The King of Dragons (World 910711)| 1991 |
Description:
Notes:
Notes:
Release type:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 3
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 3
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
The King of Dragons (World 910711) VGMuseum Game Endings
The King of Dragons (World 910711) on CAESAR
The King of Dragons (World 910711) high score and replay at MARP
The King of Dragons (World 910711) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
The King of Dragons (World 910711) VGMuseum Game Endings
The King of Dragons (World 910711) on CAESAR
The King of Dragons (World 910711) high score and replay at MARP
The King of Dragons (World 910711) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
The King of Dragons (c) 1991 Capcom Company, Limited.
New release. For more information about the game itself, see the original Japanese release entry; "The King of Dragons [B-Board 89625B-1]".
- TECHNICAL -
B-Board #: 90629B-3
It contains a 4-Mbit EPROM instead of 4x1-Mbits EPROMs on the original B-Board 89625B-1.
- TRIVIA -
Here is a list of features found in these new revisions:
* A weaver effect of character sprites at the beginning of characters selection screen.
* A different sound effect is used when a character gains a level-up, enters a stage or rises again.
* More difficult (more enemies).
* Enemies appearance is very different from the early 'World revision' of the game (July 1991).
* Cleric is less powerful than in the early 'World revision'. It starts with 40 Health Point instead of 48.
* The first extra live is at 200k points instead of 100k.
* Time runs faster when the 'GO cursor' is flashing.
* Count down of time starts from 30 seconds when a life is lost. This happens every time a character is killed by enemies while remaining time is less than 30 seconds.
* Fruit restores only 12 Health Point (banana 10 Health Point, big red apple 24) instead of 16 in the early 'World revision'.
* A dead Boss restores only 12 Health Point instead of 16 in the early 'World revision'.
* Magic attacks and magic crystals destroy directly enemies flying objects (so you get more experience points). These are wolves archers arrows, skeletons lances and knights archers arrows.
* Mimic Chests release a pool of acid after breaking them.
* New enemies like green lizard spearmen and dark red lizard swordsmen.
* Player doesn't gain the extra strawberry after the killing of the Orc King (the Boss of the first stage).
* The gait of the Wyvern (the Boss of the third and of the fourteenth stage) is different; it has also only triple fireball/iceball attacks.
* Back attacks of the Hydra (the Boss of the fourth stage) are more powerful.
* Additional green apple no more available on the five stage.
* Frontal punch attack of the Cyclops (the Boss of the sixth and fifteenth stage) is faster than in the early 'World revision'.
* New different background music in the last duel with evil red dragon Gildiss.
* A new Gildiss attack : an animated breath of flame after he changes the direction he's facing during the battle.
* Added a new credit sequence with Gildiss and beauty fairy.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=69763&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
The King of Dragons (c) 1991 Capcom Company, Limited.
New release. For more information about the game itself, see the original Japanese release entry; "The King of Dragons [B-Board 89625B-1]".
- TECHNICAL -
B-Board #: 90629B-3
It contains a 4-Mbit EPROM instead of 4x1-Mbits EPROMs on the original B-Board 89625B-1.
- TRIVIA -
Here is a list of features found in these new revisions:
* A weaver effect of character sprites at the beginning of characters selection screen.
* A different sound effect is used when a character gains a level-up, enters a stage or rises again.
* More difficult (more enemies).
* Enemies appearance is very different from the early 'World revision' of the game (July 1991).
* Cleric is less powerful than in the early 'World revision'. It starts with 40 Health Point instead of 48.
* The first extra live is at 200k points instead of 100k.
* Time runs faster when the 'GO cursor' is flashing.
* Count down of time starts from 30 seconds when a life is lost. This happens every time a character is killed by enemies while remaining time is less than 30 seconds.
* Fruit restores only 12 Health Point (banana 10 Health Point, big red apple 24) instead of 16 in the early 'World revision'.
* A dead Boss restores only 12 Health Point instead of 16 in the early 'World revision'.
* Magic attacks and magic crystals destroy directly enemies flying objects (so you get more experience points). These are wolves archers arrows, skeletons lances and knights archers arrows.
* Mimic Chests release a pool of acid after breaking them.
* New enemies like green lizard spearmen and dark red lizard swordsmen.
* Player doesn't gain the extra strawberry after the killing of the Orc King (the Boss of the first stage).
* The gait of the Wyvern (the Boss of the third and of the fourteenth stage) is different; it has also only triple fireball/iceball attacks.
* Back attacks of the Hydra (the Boss of the fourth stage) are more powerful.
* Additional green apple no more available on the five stage.
* Frontal punch attack of the Cyclops (the Boss of the sixth and fifteenth stage) is faster than in the early 'World revision'.
* New different background music in the last duel with evil red dragon Gildiss.
* A new Gildiss attack : an animated breath of flame after he changes the direction he's facing during the battle.
* Added a new credit sequence with Gildiss and beauty fairy.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=69763&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FFE084 00000063 FFFFFFFF Infinite Time
00000001 FF431B 00000000 FFFFFFFF Kill Guardian with 1 hit Now!
00000001 FF0E49 0000000E FFFFFFFF Go to last level
60000000 000000 00000000 00000000
00000000 FF125D 00000003 FFFFFFFF Infinite Lives PL1
00000000 FF129B 00000063 FFFFFFFF Infinite Energy PL1
00000000 FF128E 00000064 FFFFFFFF Invincibility PL1
00000000 FF12A2 00000017 FFFFFFFF Make Character=24 (max) PL1
00000000 FF12A3 00000007 FFFFFFFF Make Weapon=8 (max) PL1
00000000 FF12A4 00000007 FFFFFFFF Make Protection=8 (max) PL1
60000000 000000 00000000 00000000 [EP = Experience Points ]
60000000 000000 00000000 00000000 [99999999 EP = char level 24]
00000000 FF12C2 00000099 FFFFFFFF Have 99999999 EP PL1
00010000 FF12C3 00000099 FFFFFFFF Have 99999999 EP PL1 (2/4)
00010000 FF12C4 00000099 FFFFFFFF Have 99999999 EP PL1 (3/4)
00010000 FF12C5 00000099 FFFFFFFF Have 99999999 EP PL1 (4/4)
60000000 000000 00000000 00000000
00000000 FF135D 00000003 FFFFFFFF Infinite Lives PL2
00000000 FF139B 00000063 FFFFFFFF Infinite Energy PL2
00000000 FF138E 00000064 FFFFFFFF Invincibility PL2
00000000 FF13A2 00000017 FFFFFFFF Make Character=24 (max) PL2
00000000 FF13A3 00000007 FFFFFFFF Make Weapon=8 (max) PL2
00000000 FF13A4 00000007 FFFFFFFF Make Protection=8 (max) PL2
60000000 000000 00000000 00000000 [EP = Experience Points ]
60000000 000000 00000000 00000000 [99999999 EP = char level 24]
00000000 FF13C2 00000099 FFFFFFFF Have 99999999 EP PL2
00010000 FF13C3 00000099 FFFFFFFF Have 99999999 EP PL2 (2/4)
00010000 FF13C4 00000099 FFFFFFFF Have 99999999 EP PL2 (3/4)
00010000 FF13C5 00000099 FFFFFFFF Have 99999999 EP PL2 (4/4)
60000000 000000 00000000 00000000
00000000 FF145D 00000003 FFFFFFFF Infinite Lives PL3
00000000 FF149B 00000063 FFFFFFFF Infinite Energy PL3
00000000 FF148E 00000064 FFFFFFFF Invincibility PL3
00000000 FF14A2 00000017 FFFFFFFF Make Character=24 (max) PL3
00000000 FF14A3 00000007 FFFFFFFF Make Weapon=8 (max) PL3
00000000 FF14A4 00000007 FFFFFFFF Make Protection=8 (max) PL3
60000000 000000 00000000 00000000 [EP = Experience Points ]
60000000 000000 00000000 00000000 [99999999 EP = char level 24]
00000000 FF14C2 00000099 FFFFFFFF Have 99999999 EP PL3
00010000 FF14C3 00000099 FFFFFFFF Have 99999999 EP PL3 (2/4)
00010000 FF14C4 00000099 FFFFFFFF Have 99999999 EP PL3 (3/4)
00010000 FF14C5 00000099 FFFFFFFF Have 99999999 EP PL3 (4/4)
Credit Pugsy's MAME Cheat file
00000000 FFE084 00000063 FFFFFFFF Infinite Time
00000001 FF431B 00000000 FFFFFFFF Kill Guardian with 1 hit Now!
00000001 FF0E49 0000000E FFFFFFFF Go to last level
60000000 000000 00000000 00000000
00000000 FF125D 00000003 FFFFFFFF Infinite Lives PL1
00000000 FF129B 00000063 FFFFFFFF Infinite Energy PL1
00000000 FF128E 00000064 FFFFFFFF Invincibility PL1
00000000 FF12A2 00000017 FFFFFFFF Make Character=24 (max) PL1
00000000 FF12A3 00000007 FFFFFFFF Make Weapon=8 (max) PL1
00000000 FF12A4 00000007 FFFFFFFF Make Protection=8 (max) PL1
60000000 000000 00000000 00000000 [EP = Experience Points ]
60000000 000000 00000000 00000000 [99999999 EP = char level 24]
00000000 FF12C2 00000099 FFFFFFFF Have 99999999 EP PL1
00010000 FF12C3 00000099 FFFFFFFF Have 99999999 EP PL1 (2/4)
00010000 FF12C4 00000099 FFFFFFFF Have 99999999 EP PL1 (3/4)
00010000 FF12C5 00000099 FFFFFFFF Have 99999999 EP PL1 (4/4)
60000000 000000 00000000 00000000
00000000 FF135D 00000003 FFFFFFFF Infinite Lives PL2
00000000 FF139B 00000063 FFFFFFFF Infinite Energy PL2
00000000 FF138E 00000064 FFFFFFFF Invincibility PL2
00000000 FF13A2 00000017 FFFFFFFF Make Character=24 (max) PL2
00000000 FF13A3 00000007 FFFFFFFF Make Weapon=8 (max) PL2
00000000 FF13A4 00000007 FFFFFFFF Make Protection=8 (max) PL2
60000000 000000 00000000 00000000 [EP = Experience Points ]
60000000 000000 00000000 00000000 [99999999 EP = char level 24]
00000000 FF13C2 00000099 FFFFFFFF Have 99999999 EP PL2
00010000 FF13C3 00000099 FFFFFFFF Have 99999999 EP PL2 (2/4)
00010000 FF13C4 00000099 FFFFFFFF Have 99999999 EP PL2 (3/4)
00010000 FF13C5 00000099 FFFFFFFF Have 99999999 EP PL2 (4/4)
60000000 000000 00000000 00000000
00000000 FF145D 00000003 FFFFFFFF Infinite Lives PL3
00000000 FF149B 00000063 FFFFFFFF Infinite Energy PL3
00000000 FF148E 00000064 FFFFFFFF Invincibility PL3
00000000 FF14A2 00000017 FFFFFFFF Make Character=24 (max) PL3
00000000 FF14A3 00000007 FFFFFFFF Make Weapon=8 (max) PL3
00000000 FF14A4 00000007 FFFFFFFF Make Protection=8 (max) PL3
60000000 000000 00000000 00000000 [EP = Experience Points ]
60000000 000000 00000000 00000000 [99999999 EP = char level 24]
00000000 FF14C2 00000099 FFFFFFFF Have 99999999 EP PL3
00010000 FF14C3 00000099 FFFFFFFF Have 99999999 EP PL3 (2/4)
00010000 FF14C4 00000099 FFFFFFFF Have 99999999 EP PL3 (3/4)
00010000 FF14C5 00000099 FFFFFFFF Have 99999999 EP PL3 (4/4)
Credit Pugsy's MAME Cheat file