The J.League 94 (Japan)| 1994 |
Description:
Notes:
Notes:
Release type:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
The J.League 94 (Japan) VGMuseum Game Endings
The J.League 94 (Japan) on CAESAR
The J.League 94 (Japan) high score and replay at MARP
The J.League 94 (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
The J.League 94 (Japan) VGMuseum Game Endings
The J.League 94 (Japan) on CAESAR
The J.League 94 (Japan) high score and replay at MARP
The J.League 94 (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
The J.League 1994 (c) 1994 Sega.
- TECHNICAL -
Runs on the Sega "System 32" hardware.
Players: 2
Control: 8-way joystick
Buttons: 3
- TRIVIA -
Export releases:
[EU] "Super Visual Football - European Sega Cup"
[US] "Super Visual Soccer - Sega Cup"
- STAFF -
Lead programmer on simulation: Attila Vass
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1209&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
The J.League 1994 (c) 1994 Sega.
- TECHNICAL -
Runs on the Sega "System 32" hardware.
Players: 2
Control: 8-way joystick
Buttons: 3
- TRIVIA -
Export releases:
[EU] "Super Visual Football - European Sega Cup"
[US] "Super Visual Soccer - Sega Cup"
- STAFF -
Lead programmer on simulation: Attila Vass
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1209&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 2003D8 0000002E FFFFFFFF Infinite Match Time
00000001 2003D8 00000000 FFFFFFFF Finish this Half Now!
00000000 200303 00000003 FFFFFFFF Infinite Balls
60000000 000000 00000000 00000000
00500000 2003D5 00000500 FFFFFFFF Always win Penalty Shootout PL1
00000000 2003D5 00000000 FFFFFFFF Score always = 0 PL1
00000000 2003D5 00000063 FFFFFFFF Score always = 99 PL1
00000001 2003D5 00000000 FFFFFFFF Set score = 0 Now! PL1 Display doesn't update automatically
00000001 2003D5 00000032 FFFFFFFF Set score = 50 Now! PL1 Display doesn't update automatically
00000101 2003D5 00000063 FFFFFFFF Select Score Now! PL1 Display doesn't update automatically
60000000 000000 00000000 00000000
00500000 2003D5 00000005 FFFFFFFF Always win Penalty Shootout PL2
00000000 2003D6 00000000 FFFFFFFF Score always = 0 PL2
00000000 2003D6 00000063 FFFFFFFF Score always = 99 PL2
00000001 2003D6 00000000 FFFFFFFF Set score = 0 Now! PL2 Display doesn't update automatically
00000001 2003D6 00000032 FFFFFFFF Set score = 50 Now! PL2 Display doesn't update automatically
00000101 2003D6 00000063 FFFFFFFF Select Score Now! PL2 Display doesn't update automatically
Credit Pugsy's MAME Cheat file
00000000 2003D8 0000002E FFFFFFFF Infinite Match Time
00000001 2003D8 00000000 FFFFFFFF Finish this Half Now!
00000000 200303 00000003 FFFFFFFF Infinite Balls
60000000 000000 00000000 00000000
00500000 2003D5 00000500 FFFFFFFF Always win Penalty Shootout PL1
00000000 2003D5 00000000 FFFFFFFF Score always = 0 PL1
00000000 2003D5 00000063 FFFFFFFF Score always = 99 PL1
00000001 2003D5 00000000 FFFFFFFF Set score = 0 Now! PL1 Display doesn't update automatically
00000001 2003D5 00000032 FFFFFFFF Set score = 50 Now! PL1 Display doesn't update automatically
00000101 2003D5 00000063 FFFFFFFF Select Score Now! PL1 Display doesn't update automatically
60000000 000000 00000000 00000000
00500000 2003D5 00000005 FFFFFFFF Always win Penalty Shootout PL2
00000000 2003D6 00000000 FFFFFFFF Score always = 0 PL2
00000000 2003D6 00000063 FFFFFFFF Score always = 99 PL2
00000001 2003D6 00000000 FFFFFFFF Set score = 0 Now! PL2 Display doesn't update automatically
00000001 2003D6 00000032 FFFFFFFF Set score = 50 Now! PL2 Display doesn't update automatically
00000101 2003D6 00000063 FFFFFFFF Select Score Now! PL2 Display doesn't update automatically
Credit Pugsy's MAME Cheat file