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Slick Shot (V2.2)

 
Arcade
Arcade
Platform:

Slick Shot (V2.2)

| 1990
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Notes:
Release type:
Developer: Grand Products/Incredible Technologies
Controls/Input Device: Control(paddle), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
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License from/Copyright:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
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Game Awards Nominations:
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Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Slick Shot (c) 1990 Incredible Technologies.

- TECHNICAL -

The cabinet featured a cut down pool table slate, with cloth. The player had to use a real miniature pool cue to hit a ball along the table, in line with the shot to be played. IR (infra-red) technology tracked the movement of the ball, and translated this to the screen. Other games using this system include "Super Strike Bowling", and "Dyno Bop".

Main CPU : (2x) M6809 (@ 2 Mhz), Zilog Z80 (@ 4 Mhz)
Sound Chips : OKI6295 (@ 7.812 Khz), Yamaha YM2203 (@ 4 Mhz)

Screen orientation : Vertical
Video resolution : 240 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256

Players : 1
Control : Trackball
Buttons : 3

- TRIVIA -

Developed in cooperation with Grand Products.

Released in April 1990.

- UPDATES -

Revision 1 :
* Software version : 1.6.

Revision 2 :
* Software version : 1.7.

Revision 3 :
* Software version : 2.2.
* Removed 'Call Pocket Level', 'Call Both Level', 'Three Player Games' and 'Four Player Games' of the Game Stats in the operator menu.
* Added 'One Player 8 Ball' and 'Two Player 8 Ball' on the Game Stats in the operator menu.
* Removed 'Shot Time', 'Star Game Time', 'Call Pocket Score' and 'Call Both Score' of the Game Setting in the operator menu.
* Added '8-Ball Game Time', '8-Ball Call Pocket' and 'Slick Shot Time' on the Game Setting in the operator menu.
* 'Call Pocket Score' of the Game Setting is set to 500 instead of 100.

- STAFF -

Concept : David Marofske
Sensor designers : Dan Dooley, Randy Tiller, George Gomez
Mechanical designers : John Kubik, Helmuts Eichenfelds
Programmer : Pierre Maloka
Graphics designers : Tim Skelly, Rosendo Toro
Sound and music : David D. Thiel

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2472&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00300000 277D 09090509 FFFFFFFF Infinite Time PL1
00300001 277D 00000000 FFFFFFFF Drain all Time Now! PL1
60000000 0000 00000000 00000000
00300000 278D 09090509 FFFFFFFF Infinite Time PL2
00300001 278D 00000000 FFFFFFFF Drain all Time Now! PL2
60000000 0000 00000000 00000000
00300000 279D 09090509 FFFFFFFF Infinite Time PL3
00300001 279D 00000000 FFFFFFFF Drain all Time Now! PL3
60000000 0000 00000000 00000000
00300000 27AD 09090509 FFFFFFFF Infinite Time PL4
00300001 27AD 00000000 FFFFFFFF Drain all Time Now! PL4

Credit Pugsy's MAME Cheat file
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