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Power Play

 
Arcade
Arcade
Platform:

Power Play

| 1985
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Cinematronics
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Power Play (c) 1985 Cinematronics.

A two-on-two soccer game.

- TECHNICAL -

Main CPU: (2x) Zilog Z80 (@ 6 Mhz)
Sound Chips: (2x) General Instrument AY8910 (@ 1.66 Mhz), Custom (@ 1.66 Mhz)

Players: 2
Control: 8-way joystick
Buttons: 3

- TRIVIA -

Power Play was released in September 1985.

- STAFF -

Designed and programmed by: Phil Sorger, Bob Skinner
Graphics by: Jerry Huber, Dana Christianson, Tom Carroll
Hardware: Alex McKay

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2029&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 EA14 000000FF FFFFFFFF Infinite Time
00000000 E525 00000040 FFFFFFFF Distract Computer Opponent Keeps Computer Opponent Running To The Top Of The Halfway Line
60000000 0000 00000000 00000000
00000901 E41A 00000099 FFFFFFFF Select Score PL1
00000000 E41A 00000000 FFFFFFFF Score always = 0 PL1
00000000 E41A 00000050 FFFFFFFF Score always = 50 PL1
00000001 E41A 00000000 FFFFFFFF Score = 0 Now! PL1
00000001 E41A 00000050 FFFFFFFF Score = 50 Now! PL1
60000000 0000 00000000 00000000
00000901 E51A 00000099 FFFFFFFF Select Score PL2
00000000 E51A 00000000 FFFFFFFF Score always = 0 PL2
00000000 E51A 00000050 FFFFFFFF Score always = 50 PL2
00000001 E51A 00000000 FFFFFFFF Score = 0 Now! PL2
00000001 E51A 00000050 FFFFFFFF Score = 50 Now! PL2

Credit Pugsy's MAME Cheat file
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