Nightmare in the Dark| 2000 |
Description:
Notes:
Notes:
Release type:
Developer: Eleven / Gavaking
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Eleven / Gavaking
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Nightmare in the Dark VGMuseum Game Endings
Nightmare in the Dark on CAESAR
Nightmare in the Dark high score and replay at MARP
Nightmare in the Dark on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Nightmare in the Dark VGMuseum Game Endings
Nightmare in the Dark on CAESAR
Nightmare in the Dark high score and replay at MARP
Nightmare in the Dark on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Nightmare in the Dark (c) 2000 Eleven / Gavaking.
A peaceful (yet creepy looking!) gravekeeper embarks on a night-shift battle against zombies & other night dwellers in order to put an end to the grave robbing mystery before the local villagers panic! Features very nice graphics with cool backgrounds, great soundtrack & pretty fun gameplay in the same style as "Snow Bros. - Nick & Tom", "Tumble Pop" & "Zupapa!". The deceased must rest in peace, so be sure to remind them of this fact! :)
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : 0260
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette Colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 3
=> [A] Attack/Throw fireball, [B] Jump, [C] Attack/Throw fireball
- TRIVIA -
Released in January 2000.
This game runs on the Neo-Geo MVS but was not released on the Neo-Geo AES home console.
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'KING'.
- TIPS AND TRICKS -
* Alternate Costumes : At the beginning of the game (work at the continue screen too), hold the folowing buttons and press Start to choose an alternate costume : A = Blue, B = Red, C = Green, D = Yellow, AB = Grey, CD = Purple, AC = Orange, BD = Black.
* Shoot the treasure chests with fire and they will churn out lots and lots of diamonds until they disappear. As long as you do not get hit, the diamonds will continue to go up in value until they finally reach 10,000 each. Grabbing the sacks will add multipliers (2X, 4X, up to 8X) that will further increase your score.
* There are many cracks in the wood/stone of most levels. Some of these will reveal a fireball that will make your shot fly all over the board. Experiment with throwing at different angles to find these hidden spots. Most will clear the entire board as the ball flings out of control.
- STAFF -
Programmer : Hisanori Takeuchi (AM FACTORY)
Graphic designers : Hiroshi Yokoyama, Masayuki Taguchi, Tsuyoshi Yoneyama, Taketumi Watanabe (ELEVEN)
Sound composer : Kim
Data convert : Tatsuya Watanabe (PAON)
Director : Akihiko Uto
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1775&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Nightmare in the Dark (c) 2000 Eleven / Gavaking.
A peaceful (yet creepy looking!) gravekeeper embarks on a night-shift battle against zombies & other night dwellers in order to put an end to the grave robbing mystery before the local villagers panic! Features very nice graphics with cool backgrounds, great soundtrack & pretty fun gameplay in the same style as "Snow Bros. - Nick & Tom", "Tumble Pop" & "Zupapa!". The deceased must rest in peace, so be sure to remind them of this fact! :)
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : 0260
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette Colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 3
=> [A] Attack/Throw fireball, [B] Jump, [C] Attack/Throw fireball
- TRIVIA -
Released in January 2000.
This game runs on the Neo-Geo MVS but was not released on the Neo-Geo AES home console.
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'KING'.
- TIPS AND TRICKS -
* Alternate Costumes : At the beginning of the game (work at the continue screen too), hold the folowing buttons and press Start to choose an alternate costume : A = Blue, B = Red, C = Green, D = Yellow, AB = Grey, CD = Purple, AC = Orange, BD = Black.
* Shoot the treasure chests with fire and they will churn out lots and lots of diamonds until they disappear. As long as you do not get hit, the diamonds will continue to go up in value until they finally reach 10,000 each. Grabbing the sacks will add multipliers (2X, 4X, up to 8X) that will further increase your score.
* There are many cracks in the wood/stone of most levels. Some of these will reveal a fireball that will make your shot fly all over the board. Experiment with throwing at different angles to find these hidden spots. Most will clear the entire board as the ball flings out of control.
- STAFF -
Programmer : Hisanori Takeuchi (AM FACTORY)
Graphic designers : Hiroshi Yokoyama, Masayuki Taguchi, Tsuyoshi Yoneyama, Taketumi Watanabe (ELEVEN)
Sound composer : Kim
Data convert : Tatsuya Watanabe (PAON)
Director : Akihiko Uto
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1775&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 100002 00000063 FFFFFFFF Infinite Time
00010000 100003 0000003B FFFFFFFF Infinite Time (2/2)
00000001 1029B7 00000000 FFFFFFFF Kill Boss with 1 hit Now!
00010001 100011 00000000 FFFFFFFF Kill Boss with 1 hit Now! (2/2)
00000000 10000B 00000001 FFFFFFFF Big Diamond Every time
00000000 100282 00000006 FFFFFFFF Bonus Ratio always x 64
00000001 10004A 00000004 FFFFFFFF Go to Final Stage Now!
00000001 10004B 00000004 FFFFFFFF Go to Final Area Now!
60000000 000000 00000000 00000000
00000000 100055 00000003 FFFFFFFF Infinite Lives PL1
00000000 102C1B 00000003 FFFFFFFF Invincibility PL1
00000000 100052 000000FF FFFFFFFF Always have Fire Power Up PL1
00000000 100051 000000FF FFFFFFFF Always have Speed Power Up PL1
00000000 100053 000000FF FFFFFFFF Always have Firing Range Power Up PL1
60000000 000000 00000000 00000000
00000000 10028B 00000003 FFFFFFFF Infinite Lives PL2
00000000 102EE5 00000003 FFFFFFFF Invincibility PL2
00000000 100288 000000FF FFFFFFFF Always have Fire Power Up PL2
00000000 100287 000000FF FFFFFFFF Always have Speed Power Up PL2
00000000 100289 000000FF FFFFFFFF Always have Firing Range Power Up PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file
00000000 100002 00000063 FFFFFFFF Infinite Time
00010000 100003 0000003B FFFFFFFF Infinite Time (2/2)
00000001 1029B7 00000000 FFFFFFFF Kill Boss with 1 hit Now!
00010001 100011 00000000 FFFFFFFF Kill Boss with 1 hit Now! (2/2)
00000000 10000B 00000001 FFFFFFFF Big Diamond Every time
00000000 100282 00000006 FFFFFFFF Bonus Ratio always x 64
00000001 10004A 00000004 FFFFFFFF Go to Final Stage Now!
00000001 10004B 00000004 FFFFFFFF Go to Final Area Now!
60000000 000000 00000000 00000000
00000000 100055 00000003 FFFFFFFF Infinite Lives PL1
00000000 102C1B 00000003 FFFFFFFF Invincibility PL1
00000000 100052 000000FF FFFFFFFF Always have Fire Power Up PL1
00000000 100051 000000FF FFFFFFFF Always have Speed Power Up PL1
00000000 100053 000000FF FFFFFFFF Always have Firing Range Power Up PL1
60000000 000000 00000000 00000000
00000000 10028B 00000003 FFFFFFFF Infinite Lives PL2
00000000 102EE5 00000003 FFFFFFFF Invincibility PL2
00000000 100288 000000FF FFFFFFFF Always have Fire Power Up PL2
00000000 100287 000000FF FFFFFFFF Always have Speed Power Up PL2
00000000 100289 000000FF FFFFFFFF Always have Firing Range Power Up PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file