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Space Fever (color)

 
Arcade
Arcade
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Space Fever (color)

| 1979
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Notes:
Release type:
Developer: Nintendo
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
Creator:
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SoundMix: Mono
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Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Space Fever (c) 1979 Nintendo.

The Earth is under attack from alien invaders. Shoot them out of the sky before they land. Space Fever is Nintendo's take on the "Space Invaders" franchise. The game is almost identical in terms of how it plays. The alien craft are arranged in rows and they slowly move left and right across the screen. When the row reaches the edge, the ships drop down a row and move in the opposite direction. As you shoot more enemies the speed will increase, as will the number of enemy bullets. You have four blocks above you that absorb the enemy shots until they are worn through, and being hit by an enemy shot will cost you a life. Sometimes a UFO will fly along the top of the screen and can be hit for Bonus points.

There are three different game modes for 1- or 2-player games :
Game A - There are two 'blocks' of aliens that move in opposite directions to each other.
Game B - The aliens move as one 'block', but they only appear one row at a time.
Game C - The same as "Space Invaders" - all the aliens move as one 'block' in the same direction.

- TECHNICAL -

Main CPU : Intel 8080 (@ 2.016 Mhz)
Sound CPU : I8035 (@ 400 Khz)
Sound Chips : DAC, SN76477 (@ 400 Khz)

Players : 2
Control : 2-way joystick
Buttons : 1

- TRIVIA -

Space Fever was released in June 1979.

- SCORING -

lower aliens : 10 points
middle aliens : 20 points
upper aliens : 30 points
UFOs : 50-300 points

- SERIES -

1. Space Fever (1979)
2. Space Fever High Splitter (1979)
3. Space Fever II (Nintendo Game Boy)

- STAFF -

Characters designed by: Shigeru Miyamoto

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2529&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 60DB 00000099 FFFFFFFF Infinite Credits
00100000 6069 00003000 FFFFFFFF Invaders don't fire
62000000 0000 00000000 00000000 Bullet Speed always =
00010000 602C 00000002 FFFFFFFF Slow
00010000 602C 00000004 FFFFFFFF Normal
00010000 602C 00000006 FFFFFFFF Fast
00010000 602C 00000008 FFFFFFFF V Fast
00010000 602C 0000000A FFFFFFFF Turbo
60000000 0000 00000000 00000000
00000000 61FF 00000007 FFFFFFFF Infinite Lives PL1
00000000 62FF 00000007 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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