Lunar Battle (prototype, later)| 1982 |
Description:
Notes:
Notes:
Release type:
Developer: Atari
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Atari
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Lunar Battle (prototype, later) VGMuseum Game Endings
Lunar Battle (prototype, later) on CAESAR
Lunar Battle (prototype, later) high score and replay at MARP
Lunar Battle (prototype, later) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Lunar Battle (prototype, later) VGMuseum Game Endings
Lunar Battle (prototype, later) on CAESAR
Lunar Battle (prototype, later) high score and replay at MARP
Lunar Battle (prototype, later) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Lunar Battle (c) 1982 Atari.
- TECHNICAL -
Main CPU : MOS Technology M6502 (@ 1.512 Mhz)
Sound Chips : (2x) POKEY (@ 1.512 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 231 pixels
Screen refresh : 60.00 Hz
Palette colors : 32768
Players : 1
Control : 2-way joystick
Buttons : 3
- TRIVIA -
This game is a prototype version of "Gravitar".
- UPDATES -
Here is the list of differences with the final version :
* There are ONLY 2 Solar Systems (three in "Gravitar").
* Different Planet, Bunker and Fuel Cell icons.
* Different bunkers' and planets' shapes.
* No planet animations.
* Stronger and more intense Gravity (Game-play is much harder).
* Some sounds are different during the game.
* There is an additional 'Low on Fuel' warning if the fuel level drops below 2000 fuel units that is not present in "Gravitar".
* Rammer ships are present in the south planet of the second solar system - Not in "Gravitar".
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1416&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Lunar Battle (c) 1982 Atari.
- TECHNICAL -
Main CPU : MOS Technology M6502 (@ 1.512 Mhz)
Sound Chips : (2x) POKEY (@ 1.512 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 231 pixels
Screen refresh : 60.00 Hz
Palette colors : 32768
Players : 1
Control : 2-way joystick
Buttons : 3
- TRIVIA -
This game is a prototype version of "Gravitar".
- UPDATES -
Here is the list of differences with the final version :
* There are ONLY 2 Solar Systems (three in "Gravitar").
* Different Planet, Bunker and Fuel Cell icons.
* Different bunkers' and planets' shapes.
* No planet animations.
* Stronger and more intense Gravity (Game-play is much harder).
* Some sounds are different during the game.
* There is an additional 'Low on Fuel' warning if the fuel level drops below 2000 fuel units that is not present in "Gravitar".
* Rammer ships are present in the south planet of the second solar system - Not in "Gravitar".
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1416&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 00E5 00000009 FFFFFFFF Infinite Credits
20800000 AB1F 000000AD FFFFFFFF Invincibility
20810000 AE7F 00000060 FFFFFFFF Invincibility (2/4) Pt 1 Scenery, Pt 2 Star
20810000 BE3A 00000060 FFFFFFFF Invincibility (3/4) Moving Ships
20D10000 BF2D 00009013 FFFFFFFF Invincibility (4/4) Bullets
00000000 0036 00000000 00000002 Rapid Fire
00000000 001E 00000002 00000002 Auto Fire
60000000 0000 00000000 00000000
00000000 0043 00000006 FFFFFFFF Infinite Lives PL1
00200000 019F 00990099 FFFF00FF Infinite Fuel PL1
00010000 01A3 00000099 FFFFFFFF Infinite Fuel PL1 (2/2)
00000000 0044 00000006 FFFFFFFF Infinite Lives PL2
00200000 01A0 00990099 FFFF00FF Infinite Fuel PL2
00010000 01A4 00000099 FFFFFFFF Infinite Fuel PL2 (2/2)
Credit Pugsy's MAME Cheat file
00000000 00E5 00000009 FFFFFFFF Infinite Credits
20800000 AB1F 000000AD FFFFFFFF Invincibility
20810000 AE7F 00000060 FFFFFFFF Invincibility (2/4) Pt 1 Scenery, Pt 2 Star
20810000 BE3A 00000060 FFFFFFFF Invincibility (3/4) Moving Ships
20D10000 BF2D 00009013 FFFFFFFF Invincibility (4/4) Bullets
00000000 0036 00000000 00000002 Rapid Fire
00000000 001E 00000002 00000002 Auto Fire
60000000 0000 00000000 00000000
00000000 0043 00000006 FFFFFFFF Infinite Lives PL1
00200000 019F 00990099 FFFF00FF Infinite Fuel PL1
00010000 01A3 00000099 FFFFFFFF Infinite Fuel PL1 (2/2)
00000000 0044 00000006 FFFFFFFF Infinite Lives PL2
00200000 01A0 00990099 FFFF00FF Infinite Fuel PL2
00010000 01A4 00000099 FFFFFFFF Infinite Fuel PL2 (2/2)
Credit Pugsy's MAME Cheat file