Nemo (Japan 901120)| 1990 |
Description:
Notes:
Notes:
Release type:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Nemo (Japan 901120) VGMuseum Game Endings
Nemo (Japan 901120) on CAESAR
Nemo (Japan 901120) high score and replay at MARP
Nemo (Japan 901120) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Nemo (Japan 901120) VGMuseum Game Endings
Nemo (Japan 901120) on CAESAR
Nemo (Japan 901120) high score and replay at MARP
Nemo (Japan 901120) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Nemo (c) 1990 Capcom Company, Limited.
One night, as Nemo sleeps, he is visited in a dream by the King of Slumberland, who invites Nemo to come and play with the King's daughter, the Princess. Nemo finds himself unable to find the Princess however, so he and 'Flip', a strange companion who also turns up in the dream, decide to explore Slumberland and find the king.
Nemo is a colourful and abstract platform shoot-em-up set in the dream world of Slumberland, a surreal world in which childrens' toys are running amok and must be destroyed. Nemo is armed with a magical staff that emits a burst of magic to destroy the many enemies, some of which require multiple hits. A number of power-ups also appear at regular intervals to aid Nemo in his quest through seven tough stages.
- TECHNICAL -
Runs on the "CP System" hardware.
B-Board #: 89625B-1
Players: Up to 2 simultaneously.
Control: 8-Way Joystick per player.
Buttons: 2 per player.
=> Magic, Jump
- TRIVIA -
Nemo was released in November 1990 in Japan. It was known there as the 13th video game made for this system.
Known Export release: "Nemo [B-Board 89624B-3]".
Little Nemo in Slumberland was the original comicstrip from Winsor Mc Kay published in the New York Herald in 1904. He also made the first movie animation around 1910's. Tokyo Movie Shinsha (TMS) in 1990 got the rights to make an animated movie based in the comicstrip, later they gave the rights to Capcom to make the Arcade games.
The second player in Nemo, Flip, appears in the music video of Tom Petty's 'Running down a Dream'.
- TIPS AND TRICKS -
* New Final Scenes : if you beat the game in one credit, you get special bonus scenes at the end. These parody two other Capcom classics, "Ghouls'n Ghosts" and "Final Fight".
- STAFF -
Planners : Noritaka Funamizu (Poo), Popo P, Chin
Chief object designer : Nemotani
Object designers : Hiramacho, Mizuho, Popo P, Chin
Chief scroll designer : Tanupooh
Scroll designers : Oyuu, Konomi (Powerful Konomi), Taiyaki
Chief programmer : CBX
Programmers : Cherry, Wakio
Sound composer : Shimopii
Character supporters : Popo P, Noritaka Funamizu (Poo), CBX
Character coordinator : Nemotani
Character effecter : Chin
Editors : Noritaka Funamizu (Poo), Popo P, Chin, CBX
Director : Yoshiki Okamoto
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1744&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Nemo (c) 1990 Capcom Company, Limited.
One night, as Nemo sleeps, he is visited in a dream by the King of Slumberland, who invites Nemo to come and play with the King's daughter, the Princess. Nemo finds himself unable to find the Princess however, so he and 'Flip', a strange companion who also turns up in the dream, decide to explore Slumberland and find the king.
Nemo is a colourful and abstract platform shoot-em-up set in the dream world of Slumberland, a surreal world in which childrens' toys are running amok and must be destroyed. Nemo is armed with a magical staff that emits a burst of magic to destroy the many enemies, some of which require multiple hits. A number of power-ups also appear at regular intervals to aid Nemo in his quest through seven tough stages.
- TECHNICAL -
Runs on the "CP System" hardware.
B-Board #: 89625B-1
Players: Up to 2 simultaneously.
Control: 8-Way Joystick per player.
Buttons: 2 per player.
=> Magic, Jump
- TRIVIA -
Nemo was released in November 1990 in Japan. It was known there as the 13th video game made for this system.
Known Export release: "Nemo [B-Board 89624B-3]".
Little Nemo in Slumberland was the original comicstrip from Winsor Mc Kay published in the New York Herald in 1904. He also made the first movie animation around 1910's. Tokyo Movie Shinsha (TMS) in 1990 got the rights to make an animated movie based in the comicstrip, later they gave the rights to Capcom to make the Arcade games.
The second player in Nemo, Flip, appears in the music video of Tom Petty's 'Running down a Dream'.
- TIPS AND TRICKS -
* New Final Scenes : if you beat the game in one credit, you get special bonus scenes at the end. These parody two other Capcom classics, "Ghouls'n Ghosts" and "Final Fight".
- STAFF -
Planners : Noritaka Funamizu (Poo), Popo P, Chin
Chief object designer : Nemotani
Object designers : Hiramacho, Mizuho, Popo P, Chin
Chief scroll designer : Tanupooh
Scroll designers : Oyuu, Konomi (Powerful Konomi), Taiyaki
Chief programmer : CBX
Programmers : Cherry, Wakio
Sound composer : Shimopii
Character supporters : Popo P, Noritaka Funamizu (Poo), CBX
Character coordinator : Nemotani
Character effecter : Chin
Editors : Noritaka Funamizu (Poo), Popo P, Chin, CBX
Director : Yoshiki Okamoto
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1744&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FF8525 00000059 FFFFFFFF Infinite Time
00000000 FFCCAF 00000000 FFFFFFFF Kill the Round 3&5 Boss
00000000 FFB12F 00000000 FFFFFFFF Kill the Round 4 Boss
60000000 000000 00000000 00000000
00000000 FF8398 0000000A FFFFFFFF Infinite Lives PL1
00000000 FF838F 00000030 FFFFFFFF Invincibility PL1
00000000 FF838D 00000008 FFFFFFFF Infinite S. Attacks PL1
00010000 FF838C 00000001 FFFFFFFF Infinite S. Attacks PL1 (2/2)
60000000 000000 00000000 00000000
00000000 FF8498 0000000A FFFFFFFF Infinite Lives PL2
00000000 FF848F 00000030 FFFFFFFF Invincibility PL2
00000000 FF848D 00000008 FFFFFFFF Infinite S. Attacks PL2
00010000 FF848C 00000001 FFFFFFFF Infinite S. Attacks PL2 (2/2)
Credit Pugsy's MAME Cheat file
00000000 FF8525 00000059 FFFFFFFF Infinite Time
00000000 FFCCAF 00000000 FFFFFFFF Kill the Round 3&5 Boss
00000000 FFB12F 00000000 FFFFFFFF Kill the Round 4 Boss
60000000 000000 00000000 00000000
00000000 FF8398 0000000A FFFFFFFF Infinite Lives PL1
00000000 FF838F 00000030 FFFFFFFF Invincibility PL1
00000000 FF838D 00000008 FFFFFFFF Infinite S. Attacks PL1
00010000 FF838C 00000001 FFFFFFFF Infinite S. Attacks PL1 (2/2)
60000000 000000 00000000 00000000
00000000 FF8498 0000000A FFFFFFFF Infinite Lives PL2
00000000 FF848F 00000030 FFFFFFFF Invincibility PL2
00000000 FF848D 00000008 FFFFFFFF Infinite S. Attacks PL2
00010000 FF848C 00000001 FFFFFFFF Infinite S. Attacks PL2 (2/2)
Credit Pugsy's MAME Cheat file