Sengoku 2 / Sengoku Denshou 2| 1993 |
Description:
Notes:
Notes:
Release type:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Sengoku 2 / Sengoku Denshou 2 VGMuseum Game Endings
Sengoku 2 / Sengoku Denshou 2 on CAESAR
Sengoku 2 / Sengoku Denshou 2 high score and replay at MARP
Sengoku 2 / Sengoku Denshou 2 on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Sengoku 2 / Sengoku Denshou 2 VGMuseum Game Endings
Sengoku 2 / Sengoku Denshou 2 on CAESAR
Sengoku 2 / Sengoku Denshou 2 high score and replay at MARP
Sengoku 2 / Sengoku Denshou 2 on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Sengoku Densyo 2 (c) 1993 SNK [Shin Nihon Kikaku].
The Mad Shogun rises again, this time taking over various periods in the time stream. Now you're permanently armed with a sword and must save different eras from the wrath of the Mad Shogun!
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : NGM-040
Players : 2
Control : 8-way joystick
Buttons : 4
=> On foot > [A] Slice [B] Sever [C] Jump [D] Change
=> On a horse > [A] Forward attack [B] Rear attack
- TRIVIA -
Sengoku Densyo 2 (translates from Japanese as 'Civil War Tradition 2') was released in Febuary 1993 in Japan.
This game is known outside Japan as just 'Sengoku 2'.
Reviews:
[FR] May 1993 - Consoles + No. 20: 83/100 (AES version)
- SERIES -
1. Sengoku Densyo [Model NGM-017] (1991)
2. Sengoku Densyo 2 [Model NGM-040] (1993)
3. Sengoku 3 (2001)
- STAFF -
Producer : Yanbaru
Director : Sick Of
Programmers : Shinchan (as 'Shinchan-SSSS'), Nuckey Nuckey Fuji Nuckey
Graphic Designers : U-Rakuchou, M-Marohie, Mic-Senbey, Dadamushi, Ui---su Shio, Guillotine Kama
Music : Tate Norio
Sound effects : Yoko
- PORTS -
* Consoles :
SNK Neo-Geo (Apr.9, 1993; "Sengoku Densyo 2 [Model NGH-040]")
SNK Neo-Geo CD (Mar.17, 1995; "Sengoku Densyo 2 [Model NGCD-040]")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2387&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Sengoku Densyo 2 (c) 1993 SNK [Shin Nihon Kikaku].
The Mad Shogun rises again, this time taking over various periods in the time stream. Now you're permanently armed with a sword and must save different eras from the wrath of the Mad Shogun!
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : NGM-040
Players : 2
Control : 8-way joystick
Buttons : 4
=> On foot > [A] Slice [B] Sever [C] Jump [D] Change
=> On a horse > [A] Forward attack [B] Rear attack
- TRIVIA -
Sengoku Densyo 2 (translates from Japanese as 'Civil War Tradition 2') was released in Febuary 1993 in Japan.
This game is known outside Japan as just 'Sengoku 2'.
Reviews:
[FR] May 1993 - Consoles + No. 20: 83/100 (AES version)
- SERIES -
1. Sengoku Densyo [Model NGM-017] (1991)
2. Sengoku Densyo 2 [Model NGM-040] (1993)
3. Sengoku 3 (2001)
- STAFF -
Producer : Yanbaru
Director : Sick Of
Programmers : Shinchan (as 'Shinchan-SSSS'), Nuckey Nuckey Fuji Nuckey
Graphic Designers : U-Rakuchou, M-Marohie, Mic-Senbey, Dadamushi, Ui---su Shio, Guillotine Kama
Music : Tate Norio
Sound effects : Yoko
- PORTS -
* Consoles :
SNK Neo-Geo (Apr.9, 1993; "Sengoku Densyo 2 [Model NGH-040]")
SNK Neo-Geo CD (Mar.17, 1995; "Sengoku Densyo 2 [Model NGCD-040]")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2387&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
20B00000 0007E0 B5FC0010 FFFFFFFF Invincibility
20B10000 0007E4 2D6C620A FFFFFFFF Invincibility (2/7) 1st & 2nd = cmpa.l #$102d6c,A2 [Player or Enemy ?] / bhi $7f2
20B10000 0007E8 4A69008A FFFFFFFF Invincibility (3/7) tst.w ($8a,A1) [Item or others ?]
20910000 0007EC 00006B04 FFFFFFFF Invincibility (4/7) bmi $7f2
20B10000 0007EE 70FF4E75 FFFFFFFF Invincibility (5/7) moveq #$ff,D0 / ret [No Hit]
20B10000 0007F2 70004E75 FFFFFFFF Invincibility (6/7) moveq #$00,D0 / ret [Hit]
20B10000 005E0C 6000A9D2 FFFFFFFF Invincibility (7/7) bra $7e0
60000000 000000 00000000 00000000
00000000 1001AF 00000003 FFFFFFFF Infinite Lives PL1
00000000 102CF3 00000006 FFFFFFFF Infinite Energy PL1
00000000 102D1E 00000010 FFFFFFFF Permanent Weapons PL1
00000000 102D5F 0000003C FFFFFFFF Infinite Ninja Morph Time PL1
00000000 102D60 0000003C FFFFFFFF Infinite Old Man Morph Time PL1
00000000 102D61 0000003C FFFFFFFF Infinite Dog Morph Time PL1
00000001 102D29 00000000 FFFFFFFF Standard Weapon PL1
00000001 102D29 00000001 FFFFFFFF Get Blue Sphere PL1
00000001 102D29 00000002 FFFFFFFF Get Pink Sphere PL1
00000001 102D29 00000003 FFFFFFFF Get Yellow Sphere PL1
60000000 000000 00000000 00000000
00000000 1001B1 00000003 FFFFFFFF Infinite Lives PL2
00000000 102DF3 00000006 FFFFFFFF Infinite Energy PL2
00000000 102E1E 00000010 FFFFFFFF Permanent Weapons PL2
00000000 102E5F 0000003C FFFFFFFF Infinite Ninja Morph Time PL2
00000000 102E60 0000003C FFFFFFFF Infinite Old Man Morph Time PL2
00000000 102E61 0000003C FFFFFFFF Infinite Dog Morph Time PL2
00000001 102E29 00000000 FFFFFFFF Standard Weapon PL2
00000001 102E29 00000001 FFFFFFFF Get Blue Sphere PL2
00000001 102E29 00000002 FFFFFFFF Get Pink Sphere PL2
00000001 102E29 00000003 FFFFFFFF Get Yellow Sphere PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file
20B00000 0007E0 B5FC0010 FFFFFFFF Invincibility
20B10000 0007E4 2D6C620A FFFFFFFF Invincibility (2/7) 1st & 2nd = cmpa.l #$102d6c,A2 [Player or Enemy ?] / bhi $7f2
20B10000 0007E8 4A69008A FFFFFFFF Invincibility (3/7) tst.w ($8a,A1) [Item or others ?]
20910000 0007EC 00006B04 FFFFFFFF Invincibility (4/7) bmi $7f2
20B10000 0007EE 70FF4E75 FFFFFFFF Invincibility (5/7) moveq #$ff,D0 / ret [No Hit]
20B10000 0007F2 70004E75 FFFFFFFF Invincibility (6/7) moveq #$00,D0 / ret [Hit]
20B10000 005E0C 6000A9D2 FFFFFFFF Invincibility (7/7) bra $7e0
60000000 000000 00000000 00000000
00000000 1001AF 00000003 FFFFFFFF Infinite Lives PL1
00000000 102CF3 00000006 FFFFFFFF Infinite Energy PL1
00000000 102D1E 00000010 FFFFFFFF Permanent Weapons PL1
00000000 102D5F 0000003C FFFFFFFF Infinite Ninja Morph Time PL1
00000000 102D60 0000003C FFFFFFFF Infinite Old Man Morph Time PL1
00000000 102D61 0000003C FFFFFFFF Infinite Dog Morph Time PL1
00000001 102D29 00000000 FFFFFFFF Standard Weapon PL1
00000001 102D29 00000001 FFFFFFFF Get Blue Sphere PL1
00000001 102D29 00000002 FFFFFFFF Get Pink Sphere PL1
00000001 102D29 00000003 FFFFFFFF Get Yellow Sphere PL1
60000000 000000 00000000 00000000
00000000 1001B1 00000003 FFFFFFFF Infinite Lives PL2
00000000 102DF3 00000006 FFFFFFFF Infinite Energy PL2
00000000 102E1E 00000010 FFFFFFFF Permanent Weapons PL2
00000000 102E5F 0000003C FFFFFFFF Infinite Ninja Morph Time PL2
00000000 102E60 0000003C FFFFFFFF Infinite Old Man Morph Time PL2
00000000 102E61 0000003C FFFFFFFF Infinite Dog Morph Time PL2
00000001 102E29 00000000 FFFFFFFF Standard Weapon PL2
00000001 102E29 00000001 FFFFFFFF Get Blue Sphere PL2
00000001 102E29 00000002 FFFFFFFF Get Pink Sphere PL2
00000001 102E29 00000003 FFFFFFFF Get Yellow Sphere PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file