Super Pinball Action (US)| 1991 |
Description:
Notes:
Notes:
Release type:
Developer: Tecmo
Controls/Input Device: Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Tecmo
Controls/Input Device: Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Super Pinball Action (US) VGMuseum Game Endings
Super Pinball Action (US) on CAESAR
Super Pinball Action (US) high score and replay at MARP
Super Pinball Action (US) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Super Pinball Action (US) VGMuseum Game Endings
Super Pinball Action (US) on CAESAR
Super Pinball Action (US) high score and replay at MARP
Super Pinball Action (US) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Super Pinball Action (c) 1991 Tecmo.
A pinball game featuring 4 boards :
1. On the Carnival Board, there are two ways to work towards the goal : knocking out the drop targets on the upper board, or hitting the button targets that light the word 'Rhythm' on the lower part of the main board.
2. On the Border Board, the 'INPUT' button targets in the center upper part of the board are the ones to hit to work your way towards your goal.
3. On the Monster Board, you must complete 7 different target areas, each one referring to a body part : 2 roll-throughs for arms, two holes for eyes, two sets of targets for legs and the top rollovers work towards the 'head'.
4. On the Sniper Board, you knock down the 'LOAD' drop targets, then shoot the Shot Bonus button target when lit. You do this 6 times to reach your goal.
As you go follow through on the game, the warp shots let you see how far you've gone in your quest to finish each board. The fewer clothes each girl has, the further you have gone on that board. Once the women are topless, you've done all you can on that board.
- TECHNICAL -
Game ID : 9002
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)
Players : 1
Buttons : 3
- TRIVIA -
Released in April 1991 in Japan.
- UPDATES -
The US version is slightly different, it has the "Winners Don't Use Drugs" screen.
- TIPS AND TRICKS -
If you see you're on your last ball and the warp light is on, shoot at that target. Warping between boards (or even back to the board you were on) starts you with another set of balls.
- SERIES -
1. Pinball Action (1985)
2. Super Pinball Action (1991)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2739&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Super Pinball Action (c) 1991 Tecmo.
A pinball game featuring 4 boards :
1. On the Carnival Board, there are two ways to work towards the goal : knocking out the drop targets on the upper board, or hitting the button targets that light the word 'Rhythm' on the lower part of the main board.
2. On the Border Board, the 'INPUT' button targets in the center upper part of the board are the ones to hit to work your way towards your goal.
3. On the Monster Board, you must complete 7 different target areas, each one referring to a body part : 2 roll-throughs for arms, two holes for eyes, two sets of targets for legs and the top rollovers work towards the 'head'.
4. On the Sniper Board, you knock down the 'LOAD' drop targets, then shoot the Shot Bonus button target when lit. You do this 6 times to reach your goal.
As you go follow through on the game, the warp shots let you see how far you've gone in your quest to finish each board. The fewer clothes each girl has, the further you have gone on that board. Once the women are topless, you've done all you can on that board.
- TECHNICAL -
Game ID : 9002
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)
Players : 1
Buttons : 3
- TRIVIA -
Released in April 1991 in Japan.
- UPDATES -
The US version is slightly different, it has the "Winners Don't Use Drugs" screen.
- TIPS AND TRICKS -
If you see you're on your last ball and the warp light is on, shoot at that target. Warping between boards (or even back to the board you were on) starts you with another set of balls.
- SERIES -
1. Pinball Action (1985)
2. Super Pinball Action (1991)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2739&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 40039 00000009 FFFFFFFF Infinite Credits
00000000 41014 00000000 FFFFFFFF Infinite Lives PL1
00000000 41015 00000000 FFFFFFFF Infinite Lives PL2
00000000 41016 00000000 FFFFFFFF Infinite Lives PL3
00000000 41017 00000000 FFFFFFFF Infinite Lives PL4
Credit Pugsy's MAME Cheat file
00000000 40039 00000009 FFFFFFFF Infinite Credits
00000000 41014 00000000 FFFFFFFF Infinite Lives PL1
00000000 41015 00000000 FFFFFFFF Infinite Lives PL2
00000000 41016 00000000 FFFFFFFF Infinite Lives PL3
00000000 41017 00000000 FFFFFFFF Infinite Lives PL4
Credit Pugsy's MAME Cheat file