Screw Loose (prototype)| 1983 |
Description:
Notes:
Notes:
Release type:
Developer: Mylstar
Controls/Input Device: Control(doublejoy8way), Buttons(2)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Mylstar
Controls/Input Device: Control(doublejoy8way), Buttons(2)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Screw Loose (prototype) VGMuseum Game Endings
Screw Loose (prototype) on CAESAR
Screw Loose (prototype) high score and replay at MARP
Screw Loose (prototype) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Screw Loose (prototype) VGMuseum Game Endings
Screw Loose (prototype) on CAESAR
Screw Loose (prototype) high score and replay at MARP
Screw Loose (prototype) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Screw Loose (c) 1983 Mylstar Electronics.
The player controls a blue robot character named "Robop" around a 3-D perspective playfield grid, while shooting enemies and gathering items for points and beware the Inchworm it will steal your robotics hands!
Your character, Robop, must navigate his way around a playfied shooting records, snipes and bees to earn points. Gathering hamburgers, nuts, briefcases and atoms will light up the bulbs. The levels advance when all the bulbs have been lit. Robop must avoid the inchworm and pick up his hands if they become detached from his body. The game ends if all Robop hands are pushed off the screen by the inchworm or he is destroyed by the Cherry Bomb.
The left joystick moves Robop, while the right joystick fires. The joystick buttons activate Robop's Super!Charge that both speeds him up and shields him from attack.
- TECHNICAL -
Game ID : GV-123
Main CPU : I8086 (@ 5 Mhz)
Sound CPU : (2x) M6502 (@ 1 Mhz)
Sound Chips : (2x) DAC (@ 1 Mhz), (2x) AY8910 (@ 2 Mhz), SP0250 (@ 3.12 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 61.00 Hz
Palette colors : 16
Players : 1
Control : Sticks
Buttons : Start1, Start2
- TRIVIA -
Screw Loose is an unreleased prototype and was Tim Skelly's last game for Mylstar. Only 3 units were produced.
- STAFF -
Designed and programmed by : Tim Skelly
Sound by : Craig Beierwaltes
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2331&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Screw Loose (c) 1983 Mylstar Electronics.
The player controls a blue robot character named "Robop" around a 3-D perspective playfield grid, while shooting enemies and gathering items for points and beware the Inchworm it will steal your robotics hands!
Your character, Robop, must navigate his way around a playfied shooting records, snipes and bees to earn points. Gathering hamburgers, nuts, briefcases and atoms will light up the bulbs. The levels advance when all the bulbs have been lit. Robop must avoid the inchworm and pick up his hands if they become detached from his body. The game ends if all Robop hands are pushed off the screen by the inchworm or he is destroyed by the Cherry Bomb.
The left joystick moves Robop, while the right joystick fires. The joystick buttons activate Robop's Super!Charge that both speeds him up and shields him from attack.
- TECHNICAL -
Game ID : GV-123
Main CPU : I8086 (@ 5 Mhz)
Sound CPU : (2x) M6502 (@ 1 Mhz)
Sound Chips : (2x) DAC (@ 1 Mhz), (2x) AY8910 (@ 2 Mhz), SP0250 (@ 3.12 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 61.00 Hz
Palette colors : 16
Players : 1
Control : Sticks
Buttons : Start1, Start2
- TRIVIA -
Screw Loose is an unreleased prototype and was Tim Skelly's last game for Mylstar. Only 3 units were produced.
- STAFF -
Designed and programmed by : Tim Skelly
Sound by : Craig Beierwaltes
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2331&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0119 00000063 FFFFFFFF Infinite Credits
00000000 0193 0000000A FFFFFFFF Infinite Lives
Credit Pugsy's MAME Cheat file
00000000 0119 00000063 FFFFFFFF Infinite Credits
00000000 0193 0000000A FFFFFFFF Infinite Lives
Credit Pugsy's MAME Cheat file