Super Dodge Ball (US)| 1987 |
Description:
Notes:
Notes:
Release type:
Developer: Technos
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Technos
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Super Dodge Ball (US) VGMuseum Game Endings
Super Dodge Ball (US) on CAESAR
Super Dodge Ball (US) high score and replay at MARP
Super Dodge Ball (US) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Super Dodge Ball (US) VGMuseum Game Endings
Super Dodge Ball (US) on CAESAR
Super Dodge Ball (US) high score and replay at MARP
Super Dodge Ball (US) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Super Dodge Ball (c) 1987 Technos.
The player takes control of the American team, who must compete against five other nations in a worldwide dodgeball tournament. In the first match, the player represent the state Dallas and must defeat their rivals from Chicago to represent America in the World Cup. Afterwards, the player will take on England, Iceland, China and Africa before fighting against the champions from Japan.
- TECHNICAL -
Game ID : TA-0022
Main CPU : MOS Technology M6502 (@ 2 Mhz)
Sound CPU : Motorola M6809 (@ 2 Mhz)
Sound Chips : YM3812 (@ 3 Mhz), (2x) MSM5205 (@ 384 Khz)
Screen orientation : Horizontal
Video resolution : 240 x 240 pixels
Screen refresh : 60.00 Hz
Palette Colors : 1024
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in November 1987.
- UPDATES -
This game is known in Japan as "Nekketsu Koukou Dodgeball-bu". The main difference between the 2 versions is that the nationalities of the player's team and the final team are switched.
- SERIES -
1. Super Dodge Ball (1987, ARC)
2. Kunio no Dodgeball dayo Zen'in Shuugou! (1993, SFC)
3. Kunio no Nekketsu Toukyuu Densetsu [Model NGM-0208] (1996, MVS)
4. Super Dodge Ball Advance (2001, GBA)
5. Super Dodgeball Brawlers (2008, NDS)
- STAFF -
Director: Mitsuhiro Yoshida
Programmer: Noriyuki Tomiyama, Shintaro Kumagai
- PORTS -
* Consoles :
Nintendo Famicom (1989)
NEC PC-Engine (1990, "Nekketsu Koukou Dodgeball-bu: PC Bangai-hen")
* Computers :
Sharp X68000 (1987, "Nekketsu Koukou Dodgeball-bu")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2712&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Super Dodge Ball (c) 1987 Technos.
The player takes control of the American team, who must compete against five other nations in a worldwide dodgeball tournament. In the first match, the player represent the state Dallas and must defeat their rivals from Chicago to represent America in the World Cup. Afterwards, the player will take on England, Iceland, China and Africa before fighting against the champions from Japan.
- TECHNICAL -
Game ID : TA-0022
Main CPU : MOS Technology M6502 (@ 2 Mhz)
Sound CPU : Motorola M6809 (@ 2 Mhz)
Sound Chips : YM3812 (@ 3 Mhz), (2x) MSM5205 (@ 384 Khz)
Screen orientation : Horizontal
Video resolution : 240 x 240 pixels
Screen refresh : 60.00 Hz
Palette Colors : 1024
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in November 1987.
- UPDATES -
This game is known in Japan as "Nekketsu Koukou Dodgeball-bu". The main difference between the 2 versions is that the nationalities of the player's team and the final team are switched.
- SERIES -
1. Super Dodge Ball (1987, ARC)
2. Kunio no Dodgeball dayo Zen'in Shuugou! (1993, SFC)
3. Kunio no Nekketsu Toukyuu Densetsu [Model NGM-0208] (1996, MVS)
4. Super Dodge Ball Advance (2001, GBA)
5. Super Dodgeball Brawlers (2008, NDS)
- STAFF -
Director: Mitsuhiro Yoshida
Programmer: Noriyuki Tomiyama, Shintaro Kumagai
- PORTS -
* Consoles :
Nintendo Famicom (1989)
NEC PC-Engine (1990, "Nekketsu Koukou Dodgeball-bu: PC Bangai-hen")
* Computers :
Sharp X68000 (1987, "Nekketsu Koukou Dodgeball-bu")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2712&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 078A 00000059 FFFFFFFF Infinite Time
00010000 078B 00000009 FFFFFFFF Infinite Time (2/2)
00000001 00E0 00000008 FFFFFFFF Change Ball to Super Ball Now! Only pratical for use with Activation Key - the super ball is uncatchable
60000000 0000 00000000 00000000
00000000 0425 00000010 FFFFFFFF Infinite Energy PL1
00010000 045D 00000010 FFFFFFFF Infinite Energy PL1 (2/4)
00010000 0495 00000010 FFFFFFFF Infinite Energy PL1 (3/4)
00010000 04CD 00000010 FFFFFFFF Infinite Energy PL1 (4/4)
00000001 0425 00000001 FFFFFFFF Drain All Energy Now! PL1
00010001 045D 00000001 FFFFFFFF Drain All Energy Now! PL1 (2/4)
00010001 0495 00000001 FFFFFFFF Drain All Energy Now! PL1 (3/4)
00010001 04CD 00000001 FFFFFFFF Drain All Energy Now! PL1 (4/4)
00000000 029D 00000010 FFFFFFFF Infinite Energy PL2
00010000 02D5 00000010 FFFFFFFF Infinite Energy PL2 (2/4)
00010000 030D 00000010 FFFFFFFF Infinite Energy PL2 (3/4)
00010000 0345 00000010 FFFFFFFF Infinite Energy PL2 (4/4)
00000001 029D 00000001 FFFFFFFF Drain All Energy Now! PL2
00010001 02D5 00000001 FFFFFFFF Drain All Energy Now! PL2 (2/4)
00010001 030D 00000001 FFFFFFFF Drain All Energy Now! PL2 (3/4)
00010001 0345 00000001 FFFFFFFF Drain All Energy Now! PL2 (4/4)
Credit Pugsy's MAME Cheat file
00000000 078A 00000059 FFFFFFFF Infinite Time
00010000 078B 00000009 FFFFFFFF Infinite Time (2/2)
00000001 00E0 00000008 FFFFFFFF Change Ball to Super Ball Now! Only pratical for use with Activation Key - the super ball is uncatchable
60000000 0000 00000000 00000000
00000000 0425 00000010 FFFFFFFF Infinite Energy PL1
00010000 045D 00000010 FFFFFFFF Infinite Energy PL1 (2/4)
00010000 0495 00000010 FFFFFFFF Infinite Energy PL1 (3/4)
00010000 04CD 00000010 FFFFFFFF Infinite Energy PL1 (4/4)
00000001 0425 00000001 FFFFFFFF Drain All Energy Now! PL1
00010001 045D 00000001 FFFFFFFF Drain All Energy Now! PL1 (2/4)
00010001 0495 00000001 FFFFFFFF Drain All Energy Now! PL1 (3/4)
00010001 04CD 00000001 FFFFFFFF Drain All Energy Now! PL1 (4/4)
00000000 029D 00000010 FFFFFFFF Infinite Energy PL2
00010000 02D5 00000010 FFFFFFFF Infinite Energy PL2 (2/4)
00010000 030D 00000010 FFFFFFFF Infinite Energy PL2 (3/4)
00010000 0345 00000010 FFFFFFFF Infinite Energy PL2 (4/4)
00000001 029D 00000001 FFFFFFFF Drain All Energy Now! PL2
00010001 02D5 00000001 FFFFFFFF Drain All Energy Now! PL2 (2/4)
00010001 030D 00000001 FFFFFFFF Drain All Energy Now! PL2 (3/4)
00010001 0345 00000001 FFFFFFFF Drain All Energy Now! PL2 (4/4)
Credit Pugsy's MAME Cheat file