Spelunker| 1985 |
Description:
Notes:
Notes:
Release type:
Developer: Irem (licensed from Broderbund)
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Irem (licensed from Broderbund)
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Spelunker VGMuseum Game Endings
Spelunker on CAESAR
Spelunker high score and replay at MARP
Spelunker on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Spelunker VGMuseum Game Endings
Spelunker on CAESAR
Spelunker high score and replay at MARP
Spelunker on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Spelunker (c) 1986 Irem Corp.
In Spelunker - which means 'cave-diver' - a caver has to work his way down through a number of multi-directionally scrolling caves - each one deeper underground than the last - in his bid to find the mythical 'World of Wonders'. To do this, the spelunker must find the exit to each cave, so he can move on to the next and get closer to his goal.
Spelunker is a platform game, and each tricky cave is filled with enemies - such as bats and ogres - and traps. Ladders, ropes, lifts and the obligatory minecarts must be used to reach other platforms and sections of the cave.
To aid him in his difficult quest, the Spelunker carries a gun and can shoot short-range fireballs at his enemies to stun or kill them. Numerous bonus items can be collected, such as bombs to destroy any rocks block his route, keys to open locked doors and potions to boost the caver's ever-decreasing energy meter. Treasure chests also litter each cave, and can be opened for bonus treasure items.
- TECHNICAL -
Irem M-62 system hardware
Main CPU : Zilog Z80 (@ 4 Mhz)
Sound CPU : Motorola M6803 (@ 894.886 Khz)
Sound Chips : (2x) General Instrument AY8910 (@ 894.886 Khz), (2x) MSM5205 (@ 384 Khz)
Screen orientation : Horizontal
Video resolution : 384 x 256 pixels
Screen refresh : 55.00 Hz
Palette colors : 512
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in February 1986 by Irem, under license from Broderbund.
Originally released in 1984 by Broderbund Software for the Commodore C64 computer.
- SERIES -
1. Spelunker (1986)
2. Spelunker II - 23 no Kagi (1986)
- STAFF -
Designed and programmed by : Tim Martin
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2582&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Spelunker (c) 1986 Irem Corp.
In Spelunker - which means 'cave-diver' - a caver has to work his way down through a number of multi-directionally scrolling caves - each one deeper underground than the last - in his bid to find the mythical 'World of Wonders'. To do this, the spelunker must find the exit to each cave, so he can move on to the next and get closer to his goal.
Spelunker is a platform game, and each tricky cave is filled with enemies - such as bats and ogres - and traps. Ladders, ropes, lifts and the obligatory minecarts must be used to reach other platforms and sections of the cave.
To aid him in his difficult quest, the Spelunker carries a gun and can shoot short-range fireballs at his enemies to stun or kill them. Numerous bonus items can be collected, such as bombs to destroy any rocks block his route, keys to open locked doors and potions to boost the caver's ever-decreasing energy meter. Treasure chests also litter each cave, and can be opened for bonus treasure items.
- TECHNICAL -
Irem M-62 system hardware
Main CPU : Zilog Z80 (@ 4 Mhz)
Sound CPU : Motorola M6803 (@ 894.886 Khz)
Sound Chips : (2x) General Instrument AY8910 (@ 894.886 Khz), (2x) MSM5205 (@ 384 Khz)
Screen orientation : Horizontal
Video resolution : 384 x 256 pixels
Screen refresh : 55.00 Hz
Palette colors : 512
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in February 1986 by Irem, under license from Broderbund.
Originally released in 1984 by Broderbund Software for the Commodore C64 computer.
- SERIES -
1. Spelunker (1986)
2. Spelunker II - 23 no Kagi (1986)
- STAFF -
Designed and programmed by : Tim Martin
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2582&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E200 00000009 FFFFFFFF Infinite Lives
00000000 E15E 000000A5 FFFFFFFF Infinite Energy
00000000 E234 00000009 FFFFFFFF Infinite Bombs
60000000 0000 00000000 00000000 See the Dip Switch Menu to enable Invincibility.
00700000 E235 01010101 FFFFFFFF Always have All the Keys
00000000 E235 00000001 FFFFFFFF Always have the White Key
00000000 E236 00000001 FFFFFFFF Always have the Yellow Key
00000000 E237 00000001 FFFFFFFF Always have the Blue Key
00000000 E238 00000001 FFFFFFFF Always have the Special Key This key opens the final door
00700001 E235 01010101 FFFFFFFF Get All the Keys Now!
00000001 E235 00000001 FFFFFFFF Get the White Key Now!
00000001 E236 00000001 FFFFFFFF Get the Yellow Key Now!
00000001 E237 00000001 FFFFFFFF Get the Blue Key Now!
00000001 E238 00000001 FFFFFFFF Get the Special Key Now! This key opens the final door
Credit Pugsy's MAME Cheat file
00000000 E200 00000009 FFFFFFFF Infinite Lives
00000000 E15E 000000A5 FFFFFFFF Infinite Energy
00000000 E234 00000009 FFFFFFFF Infinite Bombs
60000000 0000 00000000 00000000 See the Dip Switch Menu to enable Invincibility.
00700000 E235 01010101 FFFFFFFF Always have All the Keys
00000000 E235 00000001 FFFFFFFF Always have the White Key
00000000 E236 00000001 FFFFFFFF Always have the Yellow Key
00000000 E237 00000001 FFFFFFFF Always have the Blue Key
00000000 E238 00000001 FFFFFFFF Always have the Special Key This key opens the final door
00700001 E235 01010101 FFFFFFFF Get All the Keys Now!
00000001 E235 00000001 FFFFFFFF Get the White Key Now!
00000001 E236 00000001 FFFFFFFF Get the Yellow Key Now!
00000001 E237 00000001 FFFFFFFF Get the Blue Key Now!
00000001 E238 00000001 FFFFFFFF Get the Special Key Now! This key opens the final door
Credit Pugsy's MAME Cheat file