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Nintendo Super System: Act Raiser

 
Arcade
Arcade
Platform:

Nintendo Super System: Act Raiser

| 1992
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Enix
Controls/Input Device: Control(joy8way), Buttons(6)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
ActRaiser (c) 1992 Nintendo.

Arcade version. For more information about the game itself please see the original Super Famicom version entry; "ActRaiser [Model SHVC-AR]".

- TECHNICAL -

Nintendo Super System hardware

Main CPU : G65C816 (@ 3.58 Mhz)
Sound CPU : SPC700 (@ 1.024 Mhz)
Sound Chips : Custom (@ 1.024 Mhz)

Players : 4
Control : 8-way joystick
Buttons : 6

- TRIVIA -

Developed by Enix & Quintet.

In this arcade version of the game (through the Nintendo Super System board) you can only play the action portions of the game. For this arcade version the simulation elements and town building has been removed.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1842&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000301 7E031A 0000000C FFFFFFFF Select Starting Stage Set on title screen
00000301 7E0328 00000007 FFFFFFFF Select Final Stage Area Code 0x08 is the ending (start after you've killed final boss)
000000A2 7E00E7 00000099 FFFFFFFF Infinite Time
00000000 7E001C 00000098 FFFFFFFF Infinite Lives
00000000 7E001D 0000000A FFFFFFFF Infinite Energy
00010000 7E001E 0000000A FFFFFFFF Infinite Energy (2/2)
20800000 008926 00000029 FFFFFFFF Invincibility You die though when you fall off a high platform
20810000 008B6D 00000080 FFFFFFFF Invincibility (2/2) 1st = Enemy, 2nd = Scenery
00000000 7E00E5 00000080 FFFFFFFF Always Have Power Up
00000000 7E00F8 00000040 00000040 Rapid Fire

Credit Pugsy's MAME Cheat file
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