Sengoku / Sengoku Denshou (set 1)| 1991 |
Description:
Notes:
Notes:
Release type:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Sengoku / Sengoku Denshou (set 1) VGMuseum Game Endings
Sengoku / Sengoku Denshou (set 1) on CAESAR
Sengoku / Sengoku Denshou (set 1) high score and replay at MARP
Sengoku / Sengoku Denshou (set 1) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Sengoku / Sengoku Denshou (set 1) VGMuseum Game Endings
Sengoku / Sengoku Denshou (set 1) on CAESAR
Sengoku / Sengoku Denshou (set 1) high score and replay at MARP
Sengoku / Sengoku Denshou (set 1) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Sengoku Densyo (c) 1991 SNK [Shin Nihon Kikaku].
Two warriors, endowed with spiritual gifts, fight to stop the resurrection of the Mad Shogun. Lots of very interesting enemies and beautiful scenery. The player also has the ability to morph into different fighters.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : NGM-017
Players : 2
Control : 8-Way Joystick
Buttons : 3
=> [A] Attack [B] Jump [C] Change
- TRIVIA -
Sengoku Densyo (translates from Japanese as 'Civil War Tradition') was released on February 12, 1991 in Japan.
This game is known outside Japan as just Sengoku.
The game includes different items which change the special attacks :
* Green : When 10 green items are collected, life gauge gain 1up
* Red : Samurai sword
* Blue : Double sword
* Purple : Holy sword
* Gold : Unknown effect
In level 2, there is a store called 'Boutique Athena' in the background with the original Athena logo from 1986's "Athena" by SNK.
- TIPS AND TRICKS -
Hold the attack button for a couple seconds to launch a burst of energy from the player's fist.
There are some samurais whose swords can be broken if the player bashes the attack button enough times. remember that this trick can be done when the player is in his normal form and bare-handed (no sword power-ups).
- SERIES -
1. Sengoku Densyo [Model NGM-017] (1991)
2. Sengoku Densyo 2 [Model NGM-040] (1993)
3. Sengoku 3 (2001)
- STAFF -
Producer : Yanbaru
Programmers : Shinchan (as 'Shinchan-SSS'), Oh!Butch
Sound : Tate Norio, Toshio Shimizm (as Shimizum)
Pictures : U-Rakuchou, Marohie, Mic-Senbey, Chulip-Nao, Dadamusi, Sick of
Game Assistants : Dirty-H-Miyamaki, Phantom Iwata, HTMS-Sugimori
Directors : Tama, Moonmin
- PORTS -
* Consoles :
SNK Neo-Geo [JP] (July 1, 1991; "Sengoku Densyo [Model NGH-017]")
Nintendo Super Famicom [JP] (Sept. 22, 1993; "Sengoku Densyo [Model SHVC-G5]")
Sega Mega CD [JP] (Dec. 28, 1993; "Sengoku Densyo [Model T-24034]")
SNK Neo-Geo CD [JP] (Mar. 17, 1995; "Sengoku Densyo [Model NGCD-017]")
Sony PlayStation 2 [US] May 05, 2008 "SNK Arcade Classics Vol.1 [Model SLUS-21724]"
Sony PSP [US] May 05, 2008 "SNK Arcade Classics Vol.1 [Model ULUS-10338]"
Sony PlayStation 2 [KO] May 29, 2008 "SNK Arcade Classics Vol.1 [Model SLKA-25424]"
Nintendo Wii [US] July 29, 2008 "SNK Arcade Classics Vol.1 [Model RVL-P-RNCE]"
Sony PSP [EU] Oct. 17, 2008 "SNK Arcade Classics Vol.1 [Model ULES-01105]"
Nintendo Wii [EU] Oct. 31, 2008 "SNK Arcade Classics Vol.1 [Model RVL-P-RJZP]"
Sony PlayStation 2 [EU] Nov. 21, 2008 "SNK Arcade Classics Vol.1 [Model SLES-55232]"
Sony PSP [JP] May. 21, 2009 "SNK Arcade Classics Vol.1 [Model ULJS-193]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2386&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Sengoku Densyo (c) 1991 SNK [Shin Nihon Kikaku].
Two warriors, endowed with spiritual gifts, fight to stop the resurrection of the Mad Shogun. Lots of very interesting enemies and beautiful scenery. The player also has the ability to morph into different fighters.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : NGM-017
Players : 2
Control : 8-Way Joystick
Buttons : 3
=> [A] Attack [B] Jump [C] Change
- TRIVIA -
Sengoku Densyo (translates from Japanese as 'Civil War Tradition') was released on February 12, 1991 in Japan.
This game is known outside Japan as just Sengoku.
The game includes different items which change the special attacks :
* Green : When 10 green items are collected, life gauge gain 1up
* Red : Samurai sword
* Blue : Double sword
* Purple : Holy sword
* Gold : Unknown effect
In level 2, there is a store called 'Boutique Athena' in the background with the original Athena logo from 1986's "Athena" by SNK.
- TIPS AND TRICKS -
Hold the attack button for a couple seconds to launch a burst of energy from the player's fist.
There are some samurais whose swords can be broken if the player bashes the attack button enough times. remember that this trick can be done when the player is in his normal form and bare-handed (no sword power-ups).
- SERIES -
1. Sengoku Densyo [Model NGM-017] (1991)
2. Sengoku Densyo 2 [Model NGM-040] (1993)
3. Sengoku 3 (2001)
- STAFF -
Producer : Yanbaru
Programmers : Shinchan (as 'Shinchan-SSS'), Oh!Butch
Sound : Tate Norio, Toshio Shimizm (as Shimizum)
Pictures : U-Rakuchou, Marohie, Mic-Senbey, Chulip-Nao, Dadamusi, Sick of
Game Assistants : Dirty-H-Miyamaki, Phantom Iwata, HTMS-Sugimori
Directors : Tama, Moonmin
- PORTS -
* Consoles :
SNK Neo-Geo [JP] (July 1, 1991; "Sengoku Densyo [Model NGH-017]")
Nintendo Super Famicom [JP] (Sept. 22, 1993; "Sengoku Densyo [Model SHVC-G5]")
Sega Mega CD [JP] (Dec. 28, 1993; "Sengoku Densyo [Model T-24034]")
SNK Neo-Geo CD [JP] (Mar. 17, 1995; "Sengoku Densyo [Model NGCD-017]")
Sony PlayStation 2 [US] May 05, 2008 "SNK Arcade Classics Vol.1 [Model SLUS-21724]"
Sony PSP [US] May 05, 2008 "SNK Arcade Classics Vol.1 [Model ULUS-10338]"
Sony PlayStation 2 [KO] May 29, 2008 "SNK Arcade Classics Vol.1 [Model SLKA-25424]"
Nintendo Wii [US] July 29, 2008 "SNK Arcade Classics Vol.1 [Model RVL-P-RNCE]"
Sony PSP [EU] Oct. 17, 2008 "SNK Arcade Classics Vol.1 [Model ULES-01105]"
Nintendo Wii [EU] Oct. 31, 2008 "SNK Arcade Classics Vol.1 [Model RVL-P-RJZP]"
Sony PlayStation 2 [EU] Nov. 21, 2008 "SNK Arcade Classics Vol.1 [Model SLES-55232]"
Sony PSP [JP] May. 21, 2009 "SNK Arcade Classics Vol.1 [Model ULJS-193]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2386&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1000B3 00000002 FFFFFFFF Infinite Lives PL1
00000000 100305 00000006 FFFFFFFF Infinite Energy PL1
00000020 10037F 00000050 FFFFFFFF Invincibility PL1
00000000 1000F6 00000000 00000010 Rapid Fire PL1
00000000 100336 0000000F FFFFFFFF Enable Transformations PL1
00000000 100365 00000060 FFFFFFFF Change Time Ninja PL1
00000000 100367 00000060 FFFFFFFF Change Time Samourai PL1
00000000 100369 00000060 FFFFFFFF Change Time Dog PL1
00000000 100380 00000004 FFFFFFFF Permanent Weapons PL1
00000001 1002F9 00000000 FFFFFFFF No weapons PL1
00000001 1002F9 00000001 FFFFFFFF Get Red Sphere PL1
00000001 1002F9 00000002 FFFFFFFF Get Blue Sphere PL1
00000001 1002F9 00000003 FFFFFFFF Get Purple Sphere PL1
00000001 1002F9 00000004 FFFFFFFF Get Yellow Sphere PL1
00000001 1002F9 00000005 FFFFFFFF Get Unknown Power 1 PL1
00000001 1002F9 00000006 FFFFFFFF Get Unknown Power 2 PL1
00000001 1002F9 00000007 FFFFFFFF Get Unknown Power 3 PL1
60000000 000000 00000000 00000000
00000000 1000B5 00000002 FFFFFFFF Infinite Lives PL2
00000000 100405 00000006 FFFFFFFF Infinite Energy PL2
00000020 10047F 00000050 FFFFFFFF Invincibility PL2
00000000 1000F7 00000000 00000010 Rapid Fire PL2
00000000 100436 0000000F FFFFFFFF Enable Transformations PL2
00000000 100465 00000060 FFFFFFFF Change Time Ninja PL2
00000000 100467 00000060 FFFFFFFF Change Time Samourai PL2
00000000 100469 00000060 FFFFFFFF Change Time Dog PL2
00000000 100480 00000004 FFFFFFFF Permanent Weapons PL2
00000001 1003F9 00000000 FFFFFFFF No weapons PL2
00000001 1003F9 00000001 FFFFFFFF Get Red Sphere PL2
00000001 1003F9 00000002 FFFFFFFF Get Blue Sphere PL2
00000001 1003F9 00000003 FFFFFFFF Get Purple Sphere PL2
00000001 1003F9 00000004 FFFFFFFF Get Yellow Sphere PL2
00000001 1003F9 00000005 FFFFFFFF Get Unknown Power 1 PL2
00000001 1003F9 00000006 FFFFFFFF Get Unknown Power 2 PL2
00000001 1003F9 00000007 FFFFFFFF Get Unknown Power 3 PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file
00000000 1000B3 00000002 FFFFFFFF Infinite Lives PL1
00000000 100305 00000006 FFFFFFFF Infinite Energy PL1
00000020 10037F 00000050 FFFFFFFF Invincibility PL1
00000000 1000F6 00000000 00000010 Rapid Fire PL1
00000000 100336 0000000F FFFFFFFF Enable Transformations PL1
00000000 100365 00000060 FFFFFFFF Change Time Ninja PL1
00000000 100367 00000060 FFFFFFFF Change Time Samourai PL1
00000000 100369 00000060 FFFFFFFF Change Time Dog PL1
00000000 100380 00000004 FFFFFFFF Permanent Weapons PL1
00000001 1002F9 00000000 FFFFFFFF No weapons PL1
00000001 1002F9 00000001 FFFFFFFF Get Red Sphere PL1
00000001 1002F9 00000002 FFFFFFFF Get Blue Sphere PL1
00000001 1002F9 00000003 FFFFFFFF Get Purple Sphere PL1
00000001 1002F9 00000004 FFFFFFFF Get Yellow Sphere PL1
00000001 1002F9 00000005 FFFFFFFF Get Unknown Power 1 PL1
00000001 1002F9 00000006 FFFFFFFF Get Unknown Power 2 PL1
00000001 1002F9 00000007 FFFFFFFF Get Unknown Power 3 PL1
60000000 000000 00000000 00000000
00000000 1000B5 00000002 FFFFFFFF Infinite Lives PL2
00000000 100405 00000006 FFFFFFFF Infinite Energy PL2
00000020 10047F 00000050 FFFFFFFF Invincibility PL2
00000000 1000F7 00000000 00000010 Rapid Fire PL2
00000000 100436 0000000F FFFFFFFF Enable Transformations PL2
00000000 100465 00000060 FFFFFFFF Change Time Ninja PL2
00000000 100467 00000060 FFFFFFFF Change Time Samourai PL2
00000000 100469 00000060 FFFFFFFF Change Time Dog PL2
00000000 100480 00000004 FFFFFFFF Permanent Weapons PL2
00000001 1003F9 00000000 FFFFFFFF No weapons PL2
00000001 1003F9 00000001 FFFFFFFF Get Red Sphere PL2
00000001 1003F9 00000002 FFFFFFFF Get Blue Sphere PL2
00000001 1003F9 00000003 FFFFFFFF Get Purple Sphere PL2
00000001 1003F9 00000004 FFFFFFFF Get Yellow Sphere PL2
00000001 1003F9 00000005 FFFFFFFF Get Unknown Power 1 PL2
00000001 1003F9 00000006 FFFFFFFF Get Unknown Power 2 PL2
00000001 1003F9 00000007 FFFFFFFF Get Unknown Power 3 PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file