Games-db / Arcade /

Slam Dunk (Japan ver. JAA))

 
Arcade
Arcade
Platform:

Slam Dunk (Japan ver. JAA))

| 1993
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Slam Dunk - B-Ball Show Time (c) 1993 Konami.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 16 Mhz)
Sound CPU : Zilog Z80 (@ 10 Mhz)
Sound Chips : (2x) K054539 (@ 48 Khz)

Players : 4
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Slam Dunk was Released in October 1993 in Japan

This game is known outside Japan as "Run and Gun - B-Ball Show Time [Model GX247]".

King Records released a limited-edition soundtrack album for this game (Konami Amusement Sound '94 Spring - KICA-7631, 7632) on February 23, 1994.

- SERIES -

1. Slam Dunk - B-Ball Show Time (1993)
2. Slam Dunk 2 (1996)

- STAFF -

Prince of art : Champion Lover X
Art director : Strawberry
Takarazuka art : By Acky 2
Technical instructor : Snack Z
Crazy art : Screamin' Neo Monky
Art work : Ricky
Sound producer : M. Izu
Music composer : E.G.A.
Sound programmer : Kingorou
Hardware : Meijiro Keisuke, Circo Hideo, Nambashot Tom, Golden Kawapy
The sacrifice : Hirotaka
Program and data : Aki. T
Producer and director : Dr. Lee

- PORTS -

* Consoles :
Nintendo Super Famicom [JP] (September 29, 1995) "NBA Jikkyou Basket: Winning Dunk [Model SHVC-ANJJ]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2468&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 601319 00000003 FFFFFFFF Infinite Time
00010000 60131A 00000005 FFFFFFFF Infinite Time (2/3)
00010000 60131B 00000009 FFFFFFFF Infinite Time (3/3)
00000001 601319 00000000 FFFFFFFF Finish this Quarter Now!
00010001 60131A 00000000 FFFFFFFF Finish this Quarter Now! (2/3)
00010001 60131B 00000000 FFFFFFFF Finish this Quarter Now! (3/3)
60000000 000000 00000000 00000000 ---------------------------------------------------------
60000000 000000 00000000 00000000 Team 1 is PL3 and PL4, Team 2 is PL1 and PL2 or the CPU
60000000 000000 00000000 00000000 ---------------------------------------------------------
60000000 000000 00000000 00000000
00000000 601280 00000000 FFFFFFFF Points always = 0 Team 1
00010000 601281 00000000 FFFFFFFF Points always = 0 Team 1 (2/2)
00000000 601280 00000001 FFFFFFFF Points always = 100 Team 1
00010000 601281 00000000 FFFFFFFF Points always = 100 Team 1 (2/2)
00000001 601280 00000000 FFFFFFFF Points = 0 Now! Team 1
00010001 601281 00000000 FFFFFFFF Points = 0 Now! Team 1 (2/2)
00000001 601280 00000001 FFFFFFFF Points = 100 Now! Team 1
00010001 601281 00000000 FFFFFFFF Points = 100 Now! Team 1 (2/2)
60000000 000000 00000000 00000000
00000000 601282 00000000 FFFFFFFF Points always = 0 Team 2
00010000 601283 00000000 FFFFFFFF Points always = 0 Team 2 (2/2)
00000000 601282 00000001 FFFFFFFF Points always = 100 Team 2
00010000 601283 00000000 FFFFFFFF Points always = 100 Team 2 (2/2)
00000001 601282 00000000 FFFFFFFF Points = 0 Now! Team 2
00010001 601283 00000000 FFFFFFFF Points = 0 Now! Team 2 (2/2)
00000001 601282 00000001 FFFFFFFF Points = 100 Now! Team 2
00010001 601283 00000000 FFFFFFFF Points = 100 Now! Team 2 (2/2)

Credit Pugsy's MAME Cheat file
Advert

Submit Data
You are a game nerd?
You are interested in
sharing your knowledge?
Submit your data here:
email

Top contributors