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Space Odyssey

 
Arcade
Arcade
Platform:

Space Odyssey

| 1981
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Space Odyssey (c) 1981 Sega.

PLAY INSTRUCTIONS :
1. Destroy attacking UFO-s for points.
2. Round ends after seven sectors.
3. Faster ship speed awards higher bonus at end of round.
4. Extra points awarded for passing through gaps blown in targets.
5. Passing over black hole momentarily disables ship.
6. Avoid meteors. They are indestructible
7. Bonus ship awarded for outstanding play.
8. Point values increase with each round.

Good luck.

- TECHNICAL -

Sega G80 Raster hardware

Main CPU : Zilog Z80 (@ 3.867 Mhz)
Sound Chips : Discrete circuitry

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 128

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Released during May 1981.

- SCORING -

Destroying enemies : 100 points X round number.
End of round bonus : Distance travelled.

- STAFF -

Designed & programmed by : Steve Hanawa

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2550&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E382 00000011 FFFFFFFF Infinite Lives PL1
00000000 E383 00000011 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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