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Shock Troopers - 2nd Squad

 
Arcade
Arcade
Platform: Neo Geo MVS

Shock Troopers - 2nd Squad

| 1998
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Notes:
Release type:
Developer: Saurus
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Shock Troopers - 2nd Squad (c) 1998 SNK.

More of an update than a full-blown sequel, Shock Troopers - 2nd Squad picks up where the first game - released a year earlier - left off. Once again, one or two players face the might of a terrorist army who are threatening to destroy the world by launching a newly developed weapon-of-mass-destruction if their wishes - to be given absolute control of the newly-founded nation of Billberk - aren't granted.

Like many Neo Geo sequels, 2nd Squad doesn't particularly do anything the original didn't do. There are some improvements, however; graphics have been given a brush up and level design is a little more imaginative than that of the already impressive original.

- TECHNICAL -

Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : 0246

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)

Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette colors : 4096

Players : 2
Control : 8-way joystick
Buttons : 3 => [A] Shot attack/Close range attack, [B] Bomb attack, [C] Jump/Get in a vehicle/Get out a vehicle
=> Leon > [A] Spread shot/Combat knife, [B] Power napalm
=> Angel > [A] Front shot/Tear gus, [B] Wide napalm
=> Lulu > [A] Wide shot/Revolver, [B] Normal bomb
=> Toy > [A] Laser shot/Stan gun, [B] Sonic bomb

- TRIVIA -

Developed by Saurus.

Released in October 1998.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Shock Troopers Second Squad, Shock Troopers - PCCB-00355) on 01/1999.

- TIPS AND TRICKS -

Here are the 4 characters with their codenames and statistics :
* Leon (aka Lion Heart) : Speed 1 - Attack 4 - Defense 4 - Evasion 1
* Angel (aka Ceramic Arms) : Speed 2 - Attack 3 - Defense 2 - Evasion 3
* Lulu (aka Lightning Eyes) : Speed 4 - Attack 1 - Defense 1 - Evasion 3
* Toy (aka Ice Brain) : Speed 3 - Attack 2 - Defense 3 - Evasion 2

- SERIES -

1. Shock Troopers (1997)
2. Shock Troopers - 2nd Squad (1998)

- STAFF -

Exective producer : Nobuyuki Tanaka
Producer : Yasushi Okahara
Exective director : Kenji Ishimoto
Main planner : Mitsuki Pkc Saito
Sub planner : Hotlips
Chief programmer : Jo.
Programmers : Levin Takasaki, Dis, Buttaku H. K
Tool programmer : Hiroaki Torii
Technical adviser : Yuki
Chief front designer : Kurara Kiri
Front designers : Masato Miyoshi, Tsuru-Chang, Michitaka Ishida, Satoshi Ishiguro, Naruhiro Kishimoto
Chief back designer : Miwako Kojima
Back designers : Yuko Hara, Matsumoto Kiyoshi, Kaori Nishioka, Takazumi Hirokawa
Character designer : Aki
Sound producer : Masahiko Hataya
Music composer : Masaki Kase (World Wide Wave)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2422&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 108F7B 00000099 FFFFFFFF Infinite Time
60000000 000000 00000000 00000000
00000000 10905B 00000003 FFFFFFFF Infinite Lives PL1
00000000 10901F 0000000A FFFFFFFF Infinite Grenades PL1
00000000 100127 000000FF FFFFFFFF Invincibility PL1
00000000 109021 00000024 FFFFFFFF Maximum Power(Lv3) PL1
00000000 109016 00000040 FFFFFFFF Infinite Ammo PL1
62000000 000000 00000000 00000000 Select Weapon PL1
00010000 109015 00000000 FFFFFFFF Normal Shot
00010000 109015 00000004 FFFFFFFF Fire Shot
00010000 109015 00000008 FFFFFFFF Round Shot
00010000 109015 0000000C FFFFFFFF Missile Shot
00010000 109015 00000010 FFFFFFFF Boomerang Shot
60000000 000000 00000000 00000000
00000000 10915B 00000003 FFFFFFFF Infinite Lives PL2
00000000 10911F 0000000A FFFFFFFF Infinite Grenades PL2
00000000 102127 000000FF FFFFFFFF Invincibility PL2
00000000 109121 00000024 FFFFFFFF Maximum Power(Lv3) PL2
00000000 109116 00000040 FFFFFFFF Infinite Ammo PL2
62000000 000000 00000000 00000000 Select Weapon PL2
00010000 109115 00000000 FFFFFFFF Normal Shot
00010000 109115 00000004 FFFFFFFF Fire Shot
00010000 109115 00000008 FFFFFFFF Round Shot
00010000 109115 0000000C FFFFFFFF Missile Shot
00010000 109115 00000010 FFFFFFFF Boomerang Shot
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)

Credit Pugsy's MAME Cheat file
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