Prehistoric Isle in 1930 (World)| 1989 |
Description:
Notes:
Notes:
Release type:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Prehistoric Isle in 1930 (World) VGMuseum Game Endings
Prehistoric Isle in 1930 (World) on CAESAR
Prehistoric Isle in 1930 (World) high score and replay at MARP
Prehistoric Isle in 1930 (World) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Prehistoric Isle in 1930 (World) VGMuseum Game Endings
Prehistoric Isle in 1930 (World) on CAESAR
Prehistoric Isle in 1930 (World) high score and replay at MARP
Prehistoric Isle in 1930 (World) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Prehistoric Isle in 1930 (c) 1989 SNK.
Prehistoric Isle in 1930 is a horizontally scrolling shooting game developed by SNK and released in arcades in 1989.
Ships have been mysteriously disappearing in the vicinity of the Bahamas for years. Now, in 1930, the United States government sends an expedition to the area in a flying boat to determine the cause. As they survey the ocean, the expedition comes across an uncharted landmass which they dub "Greenhell Isle" and launches two reconnaissance biplanes to take a closer look. As they investigate the island, the biplanes come under attack by dinosaurs and other life forms that were thought to have become extinct millions of years ago.
The player takes control of a biplane armed with a forward-firing machine gun. It can also be equipped with an option weapon pod that can be rotated clockwise around the craft. The option's attack changes depending on where it is currently positioned:
* When directly above or below the plane, the option fires energy waves that reflect back upon contact with a surface.
* When diagonally above the plane, the option fires balls of energy that bounce off surfaces at a 45 degree angle.
* When diagonally below the plane, the option drops bombs.
* When directly in front of the plane, the option replaces the default machine gun with its own flame cannon.
* When directly behind the plane, the option deploys aerial mines.
- TECHNICAL -
Game ID : A8003 'GT'
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : YM3812 (@ 4 Mhz), UPD7759 (@ 640 Khz)
Players : 2
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Pod
- TRIVIA -
Released in June 1989.
This game is known in Japan as "Genshi-Tou 1930's".
- UPDATES -
The US version is slightly different, it has the "Winners Don't Use Drugs" logo.
- SERIES -
1. Prehistoric Isle in 1930 (1989)
2. Prehistoric Isle 2 (1999)
- STAFF -
Producer : Eikichi Kawasaki
Director : Yah !
Programmers : Takoguti Kamen 001, Itsam Matarga
Designers : Wara Wara, Megadeth Nakamoto, Yokochan, Tomomi
Sound : Yoko. O, Tarkun
Hardware : Yoneda, Ebapa
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2037&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Prehistoric Isle in 1930 (c) 1989 SNK.
Prehistoric Isle in 1930 is a horizontally scrolling shooting game developed by SNK and released in arcades in 1989.
Ships have been mysteriously disappearing in the vicinity of the Bahamas for years. Now, in 1930, the United States government sends an expedition to the area in a flying boat to determine the cause. As they survey the ocean, the expedition comes across an uncharted landmass which they dub "Greenhell Isle" and launches two reconnaissance biplanes to take a closer look. As they investigate the island, the biplanes come under attack by dinosaurs and other life forms that were thought to have become extinct millions of years ago.
The player takes control of a biplane armed with a forward-firing machine gun. It can also be equipped with an option weapon pod that can be rotated clockwise around the craft. The option's attack changes depending on where it is currently positioned:
* When directly above or below the plane, the option fires energy waves that reflect back upon contact with a surface.
* When diagonally above the plane, the option fires balls of energy that bounce off surfaces at a 45 degree angle.
* When diagonally below the plane, the option drops bombs.
* When directly in front of the plane, the option replaces the default machine gun with its own flame cannon.
* When directly behind the plane, the option deploys aerial mines.
- TECHNICAL -
Game ID : A8003 'GT'
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : YM3812 (@ 4 Mhz), UPD7759 (@ 640 Khz)
Players : 2
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Pod
- TRIVIA -
Released in June 1989.
This game is known in Japan as "Genshi-Tou 1930's".
- UPDATES -
The US version is slightly different, it has the "Winners Don't Use Drugs" logo.
- SERIES -
1. Prehistoric Isle in 1930 (1989)
2. Prehistoric Isle 2 (1999)
- STAFF -
Producer : Eikichi Kawasaki
Director : Yah !
Programmers : Takoguti Kamen 001, Itsam Matarga
Designers : Wara Wara, Megadeth Nakamoto, Yokochan, Tomomi
Sound : Yoko. O, Tarkun
Hardware : Yoneda, Ebapa
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=2037&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 7012F 00000003 FFFFFFFF Infinite Lives PL1
00000000 700FC 00000002 00000002 Invincibility PL1
00010000 7012D 0000000F FFFFFFFF Invincibility PL1 (2/2)
00000100 70109 00000003 FFFFFFFF Select Speed PL1
00000000 7011B 00000005 FFFFFFFF Always Have Optional Pod (Test) PL1
00010010 70631 00000004 000001FF Always Have Optional Pod (Test) PL1 (2/8)
00010000 7063D 00000021 00000021 Always Have Optional Pod (Test) PL1 (3/8)
00010000 70642 00000040 FFFFFFFF Always Have Optional Pod (Test) PL1 (4/8)
00010000 70647 00000001 FFFFFFFF Always Have Optional Pod (Test) PL1 (5/8)
00010000 7065B 00000005 FFFFFFFF Always Have Optional Pod (Test) PL1 (6/8)
00010000 7063F 00000019 FFFFFFFF Always Have Optional Pod (Test) PL1 (7/8)
00210000 70655 000700F0 FFFFFFFF Always Have Optional Pod (Test) PL1 (8/8)
00000000 73429 00000010 00000010 Rapid Fire PL1 Turn it OFF on the name entry screen
60000000 00000 00000000 00000000
00000000 706AF 00000003 FFFFFFFF Infinite Lives PL2
00000000 7067C 00000002 00000002 Invincibility PL2
00010000 706AD 0000000F FFFFFFFF Invincibility PL2 (2/2)
00000100 70689 00000003 FFFFFFFF Select Speed PL2
00000000 7342F 00000010 00000010 Rapid Fire PL2 Turn it OFF on the name entry screen
00000000 7069B 00000005 FFFFFFFF Always Have Optional Pod (Test) PL2
00010010 70BB1 00000004 000001FF Always Have Optional Pod (Test) PL2 (2/8)
00010000 70BBD 00000022 00000022 Always Have Optional Pod (Test) PL2 (3/8)
00010000 70BC2 00000050 FFFFFFFF Always Have Optional Pod (Test) PL2 (4/8)
00010000 70BC7 00000001 FFFFFFFF Always Have Optional Pod (Test) PL2 (5/8)
00010000 70BDB 00000005 FFFFFFFF Always Have Optional Pod (Test) PL2 (6/8)
00010000 70BBF 00000019 FFFFFFFF Always Have Optional Pod (Test) PL2 (7/8)
00210000 70BD5 00070670 FFFFFFFF Always Have Optional Pod (Test) PL2 (8/8)
Credit Pugsy's MAME Cheat file
00000000 7012F 00000003 FFFFFFFF Infinite Lives PL1
00000000 700FC 00000002 00000002 Invincibility PL1
00010000 7012D 0000000F FFFFFFFF Invincibility PL1 (2/2)
00000100 70109 00000003 FFFFFFFF Select Speed PL1
00000000 7011B 00000005 FFFFFFFF Always Have Optional Pod (Test) PL1
00010010 70631 00000004 000001FF Always Have Optional Pod (Test) PL1 (2/8)
00010000 7063D 00000021 00000021 Always Have Optional Pod (Test) PL1 (3/8)
00010000 70642 00000040 FFFFFFFF Always Have Optional Pod (Test) PL1 (4/8)
00010000 70647 00000001 FFFFFFFF Always Have Optional Pod (Test) PL1 (5/8)
00010000 7065B 00000005 FFFFFFFF Always Have Optional Pod (Test) PL1 (6/8)
00010000 7063F 00000019 FFFFFFFF Always Have Optional Pod (Test) PL1 (7/8)
00210000 70655 000700F0 FFFFFFFF Always Have Optional Pod (Test) PL1 (8/8)
00000000 73429 00000010 00000010 Rapid Fire PL1 Turn it OFF on the name entry screen
60000000 00000 00000000 00000000
00000000 706AF 00000003 FFFFFFFF Infinite Lives PL2
00000000 7067C 00000002 00000002 Invincibility PL2
00010000 706AD 0000000F FFFFFFFF Invincibility PL2 (2/2)
00000100 70689 00000003 FFFFFFFF Select Speed PL2
00000000 7342F 00000010 00000010 Rapid Fire PL2 Turn it OFF on the name entry screen
00000000 7069B 00000005 FFFFFFFF Always Have Optional Pod (Test) PL2
00010010 70BB1 00000004 000001FF Always Have Optional Pod (Test) PL2 (2/8)
00010000 70BBD 00000022 00000022 Always Have Optional Pod (Test) PL2 (3/8)
00010000 70BC2 00000050 FFFFFFFF Always Have Optional Pod (Test) PL2 (4/8)
00010000 70BC7 00000001 FFFFFFFF Always Have Optional Pod (Test) PL2 (5/8)
00010000 70BDB 00000005 FFFFFFFF Always Have Optional Pod (Test) PL2 (6/8)
00010000 70BBF 00000019 FFFFFFFF Always Have Optional Pod (Test) PL2 (7/8)
00210000 70BD5 00070670 FFFFFFFF Always Have Optional Pod (Test) PL2 (8/8)
Credit Pugsy's MAME Cheat file