Metal Slug 3| 2000 |
Description:
Notes:
Notes:
Release type:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: SNK
Controls/Input Device: Control(joy8way), Buttons(4)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Metal Slug 3 VGMuseum Game Endings
Metal Slug 3 on CAESAR
Metal Slug 3 high score and replay at MARP
Metal Slug 3 on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Metal Slug 3 VGMuseum Game Endings
Metal Slug 3 on CAESAR
Metal Slug 3 high score and replay at MARP
Metal Slug 3 on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Metal Slug 3 (c) 2000 SNK.
The heroes of the first 2 games return once more to do battle with the ever-present General Morden and his vast army. The third game of the series places a greater emphasis on defeating hulking boss characters than the 2 previous outings. Metal Slug 3 also introduced multiple routes through most levels, vastly increasing the replay value of the game. For example; on the first level the player reaches a point where they can either continue over land, or enter a small submarine and head down into the ocean depths, where they will be faced with a variety of huge, deadly sea-dwelling creatures.
Metal Slug 3 introduced a number of new elements that have a direct effect on the player's character - similar to the 'mummification' of the second game. The first of these is the 'fatty' affect : should the player pick up too much food (fish, for example) their character will morph in an obese version of itself. This doesn't have any detrimental effect on performance and is included purely for reasons of humour. Another effect is the now infamous 'Zombiefication'; should the player's character be attacked by a Zombie, he or she will become Zombie until they are either killed, or pick up a first-aid, which will restore the player's character back to human form. Movement while in the zombie state is slow and restricted but the player is armed with what can perhaps be best described as the 'Zombie Vomit'; a huge arc of blood that can be used to destroy oncoming enemies. A second Zombie attack while the player's character is in a Zombie state will result in the player losing a life.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : NGM-256
Players : 2
Control : 8-way joystick
Buttons : 3
=> Character > [A] Shoot, [B] Jump, [C] Grenade
=> Metal Slug> [A] Gun Attack, [B] Jump Board Vehicle, [C] Artillery Attack
- TRIVIA -
Metal Slug 3 was released in May 2000. This game was the last game in the Metal Slug series developed by SNK. The underwater stages are a graphical nod to Irem's 1993 classic, "In the Hunt". This is understandable as many of SNK's Metal Slug developers originally worked for Irem.
Metal Slug 3 features a number of sci-fi movie homages : Mission 2 features a guest appearance by the Men in Black. The carnivorous plant aliens in Mission 4 are a parody of the sci-fi musical comedy, 'The Little Shop of Horrors'. The squid-like aliens in the gigantic Mission 5 (known as 'Mars People') are a homage to the movie, 'Independence Day'. Also, the alien clones you face in this stage seem to parody the sci-fi movie clasic, 'Invasion of the body snatchers'. Finally, the last boss battle seems to be slightly inspired by the ending sequence in the sci-fi horror movie, 'Alien Resurrection'. One of the hostages (who also appeared in "Metal Slug 2" & "Metal Slug X", by the way) known as Hyakkutaro will join the fight by shooting fireballs.
Noise Factory released a limited-edition soundtrack album for this game (Metal Slug 3 Original Soundtrack - NF-0002) on 31/01/2003.
A hack of this game was released in 2005 as "Metal Slug 6 [Hack]", one year before the official "Metal Slug 6".
- SERIES -
1. Metal Slug - Super Vehicle-001 (1996)
2. Metal Slug 2 - Super Vehicle-001/II [Model NGM-241] (1998)
3. Metal Slug X - Super Vehicle-001 [Model NGM-250] (1999)
4. Metal Slug 1st Mission (1999, SNK Neo Geo Pocket Color)
5. Metal Slug 2nd Mission (2000, SNK Neo Geo Pocket Color)
6. Metal Slug 3 [Model NGM-256] (2000)
7. Metal Slug 4 [Model NGM-263] (2002)
8. Metal Slug 5 [Model NGM-268] (2003)
9. Metal Slug 6 (2006)
10. Metal Slug 3D (2006, Sony PlayStation 2)
11. Metal Slug 7 (2008, Nintendo DS)
- STAFF -
Planners : Meeher, Akio
Enemy sequence : Narusawa, Arita
Character chief : Akio
Background chief : Susumu
Designers : Cannon, Tomo, Kozo, Kuichin, Flying Fox, Curry
Wizard : Andy
Enemy's brain : Aba
Programmers : Tecchan-Take, Dramania Hide, Fujisawa, Nakatsuka, Seeker
Sound : Hiyamuta (Hiya!), Captain Beroou (as Bero-ou), Hohi_Hohi, Q_Jiroo, Maitaro
- PORTS -
* Consoles :
SNK Neo-Geo [JP] (June 01, 2000; "Metal Slug 3 [Model NGH-256]")
Sony PS2 [JP] (June 17, 2003; "Metal Slug 3 [Model SLPS-25209]")
Microsoft XBOX [JP] (June 24, 2004; "Metal Slug 3 [Model DP5-00001]")
Sony PS2 [JP] (Nov. 18, 2004; "Metal Slug 3 [SNK Best Collection] [Model SLPS-25428]")
Sony PSP [JP] (Feb. 22, 2006; "Metal Slug Complete [Model ULJS-00090]")
Sony PS2 [JP] (May 31, 2007; "Metal Slug Complete [Model SLPS-25762]")
Nintendo Wii [JP] (Dec. 27, 2007; "Metal Slug Complete [Model RVL-RMLJ-JPN]")
Sony PS2 [JP] (June 18, 2009; "Metal Slug Complete [SNK Best Collection] [Model SLPS-25937]")
Sony PSP [JP] (June 18, 2009; "Metal Slug Complete [SNK Best Collection] [Model ULJS-00206]")
* Computers :
PC DVD-ROM (2009, "Metal Slug Collection PC")
* Others :
Google Play (2012) Metal Slug 3
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1615&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Metal Slug 3 (c) 2000 SNK.
The heroes of the first 2 games return once more to do battle with the ever-present General Morden and his vast army. The third game of the series places a greater emphasis on defeating hulking boss characters than the 2 previous outings. Metal Slug 3 also introduced multiple routes through most levels, vastly increasing the replay value of the game. For example; on the first level the player reaches a point where they can either continue over land, or enter a small submarine and head down into the ocean depths, where they will be faced with a variety of huge, deadly sea-dwelling creatures.
Metal Slug 3 introduced a number of new elements that have a direct effect on the player's character - similar to the 'mummification' of the second game. The first of these is the 'fatty' affect : should the player pick up too much food (fish, for example) their character will morph in an obese version of itself. This doesn't have any detrimental effect on performance and is included purely for reasons of humour. Another effect is the now infamous 'Zombiefication'; should the player's character be attacked by a Zombie, he or she will become Zombie until they are either killed, or pick up a first-aid, which will restore the player's character back to human form. Movement while in the zombie state is slow and restricted but the player is armed with what can perhaps be best described as the 'Zombie Vomit'; a huge arc of blood that can be used to destroy oncoming enemies. A second Zombie attack while the player's character is in a Zombie state will result in the player losing a life.
- TECHNICAL -
Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : NGM-256
Players : 2
Control : 8-way joystick
Buttons : 3
=> Character > [A] Shoot, [B] Jump, [C] Grenade
=> Metal Slug> [A] Gun Attack, [B] Jump Board Vehicle, [C] Artillery Attack
- TRIVIA -
Metal Slug 3 was released in May 2000. This game was the last game in the Metal Slug series developed by SNK. The underwater stages are a graphical nod to Irem's 1993 classic, "In the Hunt". This is understandable as many of SNK's Metal Slug developers originally worked for Irem.
Metal Slug 3 features a number of sci-fi movie homages : Mission 2 features a guest appearance by the Men in Black. The carnivorous plant aliens in Mission 4 are a parody of the sci-fi musical comedy, 'The Little Shop of Horrors'. The squid-like aliens in the gigantic Mission 5 (known as 'Mars People') are a homage to the movie, 'Independence Day'. Also, the alien clones you face in this stage seem to parody the sci-fi movie clasic, 'Invasion of the body snatchers'. Finally, the last boss battle seems to be slightly inspired by the ending sequence in the sci-fi horror movie, 'Alien Resurrection'. One of the hostages (who also appeared in "Metal Slug 2" & "Metal Slug X", by the way) known as Hyakkutaro will join the fight by shooting fireballs.
Noise Factory released a limited-edition soundtrack album for this game (Metal Slug 3 Original Soundtrack - NF-0002) on 31/01/2003.
A hack of this game was released in 2005 as "Metal Slug 6 [Hack]", one year before the official "Metal Slug 6".
- SERIES -
1. Metal Slug - Super Vehicle-001 (1996)
2. Metal Slug 2 - Super Vehicle-001/II [Model NGM-241] (1998)
3. Metal Slug X - Super Vehicle-001 [Model NGM-250] (1999)
4. Metal Slug 1st Mission (1999, SNK Neo Geo Pocket Color)
5. Metal Slug 2nd Mission (2000, SNK Neo Geo Pocket Color)
6. Metal Slug 3 [Model NGM-256] (2000)
7. Metal Slug 4 [Model NGM-263] (2002)
8. Metal Slug 5 [Model NGM-268] (2003)
9. Metal Slug 6 (2006)
10. Metal Slug 3D (2006, Sony PlayStation 2)
11. Metal Slug 7 (2008, Nintendo DS)
- STAFF -
Planners : Meeher, Akio
Enemy sequence : Narusawa, Arita
Character chief : Akio
Background chief : Susumu
Designers : Cannon, Tomo, Kozo, Kuichin, Flying Fox, Curry
Wizard : Andy
Enemy's brain : Aba
Programmers : Tecchan-Take, Dramania Hide, Fujisawa, Nakatsuka, Seeker
Sound : Hiyamuta (Hiya!), Captain Beroou (as Bero-ou), Hohi_Hohi, Q_Jiroo, Maitaro
- PORTS -
* Consoles :
SNK Neo-Geo [JP] (June 01, 2000; "Metal Slug 3 [Model NGH-256]")
Sony PS2 [JP] (June 17, 2003; "Metal Slug 3 [Model SLPS-25209]")
Microsoft XBOX [JP] (June 24, 2004; "Metal Slug 3 [Model DP5-00001]")
Sony PS2 [JP] (Nov. 18, 2004; "Metal Slug 3 [SNK Best Collection] [Model SLPS-25428]")
Sony PSP [JP] (Feb. 22, 2006; "Metal Slug Complete [Model ULJS-00090]")
Sony PS2 [JP] (May 31, 2007; "Metal Slug Complete [Model SLPS-25762]")
Nintendo Wii [JP] (Dec. 27, 2007; "Metal Slug Complete [Model RVL-RMLJ-JPN]")
Sony PS2 [JP] (June 18, 2009; "Metal Slug Complete [SNK Best Collection] [Model SLPS-25937]")
Sony PSP [JP] (June 18, 2009; "Metal Slug Complete [SNK Best Collection] [Model ULJS-00206]")
* Computers :
PC DVD-ROM (2009, "Metal Slug Collection PC")
* Others :
Google Play (2012) Metal Slug 3
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1615&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 10ED78 00000099 FFFFFFFF Infinite Time
62000000 000000 00000000 00000000 Select Blood Colour
00010000 10FD92 00000000 FFFFFFFF Clear
00010000 10FD92 00000001 FFFFFFFF Red
60000000 000000 00000000 00000000
00000000 1002BB 00000064 FFFFFFFF Infinite Lives PL1
00000000 100581 00000002 FFFFFFFF Invincibility PL1 You can still die in vehicles and falling in water (without scuba gear)
00000000 10EAFB 000000E7 FFFFFFFF Infinite Ammo PL1
00010000 10EAFA 00000003 FFFFFFFF Infinite Ammo PL1 (2/2)
00000000 10EAF5 00000063 FFFFFFFF Infinite Bombs PL1
00000000 10EAF0 00000000 FFFFFFFF No bomb throwing delay PL1 You can normally have to wait for the bombs to explode before you can throw anymore
00000000 10ED05 0000000F FFFFFFFF Always have 15 Prisoners PL1
00000001 10ED05 0000000F FFFFFFFF Get 15 Prisoners Now! PL1
60000000 000000 00000000 00000000 [ Shot Equipment PL1 ]
00000000 10EAF3 00000000 FFFFFFFF Always have the Normal Gun PL1
00000000 10EAF3 00000001 FFFFFFFF Always have the MS Cannon PL1
00000000 10EAF3 00000002 FFFFFFFF Always have the Shotgun PL1
00000000 10EAF3 00000003 FFFFFFFF Always have the Rocket Launcher PL1
00000000 10EAF3 00000004 FFFFFFFF Always have the Flame Shot PL1
00000000 10EAF3 00000005 FFFFFFFF Always have the Heavy Machine Gun PL1
00000000 10EAF3 00000006 FFFFFFFF Always have the Laser Gun PL1
00010000 10EAF2 000000FF FFFFFFFF Always have the Laser Gun PL1 (2/2)
00000000 10EAF3 00000007 FFFFFFFF Always have the SUPER Shotgun PL1
00000000 10EAF3 00000008 FFFFFFFF Always have the SUPER Rocket Launcher PL1
00000000 10EAF3 00000009 FFFFFFFF Always have the SUPER Flame Shot PL1
00000000 10EAF3 0000000A FFFFFFFF Always have the SUPER Heavy Machine Gun PL1
00000000 10EAF3 0000000B FFFFFFFF Always have the SUPER Laser Gun PL1
00010000 10EAF2 000000FF FFFFFFFF Always have the SUPER Laser Gun PL1 (2/2)
00000000 10EAF3 0000000C FFFFFFFF Always have the Enemy Chaser PL1
00000000 10EAF3 0000000D FFFFFFFF Always have the Iron Lizard PL1
00000000 10EAF3 0000000E FFFFFFFF Always have the Drop Shot PL1
00000000 10EAF3 0000000F FFFFFFFF Always have the SUPER Grenade PL1
00000000 10EAF3 00000015 FFFFFFFF Always have the FAT Enemy Chaser PL1
00000000 10EAF3 00000010 FFFFFFFF Always have the Mobile Satellite PL1 This is slightly buggy works fine if enabled prior to starting the level
00000000 10EAF3 00000011 FFFFFFFF Always have the Thunder Cloud PL1 This is slightly buggy works fine if enabled prior to starting the level
00000001 10EAF3 00000000 FFFFFFFF Get the Normal Gun Now! PL1
00000001 10EAF3 00000001 FFFFFFFF Get the MS Cannon Now! PL1
00000001 10EAF3 00000002 FFFFFFFF Get the Shotgun Now! PL1
00000001 10EAF3 00000003 FFFFFFFF Get the Rocket Launcher Now! PL1
00000001 10EAF3 00000004 FFFFFFFF Get the Flame Shot Now! PL1
00000001 10EAF3 00000005 FFFFFFFF Get the Heavy Machine Gun Now! PL1
00000001 10EAF3 00000006 FFFFFFFF Get the Laser Gun Now! PL1
00010001 10EAF2 000000FF FFFFFFFF Get the Laser Gun Now! PL1 (2/2)
00000001 10EAF3 00000007 FFFFFFFF Get the SUPER Shotgun Now! PL1
00000001 10EAF3 00000008 FFFFFFFF Get the SUPER Rocket Launcher Now! PL1
00000001 10EAF3 00000009 FFFFFFFF Get the SUPER Flame Shot Now! PL1
00000001 10EAF3 0000000A FFFFFFFF Get the SUPER Heavy Machine Gun Now! PL1
00000001 10EAF3 0000000B FFFFFFFF Get the SUPER Laser Gun Now! PL1
00010001 10EAF2 000000FF FFFFFFFF Get the SUPER Laser Gun Now! PL1 (2/2)
00000001 10EAF3 0000000C FFFFFFFF Get the Enemy Chaser Now! PL1
00000001 10EAF3 0000000D FFFFFFFF Get the Iron Lizard Now! PL1
00000001 10EAF3 0000000E FFFFFFFF Get the Drop Shot Now! PL1
00000001 10EAF3 0000000F FFFFFFFF Get the SUPER Grenade Now! PL1
00000001 10EAF3 00000015 FFFFFFFF Get the FAT Enemy Chaser Now! PL1
00000001 10EAF3 00000010 FFFFFFFF Get the Mobile Satellite Now! PL1 This is slightly buggy works fine if enabled prior to starting the level
00000001 10EAF3 00000011 FFFFFFFF Get the Thunder Cloud Now! PL1 This is slightly buggy works fine if enabled prior to starting the level
60000000 000000 00000000 00000000 [ Bomb Equipment PL1 ]
00000000 10EAF4 00000001 FFFFFFFF Always have the Mortar Grenade(Normal)PL1
00000000 10EAF4 00000002 FFFFFFFF Always have the Petrol Bomb PL1
00000000 10EAF4 00000003 FFFFFFFF Always have the Rock PL1
00000001 10EAF4 00000001 FFFFFFFF Get Mortar Grenade (Normal) Now! PL1
00000001 10EAF4 00000002 FFFFFFFF Get Petrol Bomb Now! PL1
00000001 10EAF4 00000003 FFFFFFFF Get Rock Now! PL1
60000000 000000 00000000 00000000 [ Body Type PL1 ]
00000000 10058F 00000000 FFFFFFFF Always have the Human Body PL1
00000000 10058F 00000002 FFFFFFFF Always have the Fatman Body (Buggy!!) PL1 You won't be able to move with this cheat
00000000 10058F 00000003 FFFFFFFF Always have the Mummy Body PL1
00000000 10058F 00000005 FFFFFFFF Always have the Swimmer Body PL1
00000000 10058F 00000006 FFFFFFFF Always have the Snowman Body PL1 You won't be able to move whilst you remain a snowman though!
00000000 10058F 00000007 FFFFFFFF Always have the Zombie Body PL1
00000001 10058F 00000000 FFFFFFFF Get the Human Body Now! PL1
00000001 10058F 00000002 FFFFFFFF Get the Fatman Body Now! (Buggy!!) PL1 Reverts straight back to noemal body
00000001 10058F 00000003 FFFFFFFF Get the Mummy Body Now! PL1
00000001 10058F 00000005 FFFFFFFF Get the Swimmer Body Now! PL1
00000001 10058F 00000006 FFFFFFFF Get the Snowman Body Now! PL1 You won't be able to move whilst you remain a snowman though!
00000001 10058F 00000007 FFFFFFFF Get the Zombie Body Now! PL1
60000000 000000 00000000 00000000
00000000 10036B 00000064 FFFFFFFF Infinite Lives PL2
00000000 100631 00000002 FFFFFFFF Invincibility PL2 You can still die in vehicles and falling in water (without scuba gear)
00000000 10EB09 000000E7 FFFFFFFF Infinite Ammo PL2
00010000 10EB08 00000003 FFFFFFFF Infinite Ammo PL2 (2/2)
00000000 10EB03 00000063 FFFFFFFF Infinite Bombs PL2
00000000 10EAFE 00000000 FFFFFFFF No bomb throwing delay PL2 You can normally have to wait for the bombs to explode before you can throw anymore
00000000 10ED0D 0000000F FFFFFFFF Always have 15 Prisoners PL2
00000001 10ED0D 0000000F FFFFFFFF Get 15 Prisoners Now! PL2
60000000 000000 00000000 00000000 [ Shot Equipment PL2 ]
00000000 10EB01 00000000 FFFFFFFF Always have the Normal Gun PL2
00000000 10EB01 00000001 FFFFFFFF Always have the MS Cannon PL2
00000000 10EB01 00000002 FFFFFFFF Always have the Shotgun PL2
00000000 10EB01 00000003 FFFFFFFF Always have the Rocket Launcher PL2
00000000 10EB01 00000004 FFFFFFFF Always have the Flame Shot PL2
00000000 10EB01 00000005 FFFFFFFF Always have the Heavy Machine Gun PL2
00000000 10EB01 00000006 FFFFFFFF Always have the Laser Gun PL2
00010000 10EB00 000000FF FFFFFFFF Always have the Laser Gun PL2 (2/2)
00000000 10EB01 00000007 FFFFFFFF Always have the SUPER Shotgun PL2
00000000 10EB01 00000008 FFFFFFFF Always have the SUPER Rocket Launcher PL2
00000000 10EB01 00000009 FFFFFFFF Always have the SUPER Flame Shot PL2
00000000 10EB01 0000000A FFFFFFFF Always have the SUPER Heavy Machine Gun PL2
00000000 10EB01 0000000B FFFFFFFF Always have the SUPER Laser Gun PL2
00010000 10EB00 000000FF FFFFFFFF Always have the SUPER Laser Gun PL2 (2/2)
00000000 10EB01 0000000C FFFFFFFF Always have the Enemy Chaser PL2
00000000 10EB01 0000000D FFFFFFFF Always have the Iron Lizard PL2
00000000 10EB01 0000000E FFFFFFFF Always have the Drop Shot PL2
00000000 10EB01 0000000F FFFFFFFF Always have the SUPER Grenade PL2
00000000 10EB01 00000015 FFFFFFFF Always have the FAT Enemy Chaser PL2
00000000 10EB01 00000010 FFFFFFFF Always have the Mobile Satellite PL2 This is slightly buggy works fine if enabled prior to starting the level
00000000 10EB01 00000011 FFFFFFFF Always have the Thunder Cloud PL2 This is slightly buggy works fine if enabled prior to starting the level
00000001 10EB01 00000000 FFFFFFFF Get the Normal Gun Now! PL2
00000001 10EB01 00000001 FFFFFFFF Get the MS Cannon Now! PL2
00000001 10EB01 00000002 FFFFFFFF Get the Shotgun Now! PL2
00000001 10EB01 00000003 FFFFFFFF Get the Rocket Launcher Now! PL2
00000001 10EB01 00000004 FFFFFFFF Get the Flame Shot Now! PL2
00000001 10EB01 00000005 FFFFFFFF Get the Heavy Machine Gun Now! PL2
00000001 10EB01 00000006 FFFFFFFF Get the Laser Gun Now! PL2
00010001 10EB00 000000FF FFFFFFFF Get the Laser Gun Now! PL2 (2/2)
00000001 10EB01 00000007 FFFFFFFF Get the SUPER Shotgun Now! PL2
00000001 10EB01 00000008 FFFFFFFF Get the SUPER Rocket Launcher Now! PL2
00000001 10EB01 00000009 FFFFFFFF Get the SUPER Flame Shot Now! PL2
00000001 10EB01 0000000A FFFFFFFF Get the SUPER Heavy Machine Gun Now! PL2
00000001 10EB01 0000000B FFFFFFFF Get the SUPER Laser Gun Now! PL2
00010001 10EB00 000000FF FFFFFFFF Get the SUPER Laser Gun Now! PL2 (2/2)
00000001 10EB01 0000000C FFFFFFFF Get the Enemy Chaser Now! PL2
00000001 10EB01 0000000D FFFFFFFF Get the Iron Lizard Now! PL2
00000001 10EB01 0000000E FFFFFFFF Get the Drop Shot Now! PL2
00000001 10EB01 0000000F FFFFFFFF Get the SUPER Grenade Now! PL2
00000001 10EB01 00000015 FFFFFFFF Get the FAT Enemy Chaser Now! PL2
00000001 10EB01 00000010 FFFFFFFF Get the Mobile Satellite Now! PL2 This is slightly buggy works fine if enabled prior to starting the level
00000001 10EB01 00000011 FFFFFFFF Get the Thunder Cloud Now! PL2 This is slightly buggy works fine if enabled prior to starting the level
60000000 000000 00000000 00000000 [ Bomb Equipment PL2 ]
00000000 10EB02 00000001 FFFFFFFF Always have the Mortar Grenade(Normal)PL2
00000000 10EB02 00000002 FFFFFFFF Always have the Petrol Bomb PL2
00000000 10EB02 00000003 FFFFFFFF Always have the Rock PL2
00000001 10EB02 00000001 FFFFFFFF Get Mortar Grenade (Normal) Now! PL2
00000001 10EB02 00000002 FFFFFFFF Get Petrol Bomb Now! PL2
00000001 10EB02 00000003 FFFFFFFF Get Rock Now! PL2
60000000 000000 00000000 00000000 [ Body Type PL2 ]
00000000 10063F 00000000 FFFFFFFF Always have the Human Body PL2
00000000 10063F 00000002 FFFFFFFF Always have the Fatman Body (Buggy!!) PL2 You won't be able to move with this cheat
00000000 10063F 00000003 FFFFFFFF Always have the Mummy Body PL2
00000000 10063F 00000005 FFFFFFFF Always have the Swimmer Body PL2
00000000 10063F 00000006 FFFFFFFF Always have the Snowman Body PL2 You won't be able to move whilst you remain a snowman though!
00000000 10063F 00000007 FFFFFFFF Always have the Zombie Body PL2
00000001 10063F 00000000 FFFFFFFF Get the Human Body Now! PL2
00000001 10063F 00000002 FFFFFFFF Get the Fatman Body Now! (Buggy!!) PL2 Reverts straight back to normal body
00000001 10063F 00000003 FFFFFFFF Get the Mummy Body Now! PL2
00000001 10063F 00000005 FFFFFFFF Get the Swimmer Body Now! PL2
00000001 10063F 00000006 FFFFFFFF Get the Snowman Body Now! PL2 You won't be able to move whilst you remain a snowman though!
00000001 10063F 00000007 FFFFFFFF Get the Zombie Body Now! PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file
00000000 10ED78 00000099 FFFFFFFF Infinite Time
62000000 000000 00000000 00000000 Select Blood Colour
00010000 10FD92 00000000 FFFFFFFF Clear
00010000 10FD92 00000001 FFFFFFFF Red
60000000 000000 00000000 00000000
00000000 1002BB 00000064 FFFFFFFF Infinite Lives PL1
00000000 100581 00000002 FFFFFFFF Invincibility PL1 You can still die in vehicles and falling in water (without scuba gear)
00000000 10EAFB 000000E7 FFFFFFFF Infinite Ammo PL1
00010000 10EAFA 00000003 FFFFFFFF Infinite Ammo PL1 (2/2)
00000000 10EAF5 00000063 FFFFFFFF Infinite Bombs PL1
00000000 10EAF0 00000000 FFFFFFFF No bomb throwing delay PL1 You can normally have to wait for the bombs to explode before you can throw anymore
00000000 10ED05 0000000F FFFFFFFF Always have 15 Prisoners PL1
00000001 10ED05 0000000F FFFFFFFF Get 15 Prisoners Now! PL1
60000000 000000 00000000 00000000 [ Shot Equipment PL1 ]
00000000 10EAF3 00000000 FFFFFFFF Always have the Normal Gun PL1
00000000 10EAF3 00000001 FFFFFFFF Always have the MS Cannon PL1
00000000 10EAF3 00000002 FFFFFFFF Always have the Shotgun PL1
00000000 10EAF3 00000003 FFFFFFFF Always have the Rocket Launcher PL1
00000000 10EAF3 00000004 FFFFFFFF Always have the Flame Shot PL1
00000000 10EAF3 00000005 FFFFFFFF Always have the Heavy Machine Gun PL1
00000000 10EAF3 00000006 FFFFFFFF Always have the Laser Gun PL1
00010000 10EAF2 000000FF FFFFFFFF Always have the Laser Gun PL1 (2/2)
00000000 10EAF3 00000007 FFFFFFFF Always have the SUPER Shotgun PL1
00000000 10EAF3 00000008 FFFFFFFF Always have the SUPER Rocket Launcher PL1
00000000 10EAF3 00000009 FFFFFFFF Always have the SUPER Flame Shot PL1
00000000 10EAF3 0000000A FFFFFFFF Always have the SUPER Heavy Machine Gun PL1
00000000 10EAF3 0000000B FFFFFFFF Always have the SUPER Laser Gun PL1
00010000 10EAF2 000000FF FFFFFFFF Always have the SUPER Laser Gun PL1 (2/2)
00000000 10EAF3 0000000C FFFFFFFF Always have the Enemy Chaser PL1
00000000 10EAF3 0000000D FFFFFFFF Always have the Iron Lizard PL1
00000000 10EAF3 0000000E FFFFFFFF Always have the Drop Shot PL1
00000000 10EAF3 0000000F FFFFFFFF Always have the SUPER Grenade PL1
00000000 10EAF3 00000015 FFFFFFFF Always have the FAT Enemy Chaser PL1
00000000 10EAF3 00000010 FFFFFFFF Always have the Mobile Satellite PL1 This is slightly buggy works fine if enabled prior to starting the level
00000000 10EAF3 00000011 FFFFFFFF Always have the Thunder Cloud PL1 This is slightly buggy works fine if enabled prior to starting the level
00000001 10EAF3 00000000 FFFFFFFF Get the Normal Gun Now! PL1
00000001 10EAF3 00000001 FFFFFFFF Get the MS Cannon Now! PL1
00000001 10EAF3 00000002 FFFFFFFF Get the Shotgun Now! PL1
00000001 10EAF3 00000003 FFFFFFFF Get the Rocket Launcher Now! PL1
00000001 10EAF3 00000004 FFFFFFFF Get the Flame Shot Now! PL1
00000001 10EAF3 00000005 FFFFFFFF Get the Heavy Machine Gun Now! PL1
00000001 10EAF3 00000006 FFFFFFFF Get the Laser Gun Now! PL1
00010001 10EAF2 000000FF FFFFFFFF Get the Laser Gun Now! PL1 (2/2)
00000001 10EAF3 00000007 FFFFFFFF Get the SUPER Shotgun Now! PL1
00000001 10EAF3 00000008 FFFFFFFF Get the SUPER Rocket Launcher Now! PL1
00000001 10EAF3 00000009 FFFFFFFF Get the SUPER Flame Shot Now! PL1
00000001 10EAF3 0000000A FFFFFFFF Get the SUPER Heavy Machine Gun Now! PL1
00000001 10EAF3 0000000B FFFFFFFF Get the SUPER Laser Gun Now! PL1
00010001 10EAF2 000000FF FFFFFFFF Get the SUPER Laser Gun Now! PL1 (2/2)
00000001 10EAF3 0000000C FFFFFFFF Get the Enemy Chaser Now! PL1
00000001 10EAF3 0000000D FFFFFFFF Get the Iron Lizard Now! PL1
00000001 10EAF3 0000000E FFFFFFFF Get the Drop Shot Now! PL1
00000001 10EAF3 0000000F FFFFFFFF Get the SUPER Grenade Now! PL1
00000001 10EAF3 00000015 FFFFFFFF Get the FAT Enemy Chaser Now! PL1
00000001 10EAF3 00000010 FFFFFFFF Get the Mobile Satellite Now! PL1 This is slightly buggy works fine if enabled prior to starting the level
00000001 10EAF3 00000011 FFFFFFFF Get the Thunder Cloud Now! PL1 This is slightly buggy works fine if enabled prior to starting the level
60000000 000000 00000000 00000000 [ Bomb Equipment PL1 ]
00000000 10EAF4 00000001 FFFFFFFF Always have the Mortar Grenade(Normal)PL1
00000000 10EAF4 00000002 FFFFFFFF Always have the Petrol Bomb PL1
00000000 10EAF4 00000003 FFFFFFFF Always have the Rock PL1
00000001 10EAF4 00000001 FFFFFFFF Get Mortar Grenade (Normal) Now! PL1
00000001 10EAF4 00000002 FFFFFFFF Get Petrol Bomb Now! PL1
00000001 10EAF4 00000003 FFFFFFFF Get Rock Now! PL1
60000000 000000 00000000 00000000 [ Body Type PL1 ]
00000000 10058F 00000000 FFFFFFFF Always have the Human Body PL1
00000000 10058F 00000002 FFFFFFFF Always have the Fatman Body (Buggy!!) PL1 You won't be able to move with this cheat
00000000 10058F 00000003 FFFFFFFF Always have the Mummy Body PL1
00000000 10058F 00000005 FFFFFFFF Always have the Swimmer Body PL1
00000000 10058F 00000006 FFFFFFFF Always have the Snowman Body PL1 You won't be able to move whilst you remain a snowman though!
00000000 10058F 00000007 FFFFFFFF Always have the Zombie Body PL1
00000001 10058F 00000000 FFFFFFFF Get the Human Body Now! PL1
00000001 10058F 00000002 FFFFFFFF Get the Fatman Body Now! (Buggy!!) PL1 Reverts straight back to noemal body
00000001 10058F 00000003 FFFFFFFF Get the Mummy Body Now! PL1
00000001 10058F 00000005 FFFFFFFF Get the Swimmer Body Now! PL1
00000001 10058F 00000006 FFFFFFFF Get the Snowman Body Now! PL1 You won't be able to move whilst you remain a snowman though!
00000001 10058F 00000007 FFFFFFFF Get the Zombie Body Now! PL1
60000000 000000 00000000 00000000
00000000 10036B 00000064 FFFFFFFF Infinite Lives PL2
00000000 100631 00000002 FFFFFFFF Invincibility PL2 You can still die in vehicles and falling in water (without scuba gear)
00000000 10EB09 000000E7 FFFFFFFF Infinite Ammo PL2
00010000 10EB08 00000003 FFFFFFFF Infinite Ammo PL2 (2/2)
00000000 10EB03 00000063 FFFFFFFF Infinite Bombs PL2
00000000 10EAFE 00000000 FFFFFFFF No bomb throwing delay PL2 You can normally have to wait for the bombs to explode before you can throw anymore
00000000 10ED0D 0000000F FFFFFFFF Always have 15 Prisoners PL2
00000001 10ED0D 0000000F FFFFFFFF Get 15 Prisoners Now! PL2
60000000 000000 00000000 00000000 [ Shot Equipment PL2 ]
00000000 10EB01 00000000 FFFFFFFF Always have the Normal Gun PL2
00000000 10EB01 00000001 FFFFFFFF Always have the MS Cannon PL2
00000000 10EB01 00000002 FFFFFFFF Always have the Shotgun PL2
00000000 10EB01 00000003 FFFFFFFF Always have the Rocket Launcher PL2
00000000 10EB01 00000004 FFFFFFFF Always have the Flame Shot PL2
00000000 10EB01 00000005 FFFFFFFF Always have the Heavy Machine Gun PL2
00000000 10EB01 00000006 FFFFFFFF Always have the Laser Gun PL2
00010000 10EB00 000000FF FFFFFFFF Always have the Laser Gun PL2 (2/2)
00000000 10EB01 00000007 FFFFFFFF Always have the SUPER Shotgun PL2
00000000 10EB01 00000008 FFFFFFFF Always have the SUPER Rocket Launcher PL2
00000000 10EB01 00000009 FFFFFFFF Always have the SUPER Flame Shot PL2
00000000 10EB01 0000000A FFFFFFFF Always have the SUPER Heavy Machine Gun PL2
00000000 10EB01 0000000B FFFFFFFF Always have the SUPER Laser Gun PL2
00010000 10EB00 000000FF FFFFFFFF Always have the SUPER Laser Gun PL2 (2/2)
00000000 10EB01 0000000C FFFFFFFF Always have the Enemy Chaser PL2
00000000 10EB01 0000000D FFFFFFFF Always have the Iron Lizard PL2
00000000 10EB01 0000000E FFFFFFFF Always have the Drop Shot PL2
00000000 10EB01 0000000F FFFFFFFF Always have the SUPER Grenade PL2
00000000 10EB01 00000015 FFFFFFFF Always have the FAT Enemy Chaser PL2
00000000 10EB01 00000010 FFFFFFFF Always have the Mobile Satellite PL2 This is slightly buggy works fine if enabled prior to starting the level
00000000 10EB01 00000011 FFFFFFFF Always have the Thunder Cloud PL2 This is slightly buggy works fine if enabled prior to starting the level
00000001 10EB01 00000000 FFFFFFFF Get the Normal Gun Now! PL2
00000001 10EB01 00000001 FFFFFFFF Get the MS Cannon Now! PL2
00000001 10EB01 00000002 FFFFFFFF Get the Shotgun Now! PL2
00000001 10EB01 00000003 FFFFFFFF Get the Rocket Launcher Now! PL2
00000001 10EB01 00000004 FFFFFFFF Get the Flame Shot Now! PL2
00000001 10EB01 00000005 FFFFFFFF Get the Heavy Machine Gun Now! PL2
00000001 10EB01 00000006 FFFFFFFF Get the Laser Gun Now! PL2
00010001 10EB00 000000FF FFFFFFFF Get the Laser Gun Now! PL2 (2/2)
00000001 10EB01 00000007 FFFFFFFF Get the SUPER Shotgun Now! PL2
00000001 10EB01 00000008 FFFFFFFF Get the SUPER Rocket Launcher Now! PL2
00000001 10EB01 00000009 FFFFFFFF Get the SUPER Flame Shot Now! PL2
00000001 10EB01 0000000A FFFFFFFF Get the SUPER Heavy Machine Gun Now! PL2
00000001 10EB01 0000000B FFFFFFFF Get the SUPER Laser Gun Now! PL2
00010001 10EB00 000000FF FFFFFFFF Get the SUPER Laser Gun Now! PL2 (2/2)
00000001 10EB01 0000000C FFFFFFFF Get the Enemy Chaser Now! PL2
00000001 10EB01 0000000D FFFFFFFF Get the Iron Lizard Now! PL2
00000001 10EB01 0000000E FFFFFFFF Get the Drop Shot Now! PL2
00000001 10EB01 0000000F FFFFFFFF Get the SUPER Grenade Now! PL2
00000001 10EB01 00000015 FFFFFFFF Get the FAT Enemy Chaser Now! PL2
00000001 10EB01 00000010 FFFFFFFF Get the Mobile Satellite Now! PL2 This is slightly buggy works fine if enabled prior to starting the level
00000001 10EB01 00000011 FFFFFFFF Get the Thunder Cloud Now! PL2 This is slightly buggy works fine if enabled prior to starting the level
60000000 000000 00000000 00000000 [ Bomb Equipment PL2 ]
00000000 10EB02 00000001 FFFFFFFF Always have the Mortar Grenade(Normal)PL2
00000000 10EB02 00000002 FFFFFFFF Always have the Petrol Bomb PL2
00000000 10EB02 00000003 FFFFFFFF Always have the Rock PL2
00000001 10EB02 00000001 FFFFFFFF Get Mortar Grenade (Normal) Now! PL2
00000001 10EB02 00000002 FFFFFFFF Get Petrol Bomb Now! PL2
00000001 10EB02 00000003 FFFFFFFF Get Rock Now! PL2
60000000 000000 00000000 00000000 [ Body Type PL2 ]
00000000 10063F 00000000 FFFFFFFF Always have the Human Body PL2
00000000 10063F 00000002 FFFFFFFF Always have the Fatman Body (Buggy!!) PL2 You won't be able to move with this cheat
00000000 10063F 00000003 FFFFFFFF Always have the Mummy Body PL2
00000000 10063F 00000005 FFFFFFFF Always have the Swimmer Body PL2
00000000 10063F 00000006 FFFFFFFF Always have the Snowman Body PL2 You won't be able to move whilst you remain a snowman though!
00000000 10063F 00000007 FFFFFFFF Always have the Zombie Body PL2
00000001 10063F 00000000 FFFFFFFF Get the Human Body Now! PL2
00000001 10063F 00000002 FFFFFFFF Get the Fatman Body Now! (Buggy!!) PL2 Reverts straight back to normal body
00000001 10063F 00000003 FFFFFFFF Get the Mummy Body Now! PL2
00000001 10063F 00000005 FFFFFFFF Get the Swimmer Body Now! PL2
00000001 10063F 00000006 FFFFFFFF Get the Snowman Body Now! PL2 You won't be able to move whilst you remain a snowman though!
00000001 10063F 00000007 FFFFFFFF Get the Zombie Body Now! PL2
60000000 000000 00000000 00000000
62000000 000000 00000000 00000000 Select Cartridge/NeoGeo Type Enable it DURING the neogeo bios booting sequence. If you miss the boot sequence reset and THEN enable it. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable.
00010000 10FD82 00000080 FFFFFFFF Arcade (MVS)
00010000 10FD82 00000000 FFFFFFFF Home (NEOGEO)
Credit Pugsy's MAME Cheat file