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Invinco / Deep Scan

 
Arcade
Arcade
Platform:

Invinco / Deep Scan

| 1979
Genre:
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Description:


Notes:
Release type:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 1
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Invinco & Deep Scan (c) 1980 Sega.

Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.

Deep Scan is a sub hunting game.

- TECHNICAL -

Game ID : 367-382

Main CPU : Zilog Z80 (@ 1.93356 Mhz)

Players : 2
Control : 2-way joystick
Buttons : 3

- TRIVIA -

Released during May 1980.

- SCORING -

For Invinco :
Bottom Blue aliens : 100 points
White aliens : 200 points
Yellow aliens : 300 points
Light Blue Aliens : 400 ponts
Top Blue Aliens : 800 points
UFOs : 1,000 - 2,000 points

- TIPS AND TRICKS -

For Invinco :

* Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.

- PORTS -

* Consoles :
Atari 2600 [Sub Scan] (1982, published by Sega)
Sega Saturn (Included in Die Hard Arcade)

* Computers :
X68000 (1989)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1198&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
60000000 0000 00000000 00000000 Invinco
60000000 0000 00000000 00000000 ---------
00000000 8516 00000007 FFFFFFFF Invincibility D. Scan
00000000 E48C 00000005 FFFFFFFF Infinite Lives PL1
00000000 E4C3 00000005 FFFFFFFF Infinite Lives PL2
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 D. Scan
60000000 0000 00000000 00000000 ---------
00000000 E511 00000005 FFFFFFFF Infinite Lives PL1
00000000 E512 00000005 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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