Looping (set 1)| 1982 |
Description:
Notes:
Notes:
Release type:
Developer: Venture Line
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Venture Line
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Looping (set 1) VGMuseum Game Endings
Looping (set 1) on CAESAR
Looping (set 1) high score and replay at MARP
Looping (set 1) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Looping (set 1) VGMuseum Game Endings
Looping (set 1) on CAESAR
Looping (set 1) high score and replay at MARP
Looping (set 1) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Looping (c) 1982 Video Games GmbH.
As the player begins his flight into Adventure-Land, his airplane is quickly surrounded by hot air balloons. WATCH OUT! These seemingly innocent colorful objects mean destruction.
Immediately the Player's flying skills are tested. The hot air balloons challenge and engage the Player in a fierce dogfight. The Player must loop his plane to avoid and destroy the swirling balloons.
As the Player continues his journey into Adventure-Land he encounters the Maze Tunnel. Now the Player must guide and loop his airplane through the labyrinth with precision movements.
- TECHNICAL -
The Looping arcade machine contains a series of relatively rare Texas Instruments CPUs and a dedicated DAC (Digital To Analog Converter) sound chip, capable of speaking audible commands to the player throughout his/her mission. The Texas Instruments CPUs are reportedly difficult to find if they need to be replaced, and original hardware is becoming scarce as the years go on.
Players : 2
Control : 2-way joystick (vertical)
Buttons : 2
=> [A] FIRE, [B] FLIGHT ACCELERATOR
- TRIVIA -
Released in April 1982. Looping was developed in Parma, Italy ans was completed in 8 months.
It was licensed to Venture Line for US manufacture and distribution.
David Teehee holds the official record for this game with 1,469,970 points.
- TIPS AND TRICKS -
Do not let too many hot-air balloons appear. Otherwise, the dreaded Red one will show up, making all of the other balloons move very quickly. Holding the SPEED button when diving or climbing will give you tighter turns. The longer you fly around in the pipes, the higher your score will get.
When you destroy the rockets, open the gate, finish flying through the plumbing and you will end up in the 'blob' room. Here a green blob repeatedly drops from a pipe in the ceiling. If you adjust your airplane's attitude just so, you will be able to hold down the joystick, the Fast button and the FIRE button, allowing your gun to destroy the blob each time you complete a loop 500 points each. This trick can be performed indefinitely, or at least as long as you are able!
- SERIES -
1. Looping (1982)
2. Sky Bumper (1982)
- STAFF -
Developed by: Giorgio Ugozzoli
- PORTS -
* Consoles :
Colecovision (1983)
Atari 2600 (1983 - Unreleased prototype /2003)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1408&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Looping (c) 1982 Video Games GmbH.
As the player begins his flight into Adventure-Land, his airplane is quickly surrounded by hot air balloons. WATCH OUT! These seemingly innocent colorful objects mean destruction.
Immediately the Player's flying skills are tested. The hot air balloons challenge and engage the Player in a fierce dogfight. The Player must loop his plane to avoid and destroy the swirling balloons.
As the Player continues his journey into Adventure-Land he encounters the Maze Tunnel. Now the Player must guide and loop his airplane through the labyrinth with precision movements.
- TECHNICAL -
The Looping arcade machine contains a series of relatively rare Texas Instruments CPUs and a dedicated DAC (Digital To Analog Converter) sound chip, capable of speaking audible commands to the player throughout his/her mission. The Texas Instruments CPUs are reportedly difficult to find if they need to be replaced, and original hardware is becoming scarce as the years go on.
Players : 2
Control : 2-way joystick (vertical)
Buttons : 2
=> [A] FIRE, [B] FLIGHT ACCELERATOR
- TRIVIA -
Released in April 1982. Looping was developed in Parma, Italy ans was completed in 8 months.
It was licensed to Venture Line for US manufacture and distribution.
David Teehee holds the official record for this game with 1,469,970 points.
- TIPS AND TRICKS -
Do not let too many hot-air balloons appear. Otherwise, the dreaded Red one will show up, making all of the other balloons move very quickly. Holding the SPEED button when diving or climbing will give you tighter turns. The longer you fly around in the pipes, the higher your score will get.
When you destroy the rockets, open the gate, finish flying through the plumbing and you will end up in the 'blob' room. Here a green blob repeatedly drops from a pipe in the ceiling. If you adjust your airplane's attitude just so, you will be able to hold down the joystick, the Fast button and the FIRE button, allowing your gun to destroy the blob each time you complete a loop 500 points each. This trick can be performed indefinitely, or at least as long as you are able!
- SERIES -
1. Looping (1982)
2. Sky Bumper (1982)
- STAFF -
Developed by: Giorgio Ugozzoli
- PORTS -
* Consoles :
Colecovision (1983)
Atari 2600 (1983 - Unreleased prototype /2003)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1408&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E397 00000000 FFFFFFFF Infinite Lives
00010000 E36D 00000005 FFFFFFFF Infinite Lives (2/2)
00000000 E4C5 00000000 FFFFFFFF Always have Gate Open
00000001 E4C5 00000000 FFFFFFFF Open Gate Now!
00000001 E4C5 00000001 FFFFFFFF Close Gate Now!
Credit Pugsy's MAME Cheat file
00000000 E397 00000000 FFFFFFFF Infinite Lives
00010000 E36D 00000005 FFFFFFFF Infinite Lives (2/2)
00000000 E4C5 00000000 FFFFFFFF Always have Gate Open
00000001 E4C5 00000000 FFFFFFFF Open Gate Now!
00000001 E4C5 00000001 FFFFFFFF Close Gate Now!
Credit Pugsy's MAME Cheat file