part II is the second game in the Super Real Mahjong series. Super Real Mahjong Part II introduces strip sequences to the game, featuring one beautifully animated opponent with six strip sequences.
Super Real Mahjong Part II begins with your female opponent taking off her sweater so she can get down to a serious game of mahjong. The tiles are mixed up, the wall is set up, the players build their hands, and the game begins. Every time the player wins a hand, his opponent strips off a piece of clothing. Every time the player loses a hand, she puts a layer of clothing back on. Should the player reveal all six strip sequences, gameplay will continue and with every win, the last strip sequence will replay. Only when the player runs out of betting funds will the game be over. The game features no continues.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 8 Mhz)
Sound Chips : General Instrument AY8910 (@ 1.25 Mhz), OKI MSM5205 (@ 384 Khz)
Players : 1
Control : mahjong keyboard
- TRIVIA -
Released in June 1987 in Japan only.
Super Real Mahjong PII is the first Mahjong game to use real hand-drawn animation.
- SERIES -
1. Super Real Mahjong PI (1987, Arcade)
2. Super Real Mahjong PII (1987, Arcade)
3. Super Real Mahjong Part 3 (1988, Arcade)
4. Super Real Mahjong Special - Miki Kasumi Shoko no Omoide [Model NXCD2016] (1992, NEC PCE CD)
5. Super Real Mahjong PIV (1993, Arcade)
6. Super Real Mahjong P.V (1994, Arcade)
7. Super Real Mahjong PV Paradise - All-Star 4-nin Uchi [Model SHVC-A5PJ-JPN] (1995, Super Famicom)
8. Super Real Mahjong PVI (1995, Arcade)
9. Super Real Mahjong P7 (1997, Arcade)
10. Super Real Mahjong VS (199, Arcade9)
11. Super Real Mahjong - Premium Collection (2001, SNK NGPC)
12. Super Real Mahjong for Mobile (2003, Mobile Phone)
13. Super Real Mahjong Dousoukai (2004, Nintendo GBA)
- STAFF -
Director : Y. Watanabe
Programmers : Y. Takahashi, Y. Sasaki, M. Takano
Animater : X. Tanaka
Music : T. Suzuki
Sound : H. Kobayashi
- PORTS -
* Consoles :
FM-Towns Marty (1992, "Super Real Mahjong P II & III+")
NEC PC-Engine CD (1994, "Super Real Mahjong P II & III Custom")
Sega Saturn (1995, "Super Real Mahjong Grafitti")
* Computers :
NEC PC-9801 (1993, "Super Real Mahjong PII & PIII")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2748&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
60000000 00000 00000000 00000000 --------------------------------------------------------------------------
60000000 00000 00000000 00000000 The winning hand cheat must be activated when there are 14 tiles in your
60000000 00000 00000000 00000000 hand, then press the RON key ('Z' by default). The tiles do not visually
60000000 00000 00000000 00000000 change until you make a move.
60000000 00000 00000000 00000000 --------------------------------------------------------------------------
00000001 C1F62 00000031 FFFFFFFF Get winning hand Now!
00010001 C1F63 00000031 FFFFFFFF Get winning hand Now! (02/15)
00010001 C1F64 00000031 FFFFFFFF Get winning hand Now! (03/15)
00010001 C1F65 00000032 FFFFFFFF Get winning hand Now! (04/15)
00010001 C1F66 00000032 FFFFFFFF Get winning hand Now! (05/15)
00010001 C1F67 00000032 FFFFFFFF Get winning hand Now! (06/15)
00010001 C1F68 00000033 FFFFFFFF Get winning hand Now! (07/15)
00010001 C1F69 00000033 FFFFFFFF Get winning hand Now! (08/15)
00010001 C1F6A 00000033 FFFFFFFF Get winning hand Now! (09/15)
00010001 C1F6B 00000034 FFFFFFFF Get winning hand Now! (10/15)
00010001 C1F6C 00000034 FFFFFFFF Get winning hand Now! (11/15)
00010001 C1F6D 00000034 FFFFFFFF Get winning hand Now! (12/15)
00010001 C1F6E 00000035 FFFFFFFF Get winning hand Now! (13/15)
00010001 C1F6F 00000035 FFFFFFFF Get winning hand Now! (14/15)
00010001 C2120 00000035 FFFFFFFF Get winning hand Now! (15/15)
00000000 C1F62 00000031 FFFFFFFF Always winning hand
00010000 C1F63 00000031 FFFFFFFF Always winning hand (02/15)
00010000 C1F64 00000031 FFFFFFFF Always winning hand (03/15)
00010000 C1F65 00000032 FFFFFFFF Always winning hand (04/15)
00010000 C1F66 00000032 FFFFFFFF Always winning hand (05/15)
00010000 C1F67 00000032 FFFFFFFF Always winning hand (06/15)
00010000 C1F68 00000033 FFFFFFFF Always winning hand (07/15)
00010000 C1F69 00000033 FFFFFFFF Always winning hand (08/15)
00010000 C1F6A 00000033 FFFFFFFF Always winning hand (09/15)
00010000 C1F6B 00000034 FFFFFFFF Always winning hand (10/15)
00010000 C1F6C 00000034 FFFFFFFF Always winning hand (11/15)
00010000 C1F6D 00000034 FFFFFFFF Always winning hand (12/15)
00010000 C1F6E 00000035 FFFFFFFF Always winning hand (13/15)
00010000 C1F6F 00000035 FFFFFFFF Always winning hand (14/15)
00010000 C2120 00000035 FFFFFFFF Always winning hand (15/15)
Credit Pugsy's MAME Cheat file
60000000 00000 00000000 00000000 --------------------------------------------------------------------------
60000000 00000 00000000 00000000 The winning hand cheat must be activated when there are 14 tiles in your
60000000 00000 00000000 00000000 hand, then press the RON key ('Z' by default). The tiles do not visually
60000000 00000 00000000 00000000 change until you make a move.
60000000 00000 00000000 00000000 --------------------------------------------------------------------------
00000001 C1F62 00000031 FFFFFFFF Get winning hand Now!
00010001 C1F63 00000031 FFFFFFFF Get winning hand Now! (02/15)
00010001 C1F64 00000031 FFFFFFFF Get winning hand Now! (03/15)
00010001 C1F65 00000032 FFFFFFFF Get winning hand Now! (04/15)
00010001 C1F66 00000032 FFFFFFFF Get winning hand Now! (05/15)
00010001 C1F67 00000032 FFFFFFFF Get winning hand Now! (06/15)
00010001 C1F68 00000033 FFFFFFFF Get winning hand Now! (07/15)
00010001 C1F69 00000033 FFFFFFFF Get winning hand Now! (08/15)
00010001 C1F6A 00000033 FFFFFFFF Get winning hand Now! (09/15)
00010001 C1F6B 00000034 FFFFFFFF Get winning hand Now! (10/15)
00010001 C1F6C 00000034 FFFFFFFF Get winning hand Now! (11/15)
00010001 C1F6D 00000034 FFFFFFFF Get winning hand Now! (12/15)
00010001 C1F6E 00000035 FFFFFFFF Get winning hand Now! (13/15)
00010001 C1F6F 00000035 FFFFFFFF Get winning hand Now! (14/15)
00010001 C2120 00000035 FFFFFFFF Get winning hand Now! (15/15)
00000000 C1F62 00000031 FFFFFFFF Always winning hand
00010000 C1F63 00000031 FFFFFFFF Always winning hand (02/15)
00010000 C1F64 00000031 FFFFFFFF Always winning hand (03/15)
00010000 C1F65 00000032 FFFFFFFF Always winning hand (04/15)
00010000 C1F66 00000032 FFFFFFFF Always winning hand (05/15)
00010000 C1F67 00000032 FFFFFFFF Always winning hand (06/15)
00010000 C1F68 00000033 FFFFFFFF Always winning hand (07/15)
00010000 C1F69 00000033 FFFFFFFF Always winning hand (08/15)
00010000 C1F6A 00000033 FFFFFFFF Always winning hand (09/15)
00010000 C1F6B 00000034 FFFFFFFF Always winning hand (10/15)
00010000 C1F6C 00000034 FFFFFFFF Always winning hand (11/15)
00010000 C1F6D 00000034 FFFFFFFF Always winning hand (12/15)
00010000 C1F6E 00000035 FFFFFFFF Always winning hand (13/15)
00010000 C1F6F 00000035 FFFFFFFF Always winning hand (14/15)
00010000 C2120 00000035 FFFFFFFF Always winning hand (15/15)
Credit Pugsy's MAME Cheat file