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One Shot One Kill

 
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One Shot One Kill

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Controls/Input Device: Control(lightgun), Buttons(1)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
One Shot One Kill (c) 1996 Promat Company, Limited.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 12 Mhz), Zilog Z80 (@ 5 Mhz)
Sound Chips : YM3812 (@ 3.5 Mhz), OKI6295 (@ 8 Khz)

Screen orientation : Horizontal
Video resolution : 320 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024

Players : 2
Control : lightgun
Buttons : 1

- TRIVIA -

Released in March 1996.

This game is thought to have been distributed in Europe by Playmark, but was developed by Promat.

During the town stage, you can see the famous Korean singer Ser-Tae-Ji.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1881&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000001 8008A 00000000 FFFFFFFF Finish this Level Now! Not working the on subway level
00010001 8008B 00000001 FFFFFFFF Finish this Level Now! (2/2)
60000000 00000 00000000 00000000
00000000 826C3 00000006 FFFFFFFF Infinite Lives PL1
00000000 826C5 00000063 FFFFFFFF "O" (Good/"Passes") always = 99 PL1
00000000 826C7 00000000 FFFFFFFF "X" (Bad/"Misses") always = 0 PL1
00000001 826C7 00000000 FFFFFFFF "X" (Bad/"Misses") = 0 Now! PL1
60000000 00000 00000000 00000000
00000000 82697 00000006 FFFFFFFF Infinite Lives PL2
00000000 82699 00000063 FFFFFFFF "O" (Good/"Passes") always = 99 PL2
00000000 8269B 00000000 FFFFFFFF "X" (Bad/"Misses") always = 0 PL2
00000001 8269B 00000000 FFFFFFFF "X" (Bad/"Misses") = 0 Now! PL2

Credit Pugsy's MAME Cheat file
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