Nintendo Super System: The Addams Family| 1992 |
Description:
Notes:
Notes:
Release type:
Developer: Ocean
Controls/Input Device: Control(joy8way), Buttons(6)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Ocean
Controls/Input Device: Control(joy8way), Buttons(6)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Nintendo Super System: The Addams Family VGMuseum Game Endings
Nintendo Super System: The Addams Family on CAESAR
Nintendo Super System: The Addams Family high score and replay at MARP
Nintendo Super System: The Addams Family on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Nintendo Super System: The Addams Family VGMuseum Game Endings
Nintendo Super System: The Addams Family on CAESAR
Nintendo Super System: The Addams Family high score and replay at MARP
Nintendo Super System: The Addams Family on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
The Addams Family (c) 1992 Ocean.
Guide Gomez Addams round the family mansion in search of his lost family.
- TECHNICAL -
Nintendo Super System hardware
Main CPU : G65C816 (@ 3.58 Mhz)
Sound CPU : SPC700 (@ 1.024 Mhz)
Sound Chips : Custom (@ 1.024 Mhz)
Screen orientation : Horizontal
Video resolution : 512 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 32768
Players : 4
Control : 8-way joystick
Buttons : 6
- TRIVIA -
Licensed to Nintendo.
- TIPS AND TRICKS -
* Level Passwords :
�KKN - Start.
V1913 - After Pugsley.
B&J15 - After Grandma.
BD#K4 - After Wednesday.
BL91B - After Fester.
* Misc. Passwords :
11111 - Start with 100 lives!
99966 - Start with 3 hearts.
BZXYC - Start with 5 hearts and Pugsley rescued.
BLKX8 - Start with 70 lives!
2211B - Start with the sword, golf balls, 5 hearts, all characters rescued and 100 lives!
- STAFF -
Programming : James Higgins
Game Design & Graphics : Warren Lancashire
Additional Graphics : Simon Butler
Music & Sound Effects : Jonathan Dunn
Play-testing : Gareth Betts, Timothy Welch
Scart Connector & 5Amp Fuse : Paul Street
Photographs : Jennifer Gillespie
Development Management : Gary Bracey
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1853&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
The Addams Family (c) 1992 Ocean.
Guide Gomez Addams round the family mansion in search of his lost family.
- TECHNICAL -
Nintendo Super System hardware
Main CPU : G65C816 (@ 3.58 Mhz)
Sound CPU : SPC700 (@ 1.024 Mhz)
Sound Chips : Custom (@ 1.024 Mhz)
Screen orientation : Horizontal
Video resolution : 512 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 32768
Players : 4
Control : 8-way joystick
Buttons : 6
- TRIVIA -
Licensed to Nintendo.
- TIPS AND TRICKS -
* Level Passwords :
�KKN - Start.
V1913 - After Pugsley.
B&J15 - After Grandma.
BD#K4 - After Wednesday.
BL91B - After Fester.
* Misc. Passwords :
11111 - Start with 100 lives!
99966 - Start with 3 hearts.
BZXYC - Start with 5 hearts and Pugsley rescued.
BLKX8 - Start with 70 lives!
2211B - Start with the sword, golf balls, 5 hearts, all characters rescued and 100 lives!
- STAFF -
Programming : James Higgins
Game Design & Graphics : Warren Lancashire
Additional Graphics : Simon Butler
Music & Sound Effects : Jonathan Dunn
Play-testing : Gareth Betts, Timothy Welch
Scart Connector & 5Amp Fuse : Paul Street
Photographs : Jennifer Gillespie
Development Management : Gary Bracey
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1853&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 7E0146 00000059 FFFFFFFF Infinite Time
00000000 7E00AC 00000099 FFFFFFFF Infinite Lives
00000000 7E00C3 00000006 FFFFFFFF Infinite Energy
00000000 7E00C6 00000002 FFFFFFFF Invincibility
00000000 7E00AB 00000099 FFFFFFFF Infinite Money
00000001 7E00F6 00000000 FFFFFFFF One Hit to kill Boss Now!
Credit Pugsy's MAME Cheat file
00000000 7E0146 00000059 FFFFFFFF Infinite Time
00000000 7E00AC 00000099 FFFFFFFF Infinite Lives
00000000 7E00C3 00000006 FFFFFFFF Infinite Energy
00000000 7E00C6 00000002 FFFFFFFF Invincibility
00000000 7E00AB 00000099 FFFFFFFF Infinite Money
00000001 7E00F6 00000000 FFFFFFFF One Hit to kill Boss Now!
Credit Pugsy's MAME Cheat file