Sprint 4 (set 1)| 1977 |
Description:
Notes:
Notes:
Release type:
Developer: Atari
Controls/Input Device: Control(dial), Buttons(5)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Atari
Controls/Input Device: Control(dial), Buttons(5)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Sprint 4 (set 1) VGMuseum Game Endings
Sprint 4 (set 1) on CAESAR
Sprint 4 (set 1) high score and replay at MARP
Sprint 4 (set 1) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Sprint 4 (set 1) VGMuseum Game Endings
Sprint 4 (set 1) on CAESAR
Sprint 4 (set 1) high score and replay at MARP
Sprint 4 (set 1) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Sprint 4 (c) 1977 Atari.
In this game you control a race car on a semi-circular track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be four cars on the track at all times. With the computer controlling cars for missing players. The game will rate you at the end, you can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds. The game has several different tracks available, and you can select them with a button at the start of a match. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done.
- TECHNICAL -
Sprint 4 came in one form, that of a black standing cocktail table. With steering wheels on every side. Each player had a 360 degree steering wheel and a gas pedal. All of the game circuits are built into a single large PCB, which also has an integrated power supply.
Game ID : 008716
Main CPU : MOS Technology M6502 (@ 756 Khz)
Sound Chips : Discrete circuitry
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 6
Players : 4
Control : dial
Buttons : 5
- TRIVIA -
Released in December 1977.
- UPDATES -
* New (Set 1) : Large car sprites [12x12 pixels].
* Old (Set 2) : Small car sprites [11x11 pixels].
- SERIES -
1. Sprint 2 (1976)
2. Sprint 8 (1977)
3. Sprint 4 (1977)
4. Sprint One (1978)
5. Super Sprint (1986)
6. Championship Sprint (1986)
7. Bad Lands (1989)
- STAFF -
Programmed and designed by : Dennis Koble, Lyle Rains
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2597&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Sprint 4 (c) 1977 Atari.
In this game you control a race car on a semi-circular track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be four cars on the track at all times. With the computer controlling cars for missing players. The game will rate you at the end, you can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds. The game has several different tracks available, and you can select them with a button at the start of a match. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done.
- TECHNICAL -
Sprint 4 came in one form, that of a black standing cocktail table. With steering wheels on every side. Each player had a 360 degree steering wheel and a gas pedal. All of the game circuits are built into a single large PCB, which also has an integrated power supply.
Game ID : 008716
Main CPU : MOS Technology M6502 (@ 756 Khz)
Sound Chips : Discrete circuitry
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 6
Players : 4
Control : dial
Buttons : 5
- TRIVIA -
Released in December 1977.
- UPDATES -
* New (Set 1) : Large car sprites [12x12 pixels].
* Old (Set 2) : Small car sprites [11x11 pixels].
- SERIES -
1. Sprint 2 (1976)
2. Sprint 8 (1977)
3. Sprint 4 (1977)
4. Sprint One (1978)
5. Super Sprint (1986)
6. Championship Sprint (1986)
7. Bad Lands (1989)
- STAFF -
Programmed and designed by : Dennis Koble, Lyle Rains
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2597&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License