Night Striker (US)| 1989 |
Description:
Notes:
Notes:
Release type:
Developer: Taito America Corporation
Controls/Input Device: Control(stick), Buttons(2)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Taito America Corporation
Controls/Input Device: Control(stick), Buttons(2)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Night Striker (US) VGMuseum Game Endings
Night Striker (US) on CAESAR
Night Striker (US) high score and replay at MARP
Night Striker (US) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Night Striker (US) VGMuseum Game Endings
Night Striker (US) on CAESAR
Night Striker (US) high score and replay at MARP
Night Striker (US) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Night Striker (c) 1989 Taito.
Night Striker is a 3-D shoot-em-up rendered with fast moving, sprite-scaled graphics. Players must guide an armoured hover car through a number of scrolling levels - destroying waves of enemies in the process - in an attempt to rescue a scientist who has been kidnapped by a terrorist organization. A large guardian awaits players at the end of each level, with each one taking several hits to destroy.
Instead of having a set number of lives, the player's vehicle is equipped with a shield that depletes whenever the player is hit by enemy fire or has collisions with either enemies or scenery. The player's shields are recharged at the end of every level.
Night Striker takes its influences from many landmark games of the sprite scaling genre, all of which are Sega releases. The basic shoot-em-up gameplay is similar in style to both 1985's "Space Harrier" and 1987's "Thunder Blade". Some of the game's levels resemble those of 1988's "Galaxy Force II" as well as "Thunder Blade", while the game's level structure - a 'pyramid' of levels that allows players to chose their own route through the game with the use of end-of-level forked roads - is borrowed from the 1986 classic, "Out Run".
- TECHNICAL -
Taito Z System hardware
Prom Stickers : B91
Main CPU : (2x) Motorola 68000
Sound CPU : Zilog Z80
Sound Chips : Yamaha YM2610
Players : 1
Control : stick
Buttons : 2
- TRIVIA -
Night Striker was released in October 1989.
Only 303 Japanese versions were produced.
The eerie and ambient game soundtrack is by Zuntata, an internal team of composers within Taito responsible for other great soundtracks including Darius Gaiden, Gun-Lock, G-Darius.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Darius II : G.S.M. Taito 4 - PCCB-00010-12) on November 11, 1989.
A new version of the soundtrack was released in 1998 and is sprinkled with anecdotes (spoken in Japanese) about the game (Z-Replica Vol. 2 - Urban Trail Night Striker - ZTTL-0025).
Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on April 1, 1999.
- UPDATES -
The US version has the 'Winners Don't Use Drugs' screen.
- TIPS AND TRICKS -
* If you become 'out of control', you can shoot enemies until the continue screen appears.
* When you are on the roads, you will get a 8X bonus score (this don't work on Sky, Rivers and Sea).
- STAFF -
Producer: Tohru Sugawara
Director: Kenshi Kaito
Software: Tohru Sugawara, Hideki Hashimoto, Toshiaki Tsukano, Tmr-Win, Iromust, Takashi Kitabayashi
Character designers: Kohzoh Igarashi, Minori Ishino, Takako Kojima, Kenshi Kaito
Hardware: Toshiyuki Sanada
Electric: Tomio Takeda
Mechanic: Tohru Yamamoto, Tohru Hirata, Tomio Suzuki, Nobuyuki Iwasaki
Designers: Shinobu Sekiguchi, Akio Nomura
Sound & music composed by (Zuntata): Masahiko Takaki
Executive producer: Keisuke Hasegawa
- PORTS -
* Consoles :
[JP] Sega Mega CD (May 28, 1993) "Night Striker [Model T-11014]"
[JP] Sony PlayStation (July 28, 1995) "Night Striker [Model SLPS-00050]"
[JP] Sega Saturn (June 14, 1996) "Night Striker S [Model T-19901G]"
[JP] Sony PlayStation 2 (March 29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1773&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Night Striker (c) 1989 Taito.
Night Striker is a 3-D shoot-em-up rendered with fast moving, sprite-scaled graphics. Players must guide an armoured hover car through a number of scrolling levels - destroying waves of enemies in the process - in an attempt to rescue a scientist who has been kidnapped by a terrorist organization. A large guardian awaits players at the end of each level, with each one taking several hits to destroy.
Instead of having a set number of lives, the player's vehicle is equipped with a shield that depletes whenever the player is hit by enemy fire or has collisions with either enemies or scenery. The player's shields are recharged at the end of every level.
Night Striker takes its influences from many landmark games of the sprite scaling genre, all of which are Sega releases. The basic shoot-em-up gameplay is similar in style to both 1985's "Space Harrier" and 1987's "Thunder Blade". Some of the game's levels resemble those of 1988's "Galaxy Force II" as well as "Thunder Blade", while the game's level structure - a 'pyramid' of levels that allows players to chose their own route through the game with the use of end-of-level forked roads - is borrowed from the 1986 classic, "Out Run".
- TECHNICAL -
Taito Z System hardware
Prom Stickers : B91
Main CPU : (2x) Motorola 68000
Sound CPU : Zilog Z80
Sound Chips : Yamaha YM2610
Players : 1
Control : stick
Buttons : 2
- TRIVIA -
Night Striker was released in October 1989.
Only 303 Japanese versions were produced.
The eerie and ambient game soundtrack is by Zuntata, an internal team of composers within Taito responsible for other great soundtracks including Darius Gaiden, Gun-Lock, G-Darius.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Darius II : G.S.M. Taito 4 - PCCB-00010-12) on November 11, 1989.
A new version of the soundtrack was released in 1998 and is sprinkled with anecdotes (spoken in Japanese) about the game (Z-Replica Vol. 2 - Urban Trail Night Striker - ZTTL-0025).
Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on April 1, 1999.
- UPDATES -
The US version has the 'Winners Don't Use Drugs' screen.
- TIPS AND TRICKS -
* If you become 'out of control', you can shoot enemies until the continue screen appears.
* When you are on the roads, you will get a 8X bonus score (this don't work on Sky, Rivers and Sea).
- STAFF -
Producer: Tohru Sugawara
Director: Kenshi Kaito
Software: Tohru Sugawara, Hideki Hashimoto, Toshiaki Tsukano, Tmr-Win, Iromust, Takashi Kitabayashi
Character designers: Kohzoh Igarashi, Minori Ishino, Takako Kojima, Kenshi Kaito
Hardware: Toshiyuki Sanada
Electric: Tomio Takeda
Mechanic: Tohru Yamamoto, Tohru Hirata, Tomio Suzuki, Nobuyuki Iwasaki
Designers: Shinobu Sekiguchi, Akio Nomura
Sound & music composed by (Zuntata): Masahiko Takaki
Executive producer: Keisuke Hasegawa
- PORTS -
* Consoles :
[JP] Sega Mega CD (May 28, 1993) "Night Striker [Model T-11014]"
[JP] Sony PlayStation (July 28, 1995) "Night Striker [Model SLPS-00050]"
[JP] Sega Saturn (June 14, 1996) "Night Striker S [Model T-19901G]"
[JP] Sony PlayStation 2 (March 29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1773&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 109C59 00000009 FFFFFFFF Infinite Credits
00000000 10C28D 00000009 FFFFFFFF Infinite Shields
00000000 10BCE3 00000001 FFFFFFFF Invincibility
00000001 109BD7 00000000 FFFFFFFF Set Boss Timer = 0 Now!
62000000 000000 00000000 00000000 Select Vehicle
00010000 10BD4D 00000000 FFFFFFFF Normal Unit
00010000 10BD4D 00000001 FFFFFFFF Transformer
00010000 10BD4D 00000002 FFFFFFFF Armored Man
00010000 10BD4D 00000003 FFFFFFFF Normal Unit with the Supporting Plane
00010000 10BD4D 00000004 FFFFFFFF Motorbike
00010000 10BD4D 00000005 FFFFFFFF Boosted Unit
00010000 10BD4D 00000006 FFFFFFFF Best Unit
Credit Pugsy's MAME Cheat file
00000000 109C59 00000009 FFFFFFFF Infinite Credits
00000000 10C28D 00000009 FFFFFFFF Infinite Shields
00000000 10BCE3 00000001 FFFFFFFF Invincibility
00000001 109BD7 00000000 FFFFFFFF Set Boss Timer = 0 Now!
62000000 000000 00000000 00000000 Select Vehicle
00010000 10BD4D 00000000 FFFFFFFF Normal Unit
00010000 10BD4D 00000001 FFFFFFFF Transformer
00010000 10BD4D 00000002 FFFFFFFF Armored Man
00010000 10BD4D 00000003 FFFFFFFF Normal Unit with the Supporting Plane
00010000 10BD4D 00000004 FFFFFFFF Motorbike
00010000 10BD4D 00000005 FFFFFFFF Boosted Unit
00010000 10BD4D 00000006 FFFFFFFF Best Unit
Credit Pugsy's MAME Cheat file