Prime Goal EX (PG1/VER.A)| 1996 |
Description:
Notes:
Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: none
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Prime Goal EX (PG1/VER.A) VGMuseum Game Endings
Prime Goal EX (PG1/VER.A) on CAESAR
Prime Goal EX (PG1/VER.A) high score and replay at MARP
Prime Goal EX (PG1/VER.A) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Prime Goal EX (PG1/VER.A) VGMuseum Game Endings
Prime Goal EX (PG1/VER.A) on CAESAR
Prime Goal EX (PG1/VER.A) high score and replay at MARP
Prime Goal EX (PG1/VER.A) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Prime Goal EX (c) 1996 Namco.
- TECHNICAL -
Namco System 11 hardware
Game ID : PG
Main CPU : PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 4
- TRIVIA -
Prime Goal EX was released in February 1996 in Japan.
All commentaries, done by Nigel Chisholm, was recorded in Yokohama, Japan and took about 2 hours. Nigel says : I am English and faked an American accent. I am not entirely sure why they wanted the American accent, but, probably because all things American were very popular back then in Japan.
- UPDATES -
PG1/VER.A : Japan release, 13:42:25, FEB 16 1996
- STAFF -
Executive producer : Syukuo Ishikawa, Hajime Nakatani
Project chief : Toshio Natsui
Planning : Yutaka Isokawa, Hideki Hattori
Program : Yukihiko Yagi, Junichi Sakai, Tomohiro Kaneko
Visual design : Kazuyuki Nakamura, Tadahiko Kawaguchi, Yasuyuki Osada, Hideyuki Mitani, Masaki Imai, Jun Miyanaga, Mayumi Ohta, Chikako Takagi, Yukio Hada, Kenichi Nakai, Satoshi Yoneyama
Soundeffects man : Yoshinori Kawamoto
Music compose : Hiroshi Okubo
Voice : Nigel Chisholm
Title design : Minako Matsuda
- PORTS -
* Consoles :
Sony PlayStation (1995, "J-League Prime Goal EX")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2042&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Prime Goal EX (c) 1996 Namco.
- TECHNICAL -
Namco System 11 hardware
Game ID : PG
Main CPU : PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 4
- TRIVIA -
Prime Goal EX was released in February 1996 in Japan.
All commentaries, done by Nigel Chisholm, was recorded in Yokohama, Japan and took about 2 hours. Nigel says : I am English and faked an American accent. I am not entirely sure why they wanted the American accent, but, probably because all things American were very popular back then in Japan.
- UPDATES -
PG1/VER.A : Japan release, 13:42:25, FEB 16 1996
- STAFF -
Executive producer : Syukuo Ishikawa, Hajime Nakatani
Project chief : Toshio Natsui
Planning : Yutaka Isokawa, Hideki Hattori
Program : Yukihiko Yagi, Junichi Sakai, Tomohiro Kaneko
Visual design : Kazuyuki Nakamura, Tadahiko Kawaguchi, Yasuyuki Osada, Hideyuki Mitani, Masaki Imai, Jun Miyanaga, Mayumi Ohta, Chikako Takagi, Yukio Hada, Kenichi Nakai, Satoshi Yoneyama
Soundeffects man : Yoshinori Kawamoto
Music compose : Hiroshi Okubo
Voice : Nigel Chisholm
Title design : Minako Matsuda
- PORTS -
* Consoles :
Sony PlayStation (1995, "J-League Prime Goal EX")
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2042&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 30158C 00000009 FFFFFFFF Infinite Credits
00100000 398BA0 00004633 FFFFFFFF Infinite Time
00100001 398BA0 00000000 FFFFFFFF Finish this Game/Extra Time Now!
00000000 2640B0 0000000A FFFFFFFF Score always = 10 PL1
00000000 2640B0 00000000 FFFFFFFF Score always = 0 PL1
00000001 2640B0 0000000A FFFFFFFF Score = 10 Now! PL1
00000001 2640B0 00000000 FFFFFFFF Score = 0 Now! PL1
00000101 2640B0 00000063 FFFFFFFF Select Score PL1
00000000 2640B1 0000000A FFFFFFFF Score always = 10 PL2
00000000 2640B1 00000000 FFFFFFFF Score always = 0 PL2
00000001 2640B1 0000000A FFFFFFFF Score = 10 Now! PL2
00000001 2640B1 00000000 FFFFFFFF Score = 0 Now! PL2
00000101 2640B1 00000063 FFFFFFFF Select Score PL2
Credit Pugsy's MAME Cheat file
00000000 30158C 00000009 FFFFFFFF Infinite Credits
00100000 398BA0 00004633 FFFFFFFF Infinite Time
00100001 398BA0 00000000 FFFFFFFF Finish this Game/Extra Time Now!
00000000 2640B0 0000000A FFFFFFFF Score always = 10 PL1
00000000 2640B0 00000000 FFFFFFFF Score always = 0 PL1
00000001 2640B0 0000000A FFFFFFFF Score = 10 Now! PL1
00000001 2640B0 00000000 FFFFFFFF Score = 0 Now! PL1
00000101 2640B0 00000063 FFFFFFFF Select Score PL1
00000000 2640B1 0000000A FFFFFFFF Score always = 10 PL2
00000000 2640B1 00000000 FFFFFFFF Score always = 0 PL2
00000001 2640B1 0000000A FFFFFFFF Score = 10 Now! PL2
00000001 2640B1 00000000 FFFFFFFF Score = 0 Now! PL2
00000101 2640B1 00000063 FFFFFFFF Select Score PL2
Credit Pugsy's MAME Cheat file