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Peek-a-Boo!

 
Arcade
Arcade
Platform:

Peek-a-Boo!

| 1993
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Jaleco
Controls/Input Device: Control(paddle), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Peek-a-Boo! (c) 1993 Jaleco Company, Limited.

- TECHNICAL -

Jaleco Mega System 1-D hardware

Main CPU : Motorola 68000 (@ 10 Mhz)
Sound Chips : OKI6295 (@ 12 Khz)

Players : 2
Control : paddle
Buttons : 4

- TRIVIA -

Peek-a-Boo was released in May 1993.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1942&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1F02E7 00000009 FFFFFFFF Infinite Lives PL1
00000000 1F02E9 00000009 FFFFFFFF Infinite Lives PL2
00000000 1F30AD 00000000 FFFFFFFF Always Slow Ball
00000006 1F1001 00000000 FFFFFFFF Watch number of Tiles
00000001 1F3089 00000002 FFFFFFFF Get Catch Now!
00000001 1F3089 00000005 FFFFFFFF Get Hyperball Now!
00000000 1F3089 00000002 FFFFFFFF Always Catch
00000000 1F3089 00000005 FFFFFFFF Always Hyperball
00000006 1F80D1 00000000 FFFFFFFF Watch Bonus Effect
00000006 1F807F 00000000 FFFFFFFF Watch Bonus Letter
00000022 1F30D1 00000001 FFFFFFFF Every Bonus is Extend
00010022 1F807F 00000052 FFFFFFFF Every Bonus is Extend (2/2)
00000022 1F30D1 00000002 FFFFFFFF Every Bonus is Catch
00010022 1F807F 00000051 FFFFFFFF Every Bonus is Catch (2/2)
00000022 1F30D1 00000003 FFFFFFFF Every Bonus is Laser
00010022 1F807F 0000004D FFFFFFFF Every Bonus is Laser (2/2)
00000022 1F30D1 00000004 FFFFFFFF Every Bonus is Multi
00010022 1F807F 00000050 FFFFFFFF Every Bonus is Multi (2/2)
00000022 1F30D1 00000005 FFFFFFFF Every Bonus is Hyper
00010022 1F807F 0000004F FFFFFFFF Every Bonus is Hyper (2/2)
00000022 1F30D1 00000006 FFFFFFFF Every Bonus is Speed
00010022 1F807F 0000004E FFFFFFFF Every Bonus is Speed (2/2)
00000022 1F30D1 00000007 FFFFFFFF Every Bonus is Find
00010022 1F807F 00000053 FFFFFFFF Every Bonus is Find (2/2)
00000022 1F30D1 00000008 FFFFFFFF Every Bonus is Bombs
00010022 1F807F 00000054 FFFFFFFF Every Bonus is Bombs (2/2)
00000022 1F30D1 00000009 FFFFFFFF Every Bonus is 1UP
00010022 1F807F 00000056 FFFFFFFF Every Bonus is 1UP (2/2)
00000022 1F30D1 0000000A FFFFFFFF Every Bonus=Finish Level
00010022 1F807F 00000055 FFFFFFFF Every Bonus=Finish Level(2/2)

Credit Pugsy's MAME Cheat file
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