Invinco / Deep Scan| 1979 |
Description:
Notes:
Notes:
Release type:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Invinco / Deep Scan VGMuseum Game Endings
Invinco / Deep Scan on CAESAR
Invinco / Deep Scan high score and replay at MARP
Invinco / Deep Scan on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Invinco / Deep Scan VGMuseum Game Endings
Invinco / Deep Scan on CAESAR
Invinco / Deep Scan high score and replay at MARP
Invinco / Deep Scan on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Invinco & Deep Scan (c) 1980 Sega.
Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
Deep Scan is a sub hunting game.
- TECHNICAL -
Game ID : 367-382
Main CPU : Zilog Z80 (@ 1.93356 Mhz)
Players : 2
Control : 2-way joystick
Buttons : 3
- TRIVIA -
Released during May 1980.
- SCORING -
For Invinco :
Bottom Blue aliens : 100 points
White aliens : 200 points
Yellow aliens : 300 points
Light Blue Aliens : 400 ponts
Top Blue Aliens : 800 points
UFOs : 1,000 - 2,000 points
- TIPS AND TRICKS -
For Invinco :
* Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.
- PORTS -
* Consoles :
Atari 2600 [Sub Scan] (1982, published by Sega)
Sega Saturn (Included in Die Hard Arcade)
* Computers :
X68000 (1989)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1198&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Invinco & Deep Scan (c) 1980 Sega.
Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
Deep Scan is a sub hunting game.
- TECHNICAL -
Game ID : 367-382
Main CPU : Zilog Z80 (@ 1.93356 Mhz)
Players : 2
Control : 2-way joystick
Buttons : 3
- TRIVIA -
Released during May 1980.
- SCORING -
For Invinco :
Bottom Blue aliens : 100 points
White aliens : 200 points
Yellow aliens : 300 points
Light Blue Aliens : 400 ponts
Top Blue Aliens : 800 points
UFOs : 1,000 - 2,000 points
- TIPS AND TRICKS -
For Invinco :
* Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.
- PORTS -
* Consoles :
Atari 2600 [Sub Scan] (1982, published by Sega)
Sega Saturn (Included in Die Hard Arcade)
* Computers :
X68000 (1989)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1198&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
60000000 0000 00000000 00000000 Invinco
60000000 0000 00000000 00000000 ---------
00000000 8516 00000007 FFFFFFFF Invincibility D. Scan
00000000 E48C 00000005 FFFFFFFF Infinite Lives PL1
00000000 E4C3 00000005 FFFFFFFF Infinite Lives PL2
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 D. Scan
60000000 0000 00000000 00000000 ---------
00000000 E511 00000005 FFFFFFFF Infinite Lives PL1
00000000 E512 00000005 FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file
60000000 0000 00000000 00000000 Invinco
60000000 0000 00000000 00000000 ---------
00000000 8516 00000007 FFFFFFFF Invincibility D. Scan
00000000 E48C 00000005 FFFFFFFF Infinite Lives PL1
00000000 E4C3 00000005 FFFFFFFF Infinite Lives PL2
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 D. Scan
60000000 0000 00000000 00000000 ---------
00000000 E511 00000005 FFFFFFFF Infinite Lives PL1
00000000 E512 00000005 FFFFFFFF Infinite Lives PL2
Credit Pugsy's MAME Cheat file