Jurassic Park| 1994 |
Description:
Notes:
Notes:
Release type:
Developer: Sega
Controls/Input Device: Control(lightgun), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Sega
Controls/Input Device: Control(lightgun), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Jurassic Park VGMuseum Game Endings
Jurassic Park on CAESAR
Jurassic Park high score and replay at MARP
Jurassic Park on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Jurassic Park VGMuseum Game Endings
Jurassic Park on CAESAR
Jurassic Park high score and replay at MARP
Jurassic Park on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Jurassic Park (c) 1993 Sega.
An on-the-rails lightgun game for 1 or 2 players, based on the groundbreaking Steven Spielberg movie of the same name.
Jurassic Park features Sega's often-used and highly effective sprite scaled graphics and is very similar in style to another Sega Lightgun shoot-em-up, 1991's "Rail Chase". For subsequent games in the series, graphics technology had moved on somewhat and scaled sprites were dropped in favour of far superior textured polygons.
- TECHNICAL -
Runs on the Sega "System 32" hardware.
Players: 2
Control: lightgun
Buttons: 1
- TRIVIA -
Jurassic Park was released in February 1994 in Japan (even if titlescreen says 1993).
- SERIES -
1. Jurassic Park (1993)
2. The Lost World - Jurassic Park (1997)
3. The Lost World Special - Jurassic Park (1998)
4. Jurassic Park III (2001)
- STAFF -
Directors : Juro Watari, Kenji Kanno
Programmers : Takeshi Goden, Toshikazu Goi, Kenji Yamamoto, Mari Tsuruzoe, Hideshi Kawatake, Akira Ohe
Graphic designers : kyoshi Ieizumi, Megumi Matsuda, Nahoko Naruke, Kenji Arai, Seiichi Yamagata, Jun Uriu, Shinichi Nakagawa
Sound : Saeko Sasaki, Maki Morrow
Mechanical designers : Yasuo Ishikawa, Masayoshi Yamada
Electrical designers : Hiroki Koyama, Tomoyuki Goto
Industrial designers : Kimio Tsuda, Hiroyuki Yoshimi
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1246&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Jurassic Park (c) 1993 Sega.
An on-the-rails lightgun game for 1 or 2 players, based on the groundbreaking Steven Spielberg movie of the same name.
Jurassic Park features Sega's often-used and highly effective sprite scaled graphics and is very similar in style to another Sega Lightgun shoot-em-up, 1991's "Rail Chase". For subsequent games in the series, graphics technology had moved on somewhat and scaled sprites were dropped in favour of far superior textured polygons.
- TECHNICAL -
Runs on the Sega "System 32" hardware.
Players: 2
Control: lightgun
Buttons: 1
- TRIVIA -
Jurassic Park was released in February 1994 in Japan (even if titlescreen says 1993).
- SERIES -
1. Jurassic Park (1993)
2. The Lost World - Jurassic Park (1997)
3. The Lost World Special - Jurassic Park (1998)
4. Jurassic Park III (2001)
- STAFF -
Directors : Juro Watari, Kenji Kanno
Programmers : Takeshi Goden, Toshikazu Goi, Kenji Yamamoto, Mari Tsuruzoe, Hideshi Kawatake, Akira Ohe
Graphic designers : kyoshi Ieizumi, Megumi Matsuda, Nahoko Naruke, Kenji Arai, Seiichi Yamagata, Jun Uriu, Shinichi Nakagawa
Sound : Saeko Sasaki, Maki Morrow
Mechanical designers : Yasuo Ishikawa, Masayoshi Yamada
Electrical designers : Hiroki Koyama, Tomoyuki Goto
Industrial designers : Kimio Tsuda, Hiroyuki Yoshimi
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1246&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
81000000 20F560 00000068 00200040 Infinite Energy PL1
81000000 20F55E 00000068 00200040 Infinite Energy PL2
Credit Pugsy's MAME Cheat file
81000000 20F560 00000068 00200040 Infinite Energy PL1
81000000 20F55E 00000068 00200040 Infinite Energy PL2
Credit Pugsy's MAME Cheat file