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Shoot the Bull

 
Arcade
Arcade
Platform:

Shoot the Bull

| 1985
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Bally Midway
Controls/Input Device: Control(trackball), Buttons(1)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Shoot The Bull (c) 1985 Bally Midway.

A dart game for up to 4 players with four different games to choose from.

- TECHNICAL -

[No. 0E15]

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Namco (@ 96 Khz)

Screen orientation : Vertical
Video resolution : 224 x 288 pixels
Screen refresh : 60.61 Hz
Palette Colors : 16

Players : 1
Control : trackball
Buttons : 1

- STAFF -

Game designer : Jeff Nauman
Game artist : Brian Colin
Cabinet art : Greg Freres
Sounds : Mike Bartlow
Support : Jim Belt
Hardware : Cary Mednick, John Boydston
Mechanical : John Kubik

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2426&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 4D77 00000001 FFFFFFFF Infinite Credits Full Credits >4 (09) will activate a 4 player game
60000000 0000 00000000 00000000 These Cheats are for the 301 Games
60000000 0000 00000000 00000000 ------------------------------------
00000001 4D00 00000000 FFFFFFFF Score = 0 Now! PL1 If you hit the board for points after you've used this cheat the player may go back to 301!
00010001 4D01 00000000 FFFFFFFF Score = 0 Now! PL1 (2/3)
00010001 4D02 00000000 FFFFFFFF Score = 0 Now! PL1 (3/3)
00000000 4D00 00000003 FFFFFFFF Score always = 301 PL1
00010000 4D01 00000000 FFFFFFFF Score always = 301 PL1 (2/3)
00010000 4D02 00000001 FFFFFFFF Score always = 301 PL1 (3/3)
00000001 4D04 00000000 FFFFFFFF Score = 0 Now! PL2 If you hit the board for points after you've used this cheat the player may go back to 301!
00010001 4D05 00000000 FFFFFFFF Score = 0 Now! PL2 (2/3)
00010001 4D06 00000000 FFFFFFFF Score = 0 Now! PL2 (3/3)
00000000 4D04 00000003 FFFFFFFF Score always = 301 PL2
00010000 4D05 00000000 FFFFFFFF Score always = 301 PL2 (2/3)
00010000 4D06 00000001 FFFFFFFF Score always = 301 PL2 (3/3)
00000001 4D08 00000000 FFFFFFFF Score = 0 Now! PL3 If you hit the board for points after you've used this cheat the player may go back to 301!
00010001 4D09 00000000 FFFFFFFF Score = 0 Now! PL3 (2/3)
00010001 4D0A 00000000 FFFFFFFF Score = 0 Now! PL3 (3/3)
00000000 4D08 00000003 FFFFFFFF Score always = 301 PL3
00010000 4D09 00000000 FFFFFFFF Score always = 301 PL3 (2/3)
00010000 4D0A 00000001 FFFFFFFF Score always = 301 PL3 (3/3)
00000001 4D0C 00000000 FFFFFFFF Score = 0 Now! PL4 If you hit the board for points after you've used this cheat the player may go back to 301!
00010001 4D0D 00000000 FFFFFFFF Score = 0 Now! PL4 (2/3)
00010001 4D0E 00000000 FFFFFFFF Score = 0 Now! PL4 (3/3)
00000000 4D0C 00000003 FFFFFFFF Score always = 301 PL4
00010000 4D0D 00000000 FFFFFFFF Score always = 301 PL4 (2/3)
00010000 4D0E 00000001 FFFFFFFF Score always = 301 PL4 (3/3)

Credit Pugsy's MAME Cheat file
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