Shadow Dancer (US)| 1989 |
Description:
Notes:
Notes:
Release type:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Shadow Dancer (US) VGMuseum Game Endings
Shadow Dancer (US) on CAESAR
Shadow Dancer (US) high score and replay at MARP
Shadow Dancer (US) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Shadow Dancer (US) VGMuseum Game Endings
Shadow Dancer (US) on CAESAR
Shadow Dancer (US) high score and replay at MARP
Shadow Dancer (US) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Shadow Dancer - Kage no Mai (c) 1989 Sega.
A loose sequel to 1988's "Shinobi", Shadow Dancer stars a young Ninja who, together with his faithful canine companion, must battle against a terrorist group. The terrorist group have planted a number of time bombs throughout the metropolis. The Ninja and his dog must set out to gather up all the explosives placed by the evil gang and to annihilate the criminal mastermind.
Game-play is very similar to that of the original Shinobi, and features the jumping and projectile weapon-based game-play of its illustrious older brother. However, a new and crucial attacking move has since been added to the Ninja's arsenal. Pulling DOWN on the joystick and pressing the ATTACK button sends the hero's dog to attack the nearest enemy. This will stop the enemy from attacking the player as he wrestles with the dog. The enemy must be killed quickly, however, or the dog itself will be killed. If the dog is attacked, he will turn into a small puppy, and once the player has killed a set number of enemies, the puppy will grow to be a full-sized dog who can once again be used to attack enemies.
- TECHNICAL -
Runs on the Sega "System 18" hardware.
Players: 2
Control: 8-way joystick
Buttons: 3 (ATTACK, JUMP, MAGIC)
- TRIVIA -
Released in December 1989.
The subtitle of this game translates from Japanese as 'Dance of Shadows'.
The identity of the main character differs between the supplemental materials of the game's various home versions.
* In the Japanese Mega Drive version, the main character is named Hayate and is characterized as the son of Joe Musashi (the game being set 20 years after original Shinobi). His canine companion is named Yamato.
* In the English Sega Genesis/Mega Drive version, the character is Joe Musashi himself. His canine companion is still named Yamato in this version.
* In the Master System version, the ninja is named Takashi in the manual and Fuma during the attract sequence.
- UPDATES -
The United States cocktail version is different.
* 'Winners Don't Use Drugs' screen added.
* 'Sega' logo during cocktail mode.
- TIPS AND TRICKS -
Finish a stage without throwing ANY star (only 'close attacks'). You can use your 'Dog Attack'. You will receive a 100,000 points bonus.
- SERIES -
1. Shinobi [Model 317-0049] (1987, Arcade)
2. Shadow Dancer - Kage no Mai (1989, Arcade)
3. The Revenge of Shinobi (1989, Mega Drive)
4. The Cyber Shinobi - Shinobi Part 2 (1990, Master System)
5. The GG Shinobi [Model G-3302] (1991, Game Gear)
6. The GG Shinobi II [Model G-3315] (1992, Game Gear)
7. Shinobi III - Return of the Ninja Master (1993, Mega Drive)
8. Shinobi X (1995, Saturn)
9. Shinobi (2002, PS2)
10. Nightshade (2004, PS2)
11. Shinobi 3D (2011, 3DS)
- PORTS -
* Consoles :
Sega Master System [EU] (1991) "Shadow Dancer - The Secret of Shinobi [Model 9009]"
Sega Master System [BR] (1991) "The Secret of Shinobi" by Tec Toy
Sega Genesis [US] (1990)
Sega Mega Drive [JP] (December 1, 1990) "Shadow Dancer - The Secret of Shinobi [Model G-4043]"
Sega Mega Drive [EU] (1991)
Sega Mega Drive [BR] (1992) "The Secret of Shinobi" by Tec Toy
Note : The Sega Genesis / Mega Drive port of this game has a completely different level layout, a completely different plot, some mechanics changes (such as being able to collide with enemies), and the bombs were turned into hostages.
* Computers :
Sinclair ZX Spectrum [EU] (1991)
Commodore 64 [US] [EU] (1991)
Amstrad CPC [EU] (1991)
Commodore Amiga [EU] (1991)
Atari ST [EU] (1991)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2399&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Shadow Dancer - Kage no Mai (c) 1989 Sega.
A loose sequel to 1988's "Shinobi", Shadow Dancer stars a young Ninja who, together with his faithful canine companion, must battle against a terrorist group. The terrorist group have planted a number of time bombs throughout the metropolis. The Ninja and his dog must set out to gather up all the explosives placed by the evil gang and to annihilate the criminal mastermind.
Game-play is very similar to that of the original Shinobi, and features the jumping and projectile weapon-based game-play of its illustrious older brother. However, a new and crucial attacking move has since been added to the Ninja's arsenal. Pulling DOWN on the joystick and pressing the ATTACK button sends the hero's dog to attack the nearest enemy. This will stop the enemy from attacking the player as he wrestles with the dog. The enemy must be killed quickly, however, or the dog itself will be killed. If the dog is attacked, he will turn into a small puppy, and once the player has killed a set number of enemies, the puppy will grow to be a full-sized dog who can once again be used to attack enemies.
- TECHNICAL -
Runs on the Sega "System 18" hardware.
Players: 2
Control: 8-way joystick
Buttons: 3 (ATTACK, JUMP, MAGIC)
- TRIVIA -
Released in December 1989.
The subtitle of this game translates from Japanese as 'Dance of Shadows'.
The identity of the main character differs between the supplemental materials of the game's various home versions.
* In the Japanese Mega Drive version, the main character is named Hayate and is characterized as the son of Joe Musashi (the game being set 20 years after original Shinobi). His canine companion is named Yamato.
* In the English Sega Genesis/Mega Drive version, the character is Joe Musashi himself. His canine companion is still named Yamato in this version.
* In the Master System version, the ninja is named Takashi in the manual and Fuma during the attract sequence.
- UPDATES -
The United States cocktail version is different.
* 'Winners Don't Use Drugs' screen added.
* 'Sega' logo during cocktail mode.
- TIPS AND TRICKS -
Finish a stage without throwing ANY star (only 'close attacks'). You can use your 'Dog Attack'. You will receive a 100,000 points bonus.
- SERIES -
1. Shinobi [Model 317-0049] (1987, Arcade)
2. Shadow Dancer - Kage no Mai (1989, Arcade)
3. The Revenge of Shinobi (1989, Mega Drive)
4. The Cyber Shinobi - Shinobi Part 2 (1990, Master System)
5. The GG Shinobi [Model G-3302] (1991, Game Gear)
6. The GG Shinobi II [Model G-3315] (1992, Game Gear)
7. Shinobi III - Return of the Ninja Master (1993, Mega Drive)
8. Shinobi X (1995, Saturn)
9. Shinobi (2002, PS2)
10. Nightshade (2004, PS2)
11. Shinobi 3D (2011, 3DS)
- PORTS -
* Consoles :
Sega Master System [EU] (1991) "Shadow Dancer - The Secret of Shinobi [Model 9009]"
Sega Master System [BR] (1991) "The Secret of Shinobi" by Tec Toy
Sega Genesis [US] (1990)
Sega Mega Drive [JP] (December 1, 1990) "Shadow Dancer - The Secret of Shinobi [Model G-4043]"
Sega Mega Drive [EU] (1991)
Sega Mega Drive [BR] (1992) "The Secret of Shinobi" by Tec Toy
Note : The Sega Genesis / Mega Drive port of this game has a completely different level layout, a completely different plot, some mechanics changes (such as being able to collide with enemies), and the bombs were turned into hostages.
* Computers :
Sinclair ZX Spectrum [EU] (1991)
Commodore 64 [US] [EU] (1991)
Amstrad CPC [EU] (1991)
Commodore Amiga [EU] (1991)
Atari ST [EU] (1991)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2399&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FFC407 00000059 FFFFFFFF Infinite Time
00000000 FFC41F 00000009 FFFFFFFF Infinite Magic
20900000 00AC04 00004E75 FFFFFFFF Invincibility You die though when you fall into water (3-3, 4-2) or off a high platform (4-1)
20910000 00B3F0 00004E75 FFFFFFFF Invincibility (02/14) 1st = Direct Attack, 2nd = Boss 1
20910000 00B484 00004E75 FFFFFFFF Invincibility (03/14) Ninja
20910000 00B4F0 00004E75 FFFFFFFF Invincibility (04/14) Enemy
20910000 01711A 00004E75 FFFFFFFF Invincibility (05/14) Alligator
20910000 017BBE 00004E75 FFFFFFFF Invincibility (06/14) Boss 1 Attack
20910000 018592 00004E75 FFFFFFFF Invincibility (07/14) Boss 2
20910000 018FB8 00004E75 FFFFFFFF Invincibility (08/14) Boss 2 Attack
20910000 019E68 00004E75 FFFFFFFF Invincibility (09/14) Boss 3 Attack
20910000 019EA4 00004E75 FFFFFFFF Invincibility (10/14) Boss 3
20910000 019F3E 00004E75 FFFFFFFF Invincibility (11/14) Boss 3 Barrier
20910000 01B748 00004E75 FFFFFFFF Invincibility (12/14) Boss 4
20910000 01B894 00004E75 FFFFFFFF Invincibility (13/14) Boss 4 Attack
20910000 01D872 00004E75 FFFFFFFF Invincibility (14/14) Indirect Attack
62000000 000000 00000000 00000000 Select Weapon
00010000 FFC490 00000000 FFFFFFFF Normal Gun
00010000 FFC490 00000001 FFFFFFFF Power-up Gun
60000000 000000 00000000 00000000
00000000 FFEB0A 0000009A FFFFFFFF Infinite Lives PL1
00000000 FFEB8A 0000009A FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file
00000000 FFC407 00000059 FFFFFFFF Infinite Time
00000000 FFC41F 00000009 FFFFFFFF Infinite Magic
20900000 00AC04 00004E75 FFFFFFFF Invincibility You die though when you fall into water (3-3, 4-2) or off a high platform (4-1)
20910000 00B3F0 00004E75 FFFFFFFF Invincibility (02/14) 1st = Direct Attack, 2nd = Boss 1
20910000 00B484 00004E75 FFFFFFFF Invincibility (03/14) Ninja
20910000 00B4F0 00004E75 FFFFFFFF Invincibility (04/14) Enemy
20910000 01711A 00004E75 FFFFFFFF Invincibility (05/14) Alligator
20910000 017BBE 00004E75 FFFFFFFF Invincibility (06/14) Boss 1 Attack
20910000 018592 00004E75 FFFFFFFF Invincibility (07/14) Boss 2
20910000 018FB8 00004E75 FFFFFFFF Invincibility (08/14) Boss 2 Attack
20910000 019E68 00004E75 FFFFFFFF Invincibility (09/14) Boss 3 Attack
20910000 019EA4 00004E75 FFFFFFFF Invincibility (10/14) Boss 3
20910000 019F3E 00004E75 FFFFFFFF Invincibility (11/14) Boss 3 Barrier
20910000 01B748 00004E75 FFFFFFFF Invincibility (12/14) Boss 4
20910000 01B894 00004E75 FFFFFFFF Invincibility (13/14) Boss 4 Attack
20910000 01D872 00004E75 FFFFFFFF Invincibility (14/14) Indirect Attack
62000000 000000 00000000 00000000 Select Weapon
00010000 FFC490 00000000 FFFFFFFF Normal Gun
00010000 FFC490 00000001 FFFFFFFF Power-up Gun
60000000 000000 00000000 00000000
00000000 FFEB0A 0000009A FFFFFFFF Infinite Lives PL1
00000000 FFEB8A 0000009A FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file