Pang (World)| 1989 |
Description:
Notes:
Notes:
Release type:
Developer: Mitchell
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Mitchell
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Pang (World) VGMuseum Game Endings
Pang (World) on CAESAR
Pang (World) high score and replay at MARP
Pang (World) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Pang (World) VGMuseum Game Endings
Pang (World) on CAESAR
Pang (World) high score and replay at MARP
Pang (World) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Pang (c) 1989 Mitchell Corp.
One or two players control safari-suited characters armed with harpoon guns, who must destroy the numerous different-sized balloons that litter each stage. When hit by a harpoon, the balloons break down into smaller fragments, in a similar fashion to Atari's 1979 classic, "Asteroids".
Players can only fire the harpoon guns virtually upwards, but can move left and right, as well as climbing the ladders that appear on many of the levels. Each of the game's fifty levels is played against a backdrop of one of seventeen famous world landmarks. All balloons must be destroyed before players can advance to the next screen.
The game's levels each contain a different layout of blocks. While most of these are permanent fixtures, some disappear when shot, while others reveal hidden bonuses. Food item bonuses occasionally appear that can be collected for bonus points.
Player start each stage armed with only a single-shot harpoon, but some balloons, when popped, release special weapons that drop down to the bottom of the screen. Players then have a few seconds to collect the power-up before it disappears. Available power-ups are:
* A twin harpoon that allows two shots at once.
* A grappling hook that will stay attached to the ceiling or block for a short period of time.
* A rapid-fire gun.
Other non-weapon bonuses include:
* A force field.
* An hour-glass that slows the balloons' movement.
* A clock that freezes the balloons for a short time.
* An extra life.
* Dynamite, that will pop all remaining balloons down to their smallest size.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 8 Mhz)
Sound Chips : OKI6295 (@ 7.5 Khz), YM2413 (@ 4 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Pang was released in December 1989.
This game is known in Japan as "Pomping World" and in North America as "Buster Bros.".
A bootleg version was released in 1990.
Pang was an updated version of a game Hudson Soft originally released in 1983 in Japan and UK for the Sinclair ZX-Spectrum. The game was called 'Canon Ball' in Japan and Sinclair Research limited released 'Canon Ball' in the UK as 'Bubble Buster', under license from Hudson Soft.
- TIPS AND TRICKS -
Balloons are popped even when they run into the side of the harpoon and trailing chain. A good strategy for destroying low bouncing balloons is to shoot a harpoon near the balloon and move away from the balloon as you wait for it to run into the trailing chain.
- SERIES -
1. Pang (1989)
2. Super Pang (1990)
3. Pang! 3 [B-Board 94916-10] (1995)
4. Mighty! Pang [Green Board] (2000)
5. Pang - Magical Michael (2010, Nintendo DS)
- STAFF -
Planner : NDA
Programmers : Hospitel Masa, Mamichan Otona
Music composer : Tamayo Kawamoto
Character designers : Hiramattyo, Oyuu
Direction : Yoshiki Okamoto (Kihaji Okamoto)
- PORTS -
* Consoles :
Amstrad GX4000 [EU] (1990)
Sony PlayStation [EU] (June 1998) "Super Pang Collection [Model SLES-00043]"
* Handhelds :
Nintendo Game Boy [EU] (1993) "Pang [Model DMG-AG-NOE]"
Sony PSP [AU] (July 11, 2007) "Capcom Puzzle World"
Sony PSP [EU] (July 13, 2007) "Capcom Puzzle World [Model ULES-00647]"
* Computers :
Commodore Amiga [EU] (1989)
Amstrad CPC [EU] (1990)
Atari ST [EU] (1990)
Commodore C64 [EU] (1991)
Sinclair ZX Spectrum [EU] (1991)
* Others :
Mobile phone [Nokia 7650] (2003)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1929&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Pang (c) 1989 Mitchell Corp.
One or two players control safari-suited characters armed with harpoon guns, who must destroy the numerous different-sized balloons that litter each stage. When hit by a harpoon, the balloons break down into smaller fragments, in a similar fashion to Atari's 1979 classic, "Asteroids".
Players can only fire the harpoon guns virtually upwards, but can move left and right, as well as climbing the ladders that appear on many of the levels. Each of the game's fifty levels is played against a backdrop of one of seventeen famous world landmarks. All balloons must be destroyed before players can advance to the next screen.
The game's levels each contain a different layout of blocks. While most of these are permanent fixtures, some disappear when shot, while others reveal hidden bonuses. Food item bonuses occasionally appear that can be collected for bonus points.
Player start each stage armed with only a single-shot harpoon, but some balloons, when popped, release special weapons that drop down to the bottom of the screen. Players then have a few seconds to collect the power-up before it disappears. Available power-ups are:
* A twin harpoon that allows two shots at once.
* A grappling hook that will stay attached to the ceiling or block for a short period of time.
* A rapid-fire gun.
Other non-weapon bonuses include:
* A force field.
* An hour-glass that slows the balloons' movement.
* A clock that freezes the balloons for a short time.
* An extra life.
* Dynamite, that will pop all remaining balloons down to their smallest size.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 8 Mhz)
Sound Chips : OKI6295 (@ 7.5 Khz), YM2413 (@ 4 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Pang was released in December 1989.
This game is known in Japan as "Pomping World" and in North America as "Buster Bros.".
A bootleg version was released in 1990.
Pang was an updated version of a game Hudson Soft originally released in 1983 in Japan and UK for the Sinclair ZX-Spectrum. The game was called 'Canon Ball' in Japan and Sinclair Research limited released 'Canon Ball' in the UK as 'Bubble Buster', under license from Hudson Soft.
- TIPS AND TRICKS -
Balloons are popped even when they run into the side of the harpoon and trailing chain. A good strategy for destroying low bouncing balloons is to shoot a harpoon near the balloon and move away from the balloon as you wait for it to run into the trailing chain.
- SERIES -
1. Pang (1989)
2. Super Pang (1990)
3. Pang! 3 [B-Board 94916-10] (1995)
4. Mighty! Pang [Green Board] (2000)
5. Pang - Magical Michael (2010, Nintendo DS)
- STAFF -
Planner : NDA
Programmers : Hospitel Masa, Mamichan Otona
Music composer : Tamayo Kawamoto
Character designers : Hiramattyo, Oyuu
Direction : Yoshiki Okamoto (Kihaji Okamoto)
- PORTS -
* Consoles :
Amstrad GX4000 [EU] (1990)
Sony PlayStation [EU] (June 1998) "Super Pang Collection [Model SLES-00043]"
* Handhelds :
Nintendo Game Boy [EU] (1993) "Pang [Model DMG-AG-NOE]"
Sony PSP [AU] (July 11, 2007) "Capcom Puzzle World"
Sony PSP [EU] (July 13, 2007) "Capcom Puzzle World [Model ULES-00647]"
* Computers :
Commodore Amiga [EU] (1989)
Amstrad CPC [EU] (1990)
Atari ST [EU] (1990)
Commodore C64 [EU] (1991)
Sinclair ZX Spectrum [EU] (1991)
* Others :
Mobile phone [Nokia 7650] (2003)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1929&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E01A 00000099 FFFFFFFF Infinite Time Disable just before travelling to a different city otherwise the game will freeze!
00000001 E027 00000001 FFFFFFFF Stop the Bubbles Now!
00000001 E027 00000000 FFFFFFFF Restart the Bubbles Now!
00000001 E01C 00000000 FFFFFFFF Finish this Level Now!
00000001 E018 00000010 FFFFFFFF Goto Last level on comp.
00010001 E019 00000030 FFFFFFFF Goto Last level on comp.(2/2)
00000001 E018 00000010 FFFFFFFF Goto Last level on death
00010001 E019 00000031 FFFFFFFF Goto Last level on death(2/2)
60000000 0000 00000000 00000000
00000000 E230 0000000A FFFFFFFF Infinite Lives PL1
62000000 0000 00000000 00000000 Invincibility PL1 Disable this cheat just before ending a level or else the level will not end!
00010000 E200 00000004 00000004 Enabled
00010000 E200 00000000 00000004 Disabled
00000000 E228 00000001 FFFFFFFF Always Have Protection PL1
62000000 0000 00000000 00000000 Select Weapon PL1
00010000 E229 00000000 FFFFFFFF Normal
00018000 E22C 00000000 FFFFFFFF Normal (2/3)
00018000 E244 00000000 FFFFFFFF Normal (3/3)
00010000 E229 00000001 FFFFFFFF Double
00018000 E22C 00000000 FFFFFFFF Double (2/3)
00018000 E244 00000000 FFFFFFFF Double (3/3)
00010000 E229 00000000 FFFFFFFF Machine Gun
00018000 E22C 00000001 FFFFFFFF Machine Gun (2/3)
00018000 E244 00000000 FFFFFFFF Machine Gun (3/3)
00010000 E229 00000000 FFFFFFFF Blocker
00018000 E22C 00000000 FFFFFFFF Blocker (2/3)
00018000 E244 00000001 FFFFFFFF Blocker (3/3)
60000000 0000 00000000 00000000
00000000 E2B0 0000000A FFFFFFFF Infinite Lives PL2
62000000 0000 00000000 00000000 Invincibility PL2 Disable this cheat just before ending a level or else the level will not end!
00010000 E280 00000004 00000004 Enabled
00010000 E280 00000000 00000004 Disabled
00000000 E2A8 00000001 FFFFFFFF Always Have Protection PL2
62000000 0000 00000000 00000000 Select Weapon PL2
00010000 E2A9 00000000 FFFFFFFF Normal
00018000 E2AC 00000000 FFFFFFFF Normal (2/3)
00018000 E2C4 00000000 FFFFFFFF Normal (3/3)
00010000 E2A9 00000001 FFFFFFFF Double
00018000 E2AC 00000000 FFFFFFFF Double (2/3)
00018000 E2C4 00000000 FFFFFFFF Double (3/3)
00010000 E2A9 00000000 FFFFFFFF Machine Gun
00018000 E2AC 00000001 FFFFFFFF Machine Gun (2/3)
00018000 E2C4 00000000 FFFFFFFF Machine Gun (3/3)
00010000 E2A9 00000000 FFFFFFFF Blocker
00018000 E2AC 00000000 FFFFFFFF Blocker (2/3)
00018000 E2C4 00000001 FFFFFFFF Blocker (3/3)
Credit Pugsy's MAME Cheat file
00000000 E01A 00000099 FFFFFFFF Infinite Time Disable just before travelling to a different city otherwise the game will freeze!
00000001 E027 00000001 FFFFFFFF Stop the Bubbles Now!
00000001 E027 00000000 FFFFFFFF Restart the Bubbles Now!
00000001 E01C 00000000 FFFFFFFF Finish this Level Now!
00000001 E018 00000010 FFFFFFFF Goto Last level on comp.
00010001 E019 00000030 FFFFFFFF Goto Last level on comp.(2/2)
00000001 E018 00000010 FFFFFFFF Goto Last level on death
00010001 E019 00000031 FFFFFFFF Goto Last level on death(2/2)
60000000 0000 00000000 00000000
00000000 E230 0000000A FFFFFFFF Infinite Lives PL1
62000000 0000 00000000 00000000 Invincibility PL1 Disable this cheat just before ending a level or else the level will not end!
00010000 E200 00000004 00000004 Enabled
00010000 E200 00000000 00000004 Disabled
00000000 E228 00000001 FFFFFFFF Always Have Protection PL1
62000000 0000 00000000 00000000 Select Weapon PL1
00010000 E229 00000000 FFFFFFFF Normal
00018000 E22C 00000000 FFFFFFFF Normal (2/3)
00018000 E244 00000000 FFFFFFFF Normal (3/3)
00010000 E229 00000001 FFFFFFFF Double
00018000 E22C 00000000 FFFFFFFF Double (2/3)
00018000 E244 00000000 FFFFFFFF Double (3/3)
00010000 E229 00000000 FFFFFFFF Machine Gun
00018000 E22C 00000001 FFFFFFFF Machine Gun (2/3)
00018000 E244 00000000 FFFFFFFF Machine Gun (3/3)
00010000 E229 00000000 FFFFFFFF Blocker
00018000 E22C 00000000 FFFFFFFF Blocker (2/3)
00018000 E244 00000001 FFFFFFFF Blocker (3/3)
60000000 0000 00000000 00000000
00000000 E2B0 0000000A FFFFFFFF Infinite Lives PL2
62000000 0000 00000000 00000000 Invincibility PL2 Disable this cheat just before ending a level or else the level will not end!
00010000 E280 00000004 00000004 Enabled
00010000 E280 00000000 00000004 Disabled
00000000 E2A8 00000001 FFFFFFFF Always Have Protection PL2
62000000 0000 00000000 00000000 Select Weapon PL2
00010000 E2A9 00000000 FFFFFFFF Normal
00018000 E2AC 00000000 FFFFFFFF Normal (2/3)
00018000 E2C4 00000000 FFFFFFFF Normal (3/3)
00010000 E2A9 00000001 FFFFFFFF Double
00018000 E2AC 00000000 FFFFFFFF Double (2/3)
00018000 E2C4 00000000 FFFFFFFF Double (3/3)
00010000 E2A9 00000000 FFFFFFFF Machine Gun
00018000 E2AC 00000001 FFFFFFFF Machine Gun (2/3)
00018000 E2C4 00000000 FFFFFFFF Machine Gun (3/3)
00010000 E2A9 00000000 FFFFFFFF Blocker
00018000 E2AC 00000000 FFFFFFFF Blocker (2/3)
00018000 E2C4 00000001 FFFFFFFF Blocker (3/3)
Credit Pugsy's MAME Cheat file