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Silk Worm (set 1)

 
Arcade
Arcade
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Silk Worm (set 1)

| 1988
Genre:
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Theme:
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Notes:
Release type:
Developer: Tecmo
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

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Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Silkworm (c) 1988 Tecmo.

A shooter game where you control either a jeep or a helicopter and travel through the enemy terrain, shooting various enemies.

- TECHNICAL -

CPU PCB Number : A-41909, 6217A
GFX - Graphics PCB Number : B-41909, 6217B

Main CPU : Zilog Z80 (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : YM3812 (@ 4 Mhz), OKI MSM5205 (@ 384 Khz)

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Released in March 1988 in Japan.

- UPDATES -

In the non-Japanese version (set 1 in MAME), the dipswitch for coin A corresponds to what is typically the left coin input, and dipswitch B corresponds to the right.
In the Japanese version (set 2 in MAME), the dipswitches are swapped, so that dipswitch B corresponds to the left coin, and A to the right. The 1st set also does not display the Japanese warning screen.

- TIPS AND TRICKS -

* Double Bonus : When the big flying ship comes (the one in 4 pieces) that gives you one bonus for each player, fire repeatedly on the second piece before it is in place. If it is destroyed before it is in place, you will be given two bonuses per player instead of one.

* At the end of level 5 : When you arrive to the final enemy, around the hand pointing up of the statue there are two hidden icons. You can fire up with the jeep (or diagonal with the chopper), and you will see that your shots gets stopped by something invisible. If you keep firing, finally two new icons will appear (of course you don't have to kill the final enemy). Take this icon, and you will have a bonus. The bonus depends on your rank. If you have the Eagle rank you will earn 500,000 bonus points. If you don't have it, then you will earn 100,000 bonus points and the Eagle rank.

- PORTS -

* Consoles :
Nintendo Famicom (1990)
Nintendo Super NES ("Super Silkworm") [Unreleased Prototype]

* Computers :
Amstrad CPC (1988)
Atari ST (1988)
Sinclair ZX Spectrum (1989)
Commodore C64 (1989)
Commodore Amiga (1989)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2442&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 D531 00000005 FFFFFFFF Infinite Lives PL1
00000000 D576 00000011 FFFFFFFF Invincibility PL1 Activate the invincibilty cheat ingame to avoid corrupted sprites
00010000 D579 00000004 FFFFFFFF Invincibility PL1 (2/3)
00010000 D57C 00000040 FFFFFFFF Invincibility PL1 (3/3)
00000000 D578 0000000D FFFFFFFF Invincibility Heli/PL1 Activate the cheat ingame to avoid corrupted sprites
00000000 D577 000000A9 FFFFFFFF Killer heli
00000000 D547 0000000F FFFFFFFF Heli has auto+double shot
00000000 D555 00000005 FFFFFFFF Infinite Lives PL2
00000000 D5A6 00000011 FFFFFFFF Invincibility PL2 Activate the invincibilty cheat ingame to avoid corrupted sprites
00010000 D5A9 0000000C FFFFFFFF Invincibility PL2 (2/3)
00010000 D5AC 00000040 FFFFFFFF Invincibility PL2 (3/3)
00000000 D5A8 0000000D FFFFFFFF Invincibility Jeep/PL2 Activate the cheat ingame to avoid corrupted sprites
00000000 D5A7 000000A9 FFFFFFFF Killer jeep
00000000 D56B 0000000F FFFFFFFF Jeep has auto+double shot

Credit Pugsy's MAME Cheat file
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