Street Fighter: The Movie (v1.12)| 1995 |
Description:
Notes:
Notes:
Release type:
Developer: Capcom/Incredible Technologies
Controls/Input Device: Control(joy8way), Buttons(6)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Capcom/Incredible Technologies
Controls/Input Device: Control(joy8way), Buttons(6)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Street Fighter: The Movie (v1.12) VGMuseum Game Endings
Street Fighter: The Movie (v1.12) on CAESAR
Street Fighter: The Movie (v1.12) high score and replay at MARP
Street Fighter: The Movie (v1.12) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Street Fighter: The Movie (v1.12) VGMuseum Game Endings
Street Fighter: The Movie (v1.12) on CAESAR
Street Fighter: The Movie (v1.12) high score and replay at MARP
Street Fighter: The Movie (v1.12) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Street Fighter - The Movie (c) 1995 Incredible Technologies, Incorporated.
Digitized fighter based on the incredibly horrible movie, featuring fourteen selectable characters.
- TECHNICAL -
Main CPU : Motorola 68EC020 (@ 25 Mhz), M6809 (@ 2 Mhz)
Sound Chips : ES5506 (@ 16 Mhz)
Players : 2
Control : 8-Way Joystick
Buttons : 6
=> LP (Jab), MP (Short), HP (Fierce), LK (Strong), MK (Forward), HK (Roundhouse)
- TRIVIA -
Street Fighter The Movie was released in June 1995.
3 years earlier, Midway tried to get Van Damme to do a digitized fighting game based on the movie 'Bloodsport'. When that fell through, the game was adapted into "Mortal Kombat" and its Johnny Cage character was based on Van Damme's character in Bloodsport. Things worked out great for Midway as they ended up with a game that was a huge hit instead of just a slightly prettier version of the terrible "Pit-Fighter". After seeing the success of MK, Van Damme agreed to be digitized for a game based on his Street Fighter movie. Consequently, 'Street Fighter - The Movie' turned out to be little more than a MK rip-off that lacked the charm of Mortal Kombat and Street Fighter.
This game tanked in arcades for two reasons. The first being that the Street Fighter live-action movie that this game is based on was universally panned by moviegoers and video game fans alike (read : the movie was TERRIBLE). The second reason was that many diehard Street Fighter fans just didn't find the digitized characters appealing, as they lacked the initial charm of the original drawn sprites. What was overlooked, however, was that this is a decent fighting game in its own right and failed due to poor marketing and public squeamishness.
This arcade game marks Raul Julia's second appearance in coin-ops, the first being the highly popular Addams Family pinball table. This makes him a member of a very exclusive club within arcade games : A man who lent his likeness and talents to a commercial triumph and a turkey within 5 years. Sadly Raul Julia passed away on October 24, 1994 from a stroke aged 54. This game was released eight months after his death and Street Fighter - The Movie was his second to last role.
In the SFTM game, you can have Fei Long's theme as a secret theme, but Fei Long himself has no connections to the movie whatsoever. Why is that? According to documents at the time, the role that Fei Long was going to play was replaced by Captain Sawada, largely because there was not enough character development for Fei Long in SSF2.
* CAST :
Guile : Jean-Claude Van Damme
M. Bison : Raul Julia (1940-1994), Darko Tuscan
Chunli : Ming-Na Wen
Cammy : Kylie Minogue
Ryu : Byron Mann
Sagat : Wes Studi
Ken : Damian Chapa
Vega : Jay Tavare
Balrog : Grand L. Bush
Honda : Peter Twiasosopo
Zangief : Andrew Bryniarski
Sawada : Kenya Sawada
Akuma : Ernie Reyes, Sr.
Blade : Alan Noon
After beating the game with Blade it will be revealed that he is Guile's brother. In addition it says that Blade's real name and profession is Gunloc, a wrestler. Gunloc is a wrestler from Capcom's "Saturday Night Slam Masters". Blade's fourth consecutive throw reversal is called a 'Slam Master'.
In Chun-Li's ending it says she goes back to the United States and becomes a medical resident in a Chicago emergency room. The actress that played Chun-Li (Ming Na Wen) played the role of Jing-Mei 'Deb' Chen (1994-1995 and 2000-2004) on NBC's medical drama E.R. (Emergency Room) that takes place on Chicago County General Hospital.
- UPDATES -
Revision 1 :
* Software version : 1.10
Revision 2 :
* Software version : 1.11
Revision 3 :
* Software version : 1.12
Revision 4 :
* Software version : 1.12N
- TIPS AND TRICKS -
* Extended Combo Mode : Hold the joystick Right then press Start then LK at the character select screen.
* Classic Soundtracks : To hear some classic soundtracks from Street Fighter II, enter these codes on the VS screen...
Ryu - LP, LP, MP
Vega - LP, LP, HP
Guile - LP, LP, LK
Sagat - LP, LP, MK
Ken - LP, LP, HK
Honda - MP, MP, LP
Chun Li - MP, MP, HP
Cammy - MP, MP, LK
Fei Long - MP, MP, MK
Balrog - MP, MP, HK
Blanka - HP, HP, LP
Bison - HP, HP, MP
Zangief - HP, HP, MK
Akuma - HP, HP, HK
* Fight Arkane : You must be fighting in Bison's lair. Look for Blade to appear in the background and press Start as soon as you see him.
* Fight Khyber : You must be fighting in the dungeon stage. Get a perfect on the first round and wait for the middle platform to fall, as soon as it falls press start and you'll find yourself face to face with Cyber.
* Play as Arkane : At the character select screen, highlight Blade, press down 20 times then press all 3 kick buttons.
* Play as Khyber : At the character select screen, highlight E.Honda then move to Ryu, E.Honda, Balrog, E.Honda, Ryu, E.Honda, Balrog, E.Honda, Ryu, E.Honda, Balrog, E.Honda then press all 3 punch buttons.
* Random Character Select : Hold the joystick Up and press Start at the character select screen.
* Team Mode : Press Start then press HK at the character select screen.
* Easter Egg : If you press Start during a match on the Kommande Centre stage, the main television screen will display a short clip of Van Damme flexing his muscles for the camera.
- STAFF -
* Capcom :
Executive producers : Kenzo Tsujimoto, Takahito Yasuki, Yoshiki Okamoto, Tetsuya Iijima, Rene Lopez
* Incredible Technologies :
Executive producer : Elaine Ditton
Project manager : Leif Pran Marwede
Head programmer : Jane Siegrist
Art direction : Ralph Melgosa
Art coordinator : Jane Siegrist
Game designers : Leif Pran Marwede, Alan Noon
Programmers : Jane Siegrist, Leif Pran Marwede, Richard Ditton
Additional programmers : Tino Kalafatis, Mike Hanson, Steve Jaskowiak
Sounds : Kyle Johnson
Australia location crew : Elaine Ditton, Richard Ditton, Ralph Melgosa, Leif Pran Marwede, Alan Noon
Artists : Ralph Melgosa, Alan Noon, Bob Nagel, Scott Morrison
Additional art : Ed Reck, Donna Foshee, Andrew Dorizas, Jennifer Hedrick
Hardware designers : Steve Jaskowiak, Jeff Siegrist
Technical support : Terry Little, Ann Vonckx, Scott Allie, Ed Reck
- PORTS -
The game was never officially ported to home consoles. A fighting game was released for the Sony PlayStation and Sega Saturn also titled Street Fighter - The Movie, which used the same digitized footage as the arcade game, is actually a completely different game based on the "Super Street Fighter II Turbo" engine. The home version was originally released under the title of Street Fighter - Real Battle on Film in Japan.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2648&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Street Fighter - The Movie (c) 1995 Incredible Technologies, Incorporated.
Digitized fighter based on the incredibly horrible movie, featuring fourteen selectable characters.
- TECHNICAL -
Main CPU : Motorola 68EC020 (@ 25 Mhz), M6809 (@ 2 Mhz)
Sound Chips : ES5506 (@ 16 Mhz)
Players : 2
Control : 8-Way Joystick
Buttons : 6
=> LP (Jab), MP (Short), HP (Fierce), LK (Strong), MK (Forward), HK (Roundhouse)
- TRIVIA -
Street Fighter The Movie was released in June 1995.
3 years earlier, Midway tried to get Van Damme to do a digitized fighting game based on the movie 'Bloodsport'. When that fell through, the game was adapted into "Mortal Kombat" and its Johnny Cage character was based on Van Damme's character in Bloodsport. Things worked out great for Midway as they ended up with a game that was a huge hit instead of just a slightly prettier version of the terrible "Pit-Fighter". After seeing the success of MK, Van Damme agreed to be digitized for a game based on his Street Fighter movie. Consequently, 'Street Fighter - The Movie' turned out to be little more than a MK rip-off that lacked the charm of Mortal Kombat and Street Fighter.
This game tanked in arcades for two reasons. The first being that the Street Fighter live-action movie that this game is based on was universally panned by moviegoers and video game fans alike (read : the movie was TERRIBLE). The second reason was that many diehard Street Fighter fans just didn't find the digitized characters appealing, as they lacked the initial charm of the original drawn sprites. What was overlooked, however, was that this is a decent fighting game in its own right and failed due to poor marketing and public squeamishness.
This arcade game marks Raul Julia's second appearance in coin-ops, the first being the highly popular Addams Family pinball table. This makes him a member of a very exclusive club within arcade games : A man who lent his likeness and talents to a commercial triumph and a turkey within 5 years. Sadly Raul Julia passed away on October 24, 1994 from a stroke aged 54. This game was released eight months after his death and Street Fighter - The Movie was his second to last role.
In the SFTM game, you can have Fei Long's theme as a secret theme, but Fei Long himself has no connections to the movie whatsoever. Why is that? According to documents at the time, the role that Fei Long was going to play was replaced by Captain Sawada, largely because there was not enough character development for Fei Long in SSF2.
* CAST :
Guile : Jean-Claude Van Damme
M. Bison : Raul Julia (1940-1994), Darko Tuscan
Chunli : Ming-Na Wen
Cammy : Kylie Minogue
Ryu : Byron Mann
Sagat : Wes Studi
Ken : Damian Chapa
Vega : Jay Tavare
Balrog : Grand L. Bush
Honda : Peter Twiasosopo
Zangief : Andrew Bryniarski
Sawada : Kenya Sawada
Akuma : Ernie Reyes, Sr.
Blade : Alan Noon
After beating the game with Blade it will be revealed that he is Guile's brother. In addition it says that Blade's real name and profession is Gunloc, a wrestler. Gunloc is a wrestler from Capcom's "Saturday Night Slam Masters". Blade's fourth consecutive throw reversal is called a 'Slam Master'.
In Chun-Li's ending it says she goes back to the United States and becomes a medical resident in a Chicago emergency room. The actress that played Chun-Li (Ming Na Wen) played the role of Jing-Mei 'Deb' Chen (1994-1995 and 2000-2004) on NBC's medical drama E.R. (Emergency Room) that takes place on Chicago County General Hospital.
- UPDATES -
Revision 1 :
* Software version : 1.10
Revision 2 :
* Software version : 1.11
Revision 3 :
* Software version : 1.12
Revision 4 :
* Software version : 1.12N
- TIPS AND TRICKS -
* Extended Combo Mode : Hold the joystick Right then press Start then LK at the character select screen.
* Classic Soundtracks : To hear some classic soundtracks from Street Fighter II, enter these codes on the VS screen...
Ryu - LP, LP, MP
Vega - LP, LP, HP
Guile - LP, LP, LK
Sagat - LP, LP, MK
Ken - LP, LP, HK
Honda - MP, MP, LP
Chun Li - MP, MP, HP
Cammy - MP, MP, LK
Fei Long - MP, MP, MK
Balrog - MP, MP, HK
Blanka - HP, HP, LP
Bison - HP, HP, MP
Zangief - HP, HP, MK
Akuma - HP, HP, HK
* Fight Arkane : You must be fighting in Bison's lair. Look for Blade to appear in the background and press Start as soon as you see him.
* Fight Khyber : You must be fighting in the dungeon stage. Get a perfect on the first round and wait for the middle platform to fall, as soon as it falls press start and you'll find yourself face to face with Cyber.
* Play as Arkane : At the character select screen, highlight Blade, press down 20 times then press all 3 kick buttons.
* Play as Khyber : At the character select screen, highlight E.Honda then move to Ryu, E.Honda, Balrog, E.Honda, Ryu, E.Honda, Balrog, E.Honda, Ryu, E.Honda, Balrog, E.Honda then press all 3 punch buttons.
* Random Character Select : Hold the joystick Up and press Start at the character select screen.
* Team Mode : Press Start then press HK at the character select screen.
* Easter Egg : If you press Start during a match on the Kommande Centre stage, the main television screen will display a short clip of Van Damme flexing his muscles for the camera.
- STAFF -
* Capcom :
Executive producers : Kenzo Tsujimoto, Takahito Yasuki, Yoshiki Okamoto, Tetsuya Iijima, Rene Lopez
* Incredible Technologies :
Executive producer : Elaine Ditton
Project manager : Leif Pran Marwede
Head programmer : Jane Siegrist
Art direction : Ralph Melgosa
Art coordinator : Jane Siegrist
Game designers : Leif Pran Marwede, Alan Noon
Programmers : Jane Siegrist, Leif Pran Marwede, Richard Ditton
Additional programmers : Tino Kalafatis, Mike Hanson, Steve Jaskowiak
Sounds : Kyle Johnson
Australia location crew : Elaine Ditton, Richard Ditton, Ralph Melgosa, Leif Pran Marwede, Alan Noon
Artists : Ralph Melgosa, Alan Noon, Bob Nagel, Scott Morrison
Additional art : Ed Reck, Donna Foshee, Andrew Dorizas, Jennifer Hedrick
Hardware designers : Steve Jaskowiak, Jeff Siegrist
Technical support : Terry Little, Ann Vonckx, Scott Allie, Ed Reck
- PORTS -
The game was never officially ported to home consoles. A fighting game was released for the Sony PlayStation and Sega Saturn also titled Street Fighter - The Movie, which used the same digitized footage as the arcade game, is actually a completely different game based on the "Super Street Fighter II Turbo" engine. The home version was originally released under the title of Street Fighter - Real Battle on Film in Japan.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2648&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 7169 00000080 FFFFFFFF Infinite Energy PL1
00000001 7169 00000000 FFFFFFFF Drain All Energy Now! PL1
00000000 717B 00000043 FFFFFFFF Always have SUPER (Max Pow) PL1
00000000 717B 00000000 FFFFFFFF Never have SUPER (Min Pow) PL1
00000001 717B 00000043 FFFFFFFF Get SUPER (Max Pow) Now! PL1
00000001 717B 00000000 FFFFFFFF Lose SUPER (Min Pow) Now! PL1
62000000 0000 00000000 00000000 Select Character PL1 Free player selection - Ideally use on level VS screen OR if enabled ingame character is only available for the next round.
00010001 78C8 00000000 FFFFFFFF Ryu
00018001 716E 00000000 FFFFFFFF Ryu (2/2)
00010001 78C8 00000001 FFFFFFFF Vega
00018001 716E 00000001 FFFFFFFF Vega (2/2)
00010001 78C8 00000002 FFFFFFFF Guile
00018001 716E 00000002 FFFFFFFF Guile (2/2)
00010001 78C8 00000003 FFFFFFFF Sagat
00018001 716E 00000003 FFFFFFFF Sagat (2/2)
00010001 78C8 00000004 FFFFFFFF Ken
00018001 716E 00000004 FFFFFFFF Ken (2/2)
00010001 78C8 00000005 FFFFFFFF Honda
00018001 716E 00000005 FFFFFFFF Honda (2/2)
00010001 78C8 00000006 FFFFFFFF Chun Li
00018001 716E 00000006 FFFFFFFF Chun Li (2/2)
00010001 78C8 00000007 FFFFFFFF Cammy
00018001 716E 00000007 FFFFFFFF Cammy (2/2)
00010001 78C8 00000008 FFFFFFFF Sawada
00018001 716E 00000008 FFFFFFFF Sawada (2/2)
00010001 78C8 00000009 FFFFFFFF Bulrog
00018001 716E 00000009 FFFFFFFF Bulrog (2/2)
00010001 78C8 0000000A FFFFFFFF Blade
00018001 716E 0000000A FFFFFFFF Blade (2/2)
00010001 78C8 0000000B FFFFFFFF Bison
00018001 716E 0000000B FFFFFFFF Bison (2/2)
00010001 78C8 0000000C FFFFFFFF Akuma
00018001 716E 0000000C FFFFFFFF Akuma (2/2)
00010001 78C8 0000000D FFFFFFFF Zangief
00018001 716E 0000000D FFFFFFFF Zangief (2/2)
00010001 78C8 0000000E FFFFFFFF Arkane
00018001 716E 0000000E FFFFFFFF Arkane (2/2)
00010001 78C8 0000000F FFFFFFFF F7
00018001 716E 0000000F FFFFFFFF F7 (2/2)
00010001 78C8 00000010 FFFFFFFF Khyber
00018001 716E 00000010 FFFFFFFF Khyber (2/2)
60000000 0000 00000000 00000000
00000000 732B 00000080 FFFFFFFF Infinite Energy PL2
00000001 732B 00000000 FFFFFFFF Drain All Energy Now! PL2
00000000 733D 00000043 FFFFFFFF Always have SUPER (Max Pow) PL2
00000000 733D 00000000 FFFFFFFF Never have SUPER (Min Pow) PL2
00000001 733D 00000043 FFFFFFFF Get SUPER (Max Pow) Now! PL2
00000001 733D 00000000 FFFFFFFF Lose SUPER (Min Pow) Now! PL2
62000000 0000 00000000 00000000 Select Character PL2 Free player selection - Ideally use on level VS screen OR if enabled ingame character is only available for the next round.
00010001 78C9 00000000 FFFFFFFF Ryu
00018001 7330 00000000 FFFFFFFF Ryu (2/2)
00010001 78C9 00000001 FFFFFFFF Vega
00018001 7330 00000001 FFFFFFFF Vega (2/2)
00010001 78C9 00000002 FFFFFFFF Guile
00018001 7330 00000002 FFFFFFFF Guile (2/2)
00010001 78C9 00000003 FFFFFFFF Sagat
00018001 7330 00000003 FFFFFFFF Sagat (2/2)
00010001 78C9 00000004 FFFFFFFF Ken
00018001 7330 00000004 FFFFFFFF Ken (2/2)
00010001 78C9 00000005 FFFFFFFF Honda
00018001 7330 00000005 FFFFFFFF Honda (2/2)
00010001 78C9 00000006 FFFFFFFF Chun Li
00018001 7330 00000006 FFFFFFFF Chun Li (2/2)
00010001 78C9 00000007 FFFFFFFF Cammy
00018001 7330 00000007 FFFFFFFF Cammy (2/2)
00010001 78C9 00000008 FFFFFFFF Sawada
00018001 7330 00000008 FFFFFFFF Sawada (2/2)
00010001 78C9 00000009 FFFFFFFF Bulrog
00018001 7330 00000009 FFFFFFFF Bulrog (2/2)
00010001 78C9 0000000A FFFFFFFF Blade
00018001 7330 0000000A FFFFFFFF Blade (2/2)
00010001 78C9 0000000B FFFFFFFF Bison
00018001 7330 0000000B FFFFFFFF Bison (2/2)
00010001 78C9 0000000C FFFFFFFF Akuma
00018001 7330 0000000C FFFFFFFF Akuma (2/2)
00010001 78C9 0000000D FFFFFFFF Zangief
00018001 7330 0000000D FFFFFFFF Zangief (2/2)
00010001 78C9 0000000E FFFFFFFF Arkane
00018001 7330 0000000E FFFFFFFF Arkane (2/2)
00010001 78C9 0000000F FFFFFFFF F7
00018001 7330 0000000F FFFFFFFF F7 (2/2)
00010001 78C9 00000010 FFFFFFFF Khyber
00018001 7330 00000010 FFFFFFFF Khyber (2/2)
Credit Pugsy's MAME Cheat file
00000000 7169 00000080 FFFFFFFF Infinite Energy PL1
00000001 7169 00000000 FFFFFFFF Drain All Energy Now! PL1
00000000 717B 00000043 FFFFFFFF Always have SUPER (Max Pow) PL1
00000000 717B 00000000 FFFFFFFF Never have SUPER (Min Pow) PL1
00000001 717B 00000043 FFFFFFFF Get SUPER (Max Pow) Now! PL1
00000001 717B 00000000 FFFFFFFF Lose SUPER (Min Pow) Now! PL1
62000000 0000 00000000 00000000 Select Character PL1 Free player selection - Ideally use on level VS screen OR if enabled ingame character is only available for the next round.
00010001 78C8 00000000 FFFFFFFF Ryu
00018001 716E 00000000 FFFFFFFF Ryu (2/2)
00010001 78C8 00000001 FFFFFFFF Vega
00018001 716E 00000001 FFFFFFFF Vega (2/2)
00010001 78C8 00000002 FFFFFFFF Guile
00018001 716E 00000002 FFFFFFFF Guile (2/2)
00010001 78C8 00000003 FFFFFFFF Sagat
00018001 716E 00000003 FFFFFFFF Sagat (2/2)
00010001 78C8 00000004 FFFFFFFF Ken
00018001 716E 00000004 FFFFFFFF Ken (2/2)
00010001 78C8 00000005 FFFFFFFF Honda
00018001 716E 00000005 FFFFFFFF Honda (2/2)
00010001 78C8 00000006 FFFFFFFF Chun Li
00018001 716E 00000006 FFFFFFFF Chun Li (2/2)
00010001 78C8 00000007 FFFFFFFF Cammy
00018001 716E 00000007 FFFFFFFF Cammy (2/2)
00010001 78C8 00000008 FFFFFFFF Sawada
00018001 716E 00000008 FFFFFFFF Sawada (2/2)
00010001 78C8 00000009 FFFFFFFF Bulrog
00018001 716E 00000009 FFFFFFFF Bulrog (2/2)
00010001 78C8 0000000A FFFFFFFF Blade
00018001 716E 0000000A FFFFFFFF Blade (2/2)
00010001 78C8 0000000B FFFFFFFF Bison
00018001 716E 0000000B FFFFFFFF Bison (2/2)
00010001 78C8 0000000C FFFFFFFF Akuma
00018001 716E 0000000C FFFFFFFF Akuma (2/2)
00010001 78C8 0000000D FFFFFFFF Zangief
00018001 716E 0000000D FFFFFFFF Zangief (2/2)
00010001 78C8 0000000E FFFFFFFF Arkane
00018001 716E 0000000E FFFFFFFF Arkane (2/2)
00010001 78C8 0000000F FFFFFFFF F7
00018001 716E 0000000F FFFFFFFF F7 (2/2)
00010001 78C8 00000010 FFFFFFFF Khyber
00018001 716E 00000010 FFFFFFFF Khyber (2/2)
60000000 0000 00000000 00000000
00000000 732B 00000080 FFFFFFFF Infinite Energy PL2
00000001 732B 00000000 FFFFFFFF Drain All Energy Now! PL2
00000000 733D 00000043 FFFFFFFF Always have SUPER (Max Pow) PL2
00000000 733D 00000000 FFFFFFFF Never have SUPER (Min Pow) PL2
00000001 733D 00000043 FFFFFFFF Get SUPER (Max Pow) Now! PL2
00000001 733D 00000000 FFFFFFFF Lose SUPER (Min Pow) Now! PL2
62000000 0000 00000000 00000000 Select Character PL2 Free player selection - Ideally use on level VS screen OR if enabled ingame character is only available for the next round.
00010001 78C9 00000000 FFFFFFFF Ryu
00018001 7330 00000000 FFFFFFFF Ryu (2/2)
00010001 78C9 00000001 FFFFFFFF Vega
00018001 7330 00000001 FFFFFFFF Vega (2/2)
00010001 78C9 00000002 FFFFFFFF Guile
00018001 7330 00000002 FFFFFFFF Guile (2/2)
00010001 78C9 00000003 FFFFFFFF Sagat
00018001 7330 00000003 FFFFFFFF Sagat (2/2)
00010001 78C9 00000004 FFFFFFFF Ken
00018001 7330 00000004 FFFFFFFF Ken (2/2)
00010001 78C9 00000005 FFFFFFFF Honda
00018001 7330 00000005 FFFFFFFF Honda (2/2)
00010001 78C9 00000006 FFFFFFFF Chun Li
00018001 7330 00000006 FFFFFFFF Chun Li (2/2)
00010001 78C9 00000007 FFFFFFFF Cammy
00018001 7330 00000007 FFFFFFFF Cammy (2/2)
00010001 78C9 00000008 FFFFFFFF Sawada
00018001 7330 00000008 FFFFFFFF Sawada (2/2)
00010001 78C9 00000009 FFFFFFFF Bulrog
00018001 7330 00000009 FFFFFFFF Bulrog (2/2)
00010001 78C9 0000000A FFFFFFFF Blade
00018001 7330 0000000A FFFFFFFF Blade (2/2)
00010001 78C9 0000000B FFFFFFFF Bison
00018001 7330 0000000B FFFFFFFF Bison (2/2)
00010001 78C9 0000000C FFFFFFFF Akuma
00018001 7330 0000000C FFFFFFFF Akuma (2/2)
00010001 78C9 0000000D FFFFFFFF Zangief
00018001 7330 0000000D FFFFFFFF Zangief (2/2)
00010001 78C9 0000000E FFFFFFFF Arkane
00018001 7330 0000000E FFFFFFFF Arkane (2/2)
00010001 78C9 0000000F FFFFFFFF F7
00018001 7330 0000000F FFFFFFFF F7 (2/2)
00010001 78C9 00000010 FFFFFFFF Khyber
00018001 7330 00000010 FFFFFFFF Khyber (2/2)
Credit Pugsy's MAME Cheat file