Strikers 1945 III (World) / Strikers 1999 (Japan)| 1999 |
Description:
Notes:
Notes:
Release type:
Developer: Psikyo
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Psikyo
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Strikers 1945 III (World) / Strikers 1999 (Japan) VGMuseum Game Endings
Strikers 1945 III (World) / Strikers 1999 (Japan) on CAESAR
Strikers 1945 III (World) / Strikers 1999 (Japan) high score and replay at MARP
Strikers 1945 III (World) / Strikers 1999 (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Strikers 1945 III (World) / Strikers 1999 (Japan) VGMuseum Game Endings
Strikers 1945 III (World) / Strikers 1999 (Japan) on CAESAR
Strikers 1945 III (World) / Strikers 1999 (Japan) high score and replay at MARP
Strikers 1945 III (World) / Strikers 1999 (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Strikers 1999 (c) 1999 Psikyo.
Year 1999, fall. The countless super minimum machine group 'nano-machine', which came flying, invaded the principal weapon and military terminals of each country from outer space and began multiplication. This weapon group which is automated with the 'nano-machines' repeated attack with non discrimination and the metropoles of each country were in a devastating state. A fear of the extensive nuclear warfare with the strategy nuclear missile error morphism hit the world!!! Barely the unit of each country which prevents the invasion of the 'nano- machine' is summoned because of the unmanned weapon eradication maneuvers. So, fighting with the weapons of the entire world was not enough. The Strikers start the attack on the enemy center! By the way of the time of half a century, new legend of special force STRIKERS now starts!
- TECHNICAL -
Main CPU : SH-2 (@ 28.63635 Mhz)
Sound Chips : YMF278B (@ 28.63635 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Strikers 1999 was released in October 1999 in Japan.
Export releases: This game is known outside Japan as Strikers 1945 III.
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to three smileys.
The Chaos Queen is the only boss in the game that is pure organic, unlike the others, which are robotics.
Scitron & Art released a limited-edition soundtrack album for this game (Strikers 1999 - SCDC-00004) on 21/01/2000.
- TIPS AND TRICKS -
* Maintenance Code : in test mode, enter this code...
8-1-6-5-0 Maintenance Mode
0-1-9-9-9 Secret Command Enabled (X-36 is available by pressing 'Up' on random box).
8-1-6-3-0 Secret Random Enabled (X-36 is available on Random Box with luck).
8-1-6-2-0 Secret All Disabled (X-36 is not available).
8-1-6-1-0 All Data Erased.
1-2-3-4-5 Reset Scores.
* Technical Bonus : each boss, excluding the last one, has a weak point called 'the core' that is exposed outside for some few seconds. When the player airplane gets close to it at a fixed distance, it turns red. It is possible to defeat the boss quickly by attacking intensively the core at that point in time. The Technical Bonus is added if you destroy the core.
* Super Shot : when an enemy plane is shot the energy accumulates in the level gauge. When there's enough energy accumulated in the level gauge the super shot can be discharged by pressing continously the shot button. While the super shot is discharging the energy of the level gauge keeps decreasing. When energy becomes 0 the super shot stops being able to shoot. In Strikers 1945 III a cancellation function was attached to the super shot so the energy at the level gauge can be preserved.
- SERIES -
1. Strikers 1945 (1995)
2. Strikers 1945 II (1997)
3. Strikers 1945 Plus (1999)
4. Strikers 1999 (1999)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2687&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Strikers 1999 (c) 1999 Psikyo.
Year 1999, fall. The countless super minimum machine group 'nano-machine', which came flying, invaded the principal weapon and military terminals of each country from outer space and began multiplication. This weapon group which is automated with the 'nano-machines' repeated attack with non discrimination and the metropoles of each country were in a devastating state. A fear of the extensive nuclear warfare with the strategy nuclear missile error morphism hit the world!!! Barely the unit of each country which prevents the invasion of the 'nano- machine' is summoned because of the unmanned weapon eradication maneuvers. So, fighting with the weapons of the entire world was not enough. The Strikers start the attack on the enemy center! By the way of the time of half a century, new legend of special force STRIKERS now starts!
- TECHNICAL -
Main CPU : SH-2 (@ 28.63635 Mhz)
Sound Chips : YMF278B (@ 28.63635 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Strikers 1999 was released in October 1999 in Japan.
Export releases: This game is known outside Japan as Strikers 1945 III.
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to three smileys.
The Chaos Queen is the only boss in the game that is pure organic, unlike the others, which are robotics.
Scitron & Art released a limited-edition soundtrack album for this game (Strikers 1999 - SCDC-00004) on 21/01/2000.
- TIPS AND TRICKS -
* Maintenance Code : in test mode, enter this code...
8-1-6-5-0 Maintenance Mode
0-1-9-9-9 Secret Command Enabled (X-36 is available by pressing 'Up' on random box).
8-1-6-3-0 Secret Random Enabled (X-36 is available on Random Box with luck).
8-1-6-2-0 Secret All Disabled (X-36 is not available).
8-1-6-1-0 All Data Erased.
1-2-3-4-5 Reset Scores.
* Technical Bonus : each boss, excluding the last one, has a weak point called 'the core' that is exposed outside for some few seconds. When the player airplane gets close to it at a fixed distance, it turns red. It is possible to defeat the boss quickly by attacking intensively the core at that point in time. The Technical Bonus is added if you destroy the core.
* Super Shot : when an enemy plane is shot the energy accumulates in the level gauge. When there's enough energy accumulated in the level gauge the super shot can be discharged by pressing continously the shot button. While the super shot is discharging the energy of the level gauge keeps decreasing. When energy becomes 0 the super shot stops being able to shoot. In Strikers 1945 III a cancellation function was attached to the super shot so the energy at the level gauge can be preserved.
- SERIES -
1. Strikers 1945 (1995)
2. Strikers 1945 II (1997)
3. Strikers 1945 Plus (1999)
4. Strikers 1999 (1999)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2687&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000301 6067B2E 0000000F FFFFFFFF Select Starting Stage Use on Plane select screen
62000000 0000000 00000000 00000000 First Stage always = Use on Plane select screen
00010001 6067B1E 00000000 FFFFFFFF Sky (Grand Canyon)
00010001 6067B1E 00000001 FFFFFFFF Ocean (Japan)
00010001 6067B1E 00000002 FFFFFFFF Armoury (Russia)
00010001 6067B1E 00000003 FFFFFFFF City (Australia)
62000000 0000000 00000000 00000000 Second Stage always = Use on Plane select screen
00010001 6067B1F 00000000 FFFFFFFF Sky (Grand Canyon)
00010001 6067B1F 00000001 FFFFFFFF Ocean (Japan)
00010001 6067B1F 00000002 FFFFFFFF Armoury (Russia)
00010001 6067B1F 00000003 FFFFFFFF City (Australia)
62000000 0000000 00000000 00000000 Third Stage always = Use on Plane select screen
00010001 6067B20 00000000 FFFFFFFF Sky (Grand Canyon)
00010001 6067B20 00000001 FFFFFFFF Ocean (Japan)
00010001 6067B20 00000002 FFFFFFFF Armoury (Russia)
00010001 6067B20 00000003 FFFFFFFF City (Australia)
62000000 0000000 00000000 00000000 Fourth Stage always = Use on Plane select screen
00010001 6067B21 00000000 FFFFFFFF Sky (Grand Canyon)
00010001 6067B21 00000001 FFFFFFFF Ocean (Japan)
00010001 6067B21 00000002 FFFFFFFF Armoury (Russia)
00010001 6067B21 00000003 FFFFFFFF City (Australia)
60000000 0000000 00000000 00000000
00000000 607271D 00000005 FFFFFFFF Infinite Lives PL1
00000000 607271F 00000009 FFFFFFFF Infinite Bombs PL1
00000000 6072761 00000002 FFFFFFFF Invincibility PL1
00000000 6072755 00000003 FFFFFFFF Maximum Fire Power PL1
00000000 6072774 00000062 FFFFFFFF Maximum Extra weapon PL1
00010000 6072775 00000044 FFFFFFFF Maximum Extra weapon PL1 (2/2)
60000000 0000000 00000000 00000000
00000000 6072A09 00000005 FFFFFFFF Infinite Lives PL2
00000000 6072A0B 00000009 FFFFFFFF Infinite Bombs PL2
00000000 6072A4D 00000002 FFFFFFFF Invincibility PL2
00000000 6072A41 00000003 FFFFFFFF Maximum Fire Power PL2
00000000 6072A60 00000062 FFFFFFFF Maximum Extra weapon PL2
00010000 6072A61 00000044 FFFFFFFF Maximum Extra weapon PL2 (2/2)
60000000 0000000 00000000 00000000
61100001 0000034 00000020 FFFFFFFF Unlock X-36 in EEPROM Press "Up" on ?. Same as [0-1-9-9-9] code, Reset afterwards
61110001 0000032 00000002 FFFFFFFF Unlock X-36 in EEPROM (2/3)
61110001 0000030 0000001E FFFFFFFF Unlock X-36 in EEPROM (3/3)
Credit Pugsy's MAME Cheat file
00000301 6067B2E 0000000F FFFFFFFF Select Starting Stage Use on Plane select screen
62000000 0000000 00000000 00000000 First Stage always = Use on Plane select screen
00010001 6067B1E 00000000 FFFFFFFF Sky (Grand Canyon)
00010001 6067B1E 00000001 FFFFFFFF Ocean (Japan)
00010001 6067B1E 00000002 FFFFFFFF Armoury (Russia)
00010001 6067B1E 00000003 FFFFFFFF City (Australia)
62000000 0000000 00000000 00000000 Second Stage always = Use on Plane select screen
00010001 6067B1F 00000000 FFFFFFFF Sky (Grand Canyon)
00010001 6067B1F 00000001 FFFFFFFF Ocean (Japan)
00010001 6067B1F 00000002 FFFFFFFF Armoury (Russia)
00010001 6067B1F 00000003 FFFFFFFF City (Australia)
62000000 0000000 00000000 00000000 Third Stage always = Use on Plane select screen
00010001 6067B20 00000000 FFFFFFFF Sky (Grand Canyon)
00010001 6067B20 00000001 FFFFFFFF Ocean (Japan)
00010001 6067B20 00000002 FFFFFFFF Armoury (Russia)
00010001 6067B20 00000003 FFFFFFFF City (Australia)
62000000 0000000 00000000 00000000 Fourth Stage always = Use on Plane select screen
00010001 6067B21 00000000 FFFFFFFF Sky (Grand Canyon)
00010001 6067B21 00000001 FFFFFFFF Ocean (Japan)
00010001 6067B21 00000002 FFFFFFFF Armoury (Russia)
00010001 6067B21 00000003 FFFFFFFF City (Australia)
60000000 0000000 00000000 00000000
00000000 607271D 00000005 FFFFFFFF Infinite Lives PL1
00000000 607271F 00000009 FFFFFFFF Infinite Bombs PL1
00000000 6072761 00000002 FFFFFFFF Invincibility PL1
00000000 6072755 00000003 FFFFFFFF Maximum Fire Power PL1
00000000 6072774 00000062 FFFFFFFF Maximum Extra weapon PL1
00010000 6072775 00000044 FFFFFFFF Maximum Extra weapon PL1 (2/2)
60000000 0000000 00000000 00000000
00000000 6072A09 00000005 FFFFFFFF Infinite Lives PL2
00000000 6072A0B 00000009 FFFFFFFF Infinite Bombs PL2
00000000 6072A4D 00000002 FFFFFFFF Invincibility PL2
00000000 6072A41 00000003 FFFFFFFF Maximum Fire Power PL2
00000000 6072A60 00000062 FFFFFFFF Maximum Extra weapon PL2
00010000 6072A61 00000044 FFFFFFFF Maximum Extra weapon PL2 (2/2)
60000000 0000000 00000000 00000000
61100001 0000034 00000020 FFFFFFFF Unlock X-36 in EEPROM Press "Up" on ?. Same as [0-1-9-9-9] code, Reset afterwards
61110001 0000032 00000002 FFFFFFFF Unlock X-36 in EEPROM (2/3)
61110001 0000030 0000001E FFFFFFFF Unlock X-36 in EEPROM (3/3)
Credit Pugsy's MAME Cheat file