Jungler| 1981 |
Description:
Notes:
Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Konami
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Jungler VGMuseum Game Endings
Jungler on CAESAR
Jungler high score and replay at MARP
Jungler on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Jungler VGMuseum Game Endings
Jungler on CAESAR
Jungler high score and replay at MARP
Jungler on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Jungler (c) 1981 Konami.
The player controls a snake-like ship moving around a number of mazes chasing 3 similar computer controlled ships. Being hit by bullets reduces the length of the ships. Ships are destroyed either when their length is reduced to zero or when they collide with a longer ship.
- TECHNICAL -
Game ID : GX327
Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.789772 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.789772 Mhz), (6x) RC
Players : 2
Control : 4-way joystick
Buttons : 1
- TRIVIA -
Jungler was released in December 1981.
Joe Startz holds the official record for this game with 180720 points.
- SCORING -
Running over enemy : 80-640 points; 80 points per segment.
Shooting enemy : 60 points for segment, 500 points for head.
Fruit : 500 points plus segment added.
- TIPS AND TRICKS -
* Don't get in front of red worms if you can avoid it. Yellow worms can be gotten in front of with caution, and green worms should be no problem (although you'd better watch out for the shooters).
* To shrink the opponents' worm down, shoot the tail.
- PORTS -
* Consoles :
Emerson Arcadia [US] (1982) [Model 1023]
* Computers :
Commodore VIC-20 [US] (1982) "Serpentine [Model VI SE C]"
Tommy Tutor
* Others :
VFD handheld game [JP] (19??) released by Gakken.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1244&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Jungler (c) 1981 Konami.
The player controls a snake-like ship moving around a number of mazes chasing 3 similar computer controlled ships. Being hit by bullets reduces the length of the ships. Ships are destroyed either when their length is reduced to zero or when they collide with a longer ship.
- TECHNICAL -
Game ID : GX327
Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.789772 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.789772 Mhz), (6x) RC
Players : 2
Control : 4-way joystick
Buttons : 1
- TRIVIA -
Jungler was released in December 1981.
Joe Startz holds the official record for this game with 180720 points.
- SCORING -
Running over enemy : 80-640 points; 80 points per segment.
Shooting enemy : 60 points for segment, 500 points for head.
Fruit : 500 points plus segment added.
- TIPS AND TRICKS -
* Don't get in front of red worms if you can avoid it. Yellow worms can be gotten in front of with caution, and green worms should be no problem (although you'd better watch out for the shooters).
* To shrink the opponents' worm down, shoot the tail.
- PORTS -
* Consoles :
Emerson Arcadia [US] (1982) [Model 1023]
* Computers :
Commodore VIC-20 [US] (1982) "Serpentine [Model VI SE C]"
Tommy Tutor
* Others :
VFD handheld game [JP] (19??) released by Gakken.
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1244&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 9904 00000008 FFFFFFFF Invincibility
00000000 9F00 00000004 FFFFFFFF Infinite Lives PL1
00000000 9F40 00000004 FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file
00000000 9904 00000008 FFFFFFFF Invincibility
00000000 9F00 00000004 FFFFFFFF Infinite Lives PL1
00000000 9F40 00000004 FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file