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Saigo no Nindou (Japan)

 
Arcade
Arcade
Platform:

Saigo no Nindou (Japan)

| 1988
Genre:
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Theme:
Description:


Notes:
Release type:
Developer: Irem
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Saigo no Nindou (c) 1988 Irem.

A side scrolling ninja action game. You take control of a ninja who has the ability to make shadow duplicates which trail your movements, and attack at your command. In your path are armies of ninjas, samurais and demons who are constantly out to kill you.

- TECHNICAL -

Irem M-72 system hardware

Main CPU: V30 (@ 8 Mhz)
Sound CPU: Zilog Z80 (@ 3.579545 Mhz)
Sound Chips: Yamaha YM2151 (@ 3.579545 Mhz), DAC

Players: 2
Control: 8-way joystick
Buttons: 4

- TRIVIA -

Saigo no Nindou was released in August 1988 in the Japanese arcades.

The title of this game translates from Japanese as 'Conclusion of Hard Journey'.

This game is known outside Japan as "Ninja Spirit".

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Image Fight : G.S.M. Irem 1 - D28B0012) on 21/01/1989.

- TIPS AND TRICKS -

* Self defense - Shurikens and other projectiles can be deflected by your sword after you have collected the power-up scroll allowing you to swing your sword in an arc. When walk along, you can shield yourself with this by holding the stick up, and swinging your sword.

* Defeat the first boss with ease - Assuming you have collected the sword powerup and have both shadow duplicates, position yourself in the center of the screen while the boss is rising from the ground and do a super jump (hold up and jump). When you land on the ground, you should have your shadows flatting in mid air above you. Select the sword and hold up and continuously slash - you will damage the demon and his flames will get blocked by your barrage of attacks.

- PORTS -

* Consoles :
NEC PC Engine [JP] (July 6, 1990) "Saigo no Nindou [Model IC02004]"
Nintendo Game Boy [JP] (December 1993) "Saigo no Nindou [Model DMG-UJA]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2295&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 A39C1 000000DE FFFFFFFF Infinite Time
00000000 A0074 00000001 FFFFFFFF Invincibility See the Dip Switch Menu to enable an alternate Invincibility cheat.
00000000 A0093 0000000F FFFFFFFF Always Max Power for all Ammo
62000000 00000 00000000 00000000 Select Shadow Men
00010000 A0073 00000000 FFFFFFFF None
00010000 A0073 00000001 FFFFFFFF 1
00010000 A0073 00000002 FFFFFFFF 2
60000000 00000 00000000 00000000
00000000 A38EB 00000006 FFFFFFFF Infinite Lives PL1
00000000 A38F1 00000006 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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