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The Return of Lady Frog

 
Arcade
Arcade
Platform:

The Return of Lady Frog

| 1993
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Microhard
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
The Return of Lady Frog (c) 1993 Microhard.

The Return of Lady Frog is an adult puzzle game where the player uses bombs to clear the background and completely reveal the nude photographic image underneath.

Each bomb clears away a nine square grid from the background. Bombs can also be used to clear gray square barriers. But bombs do no damage to the balloons. if a balloon rolls over the bomb as it explodes then it snuffs out the explosion and reveals nothing. In order to clear the balloons the player can shoot bottle-rockets at them. The balloons explode to drop items for points or break apart into smaller balloons. Balloons labeled with a scull and crossbones cannot be killed and must be avoided. If a player is hit by the balloons then the player is killed. The game is over when the player loses all of his lives.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 3 Mhz)
Sound Chips : YM2203 (@ 3 Mhz)

Screen orientation : Horizontal
Video resolution : 376 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048

Players : 2
Control : 8-way joystick
Buttons : 2

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2211&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00100000 FFC6FC 00000A0A FFFFFFFF Infinite Credits
00200000 88192C 00090909 FFFFFFFF Infinite Time
00300001 881931 09090909 FFFFFFFF Finish this Stage Now!
00300000 881931 09090909 FFFFFFFF Slideshow Mode Enable then sit back and watch
20800301 03CE43 00000041 FFFFFFFF Select Starting Stage
20B10000 004750 4EB90003 FFFFFFFF Select Starting Stage (2/8) jsr $3ce40.l
20910000 004754 0000CE40 FFFFFFFF Select Starting Stage (3/8)
20A10000 03CE40 00103C00 FFFFFFFF Select Starting Stage (4/8) move.b #$xx,D0 [xx = starting stage]
20B10000 03CE44 13C00088 FFFFFFFF Select Starting Stage (5/8) move.b D0,$881924.l [Background Piccy]
20910000 03CE48 00001924 FFFFFFFF Select Starting Stage (6/8)
20B10000 03CE4A 13C000FF FFFFFFFF Select Starting Stage (7/8) move.b D0,$ffcc43.l [Stage]
20B10000 03CE4E CC434E75 FFFFFFFF Select Starting Stage (8/8) rts
60000000 000000 00000000 00000000
00000000 881845 0000000A FFFFFFFF Infinite Lives PL1
00100000 881840 000003FE FFFFFFFF Invincibility PL1
00000000 881865 00000063 FFFFFFFF Infinite Ammo PL1
00000000 881866 00000063 FFFFFFFF Infinite Bombs PL1
60000000 000000 00000000 00000000
00000000 88188B 0000000A FFFFFFFF Infinite Lives PL2
00100000 881886 000003FE FFFFFFFF Invincibility PL2
00000000 8818AB 00000063 FFFFFFFF Infinite Ammo PL2
00000000 8818AC 00000063 FFFFFFFF Infinite Bombs PL2

Credit Pugsy's MAME Cheat file
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