Hyper Sports Special (Japan)| 1988 |
Description:
Notes:
Notes:
Release type:
Developer: Konami
Controls/Input Device: Buttons(4)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Developer: Konami
Controls/Input Device: Buttons(4)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Hyper Sports Special (Japan) VGMuseum Game Endings
Hyper Sports Special (Japan) on CAESAR
Hyper Sports Special (Japan) high score and replay at MARP
Hyper Sports Special (Japan) on datObase
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Hyper Sports Special (Japan) VGMuseum Game Endings
Hyper Sports Special (Japan) on CAESAR
Hyper Sports Special (Japan) high score and replay at MARP
Hyper Sports Special (Japan) on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
0.37b10 [Yochizo]
WIP:
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
Other Emulators:
* FB Alpha
* JFF
* Raine
Recommended Games (Star Force):
Catacomb
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Mission 660
Rafflesia
S.R.D. Mission
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Hyper Sports Special (c) 1988 Konami.
Go for the Gold in Konami's newest kit, Hyper Sports Special. Feel the thrill of competition as you test your Olympic skills against other world-class athletes. The Bronze is not enough, and even the Silver won't cut it - you are going for the Gold! However, you must at least qualify in each event in order to compete in the next event.
Get pumped up to compete in the following events :
1) 100m Dash : Race against the other athletes as well as the clock. This is just a warm-up compared to the events to come.
2) Long Jump : Player dashes to the line, leaps, and propels his body as far as he is able. The player controls the speed and angle of the jump.
3) 400m Relay (Qualifying Heat) : Speed and timing are crucial in this event. Player must coordinate the baton hand-off perfectly for the best qualifying time.
4) Skeet Shooting : Player can aim left and right at the clay pigeons and must prove that he is a sure shot. A chance for bonus points is given for excellent marksmanship.
5) 110m Hurdles : Player sprints down the track, timing his jumps perfectly to clear all of the hurdles and reach the finish line in time.
6) Archery : This is a trial of the player's proficiency in using a bow and arrow. The player can decide the direction and force of the wind, which will help in demonstrating his skill as a sharpshooter.
7) Javelin Throw : The player darts to the line and throws the javelin with all his might. The player controls the height of the javelin.
8) High Jump : Another test of speed and strength as the player runs to the line and hurls his body over the bar. The player can control his angle above the bar.
9) 400m Relay - The Final Race : The final test of physical training as the player faces the challenging relay again.
GO FOR THE GOLD!
- TECHNICAL -
Game ID : GX861
Runs on Konami's "Chequered Flag" Hardware
Main CPU : KONAMI (@ 3 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), (2x) UPD7759 (@ 640 Khz)
Screen Orientation: Horizontal.
Video Resolution: 304x224 pixels.
Refresh rate: 60Hz.
Palette Colours: 2048
Players : 4
Buttons : 3, depending on the event...
= > 100m Dash : [1] Power, [2] Unused, [3] Power
= > Long Jump : [1] Power, [2] Jump, [3] Power
= > 400m Relay : [1] Power, [2] Relay, [3] Power
= > Skeet Shooting : [1] Shoot, [2] Left, [3]Right
= > 110m Hurdles : [1] Power, [2] Jump, [3] Power
= > Archery : [1] Unused, [2] Shoot, [3] Unused
= > Javelin Throw : [1] Power, [2] Shoot, [3] Power
= > High Jump : [1] Power, [2] Jump, [3] Power
- TRIVIA -
Hyper Sports Special was released in July 1988 in Japan, just in time for the 1988 Summer Olympics held in Seoul, South Korea.
On the 100m Dash event, adverts for some other Konami games can be seen in the background : "Flak Attack", "Ajax", "The Hustler" and "City Bomber".
Default high-score :
1 H.O 50000
2 M.O 49500
3 J.N 49000
4 A.S 48500
5 T.O 48000
6 K.K 47500
7 H.A 47000
8 A.N 46500
9 H.I 46000
10 Y.S 45500
11 F.S 45000
12 K.O 44500
Export releases:
"'88 Games"
"Konami '88"
- SERIES -
1. Hyper Olympic [Model GX361] (1983, ARC)
2. Hyper Olympic '84 [Model GX330] (1984, ARC)
3. Hyper Sports Special [Model GX861] (1988, ARC)
4. Hyper Athlete [Model GV021] (1996, ARC)
5. Nagano Winter Olympics '98 (1998, ARC)
6. Ganbare! Nippon! Olympic 2000 (2000, N64)
7. International Track & Field Summer Games (2000, N64)
8. New International Track & Field (2008, DS)
9. Hyper Sports Winter (2010 iPhone OS)
10. Hyper Sports Track & Field (2010 iPhone OS)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1165&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
Hyper Sports Special (c) 1988 Konami.
Go for the Gold in Konami's newest kit, Hyper Sports Special. Feel the thrill of competition as you test your Olympic skills against other world-class athletes. The Bronze is not enough, and even the Silver won't cut it - you are going for the Gold! However, you must at least qualify in each event in order to compete in the next event.
Get pumped up to compete in the following events :
1) 100m Dash : Race against the other athletes as well as the clock. This is just a warm-up compared to the events to come.
2) Long Jump : Player dashes to the line, leaps, and propels his body as far as he is able. The player controls the speed and angle of the jump.
3) 400m Relay (Qualifying Heat) : Speed and timing are crucial in this event. Player must coordinate the baton hand-off perfectly for the best qualifying time.
4) Skeet Shooting : Player can aim left and right at the clay pigeons and must prove that he is a sure shot. A chance for bonus points is given for excellent marksmanship.
5) 110m Hurdles : Player sprints down the track, timing his jumps perfectly to clear all of the hurdles and reach the finish line in time.
6) Archery : This is a trial of the player's proficiency in using a bow and arrow. The player can decide the direction and force of the wind, which will help in demonstrating his skill as a sharpshooter.
7) Javelin Throw : The player darts to the line and throws the javelin with all his might. The player controls the height of the javelin.
8) High Jump : Another test of speed and strength as the player runs to the line and hurls his body over the bar. The player can control his angle above the bar.
9) 400m Relay - The Final Race : The final test of physical training as the player faces the challenging relay again.
GO FOR THE GOLD!
- TECHNICAL -
Game ID : GX861
Runs on Konami's "Chequered Flag" Hardware
Main CPU : KONAMI (@ 3 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), (2x) UPD7759 (@ 640 Khz)
Screen Orientation: Horizontal.
Video Resolution: 304x224 pixels.
Refresh rate: 60Hz.
Palette Colours: 2048
Players : 4
Buttons : 3, depending on the event...
= > 100m Dash : [1] Power, [2] Unused, [3] Power
= > Long Jump : [1] Power, [2] Jump, [3] Power
= > 400m Relay : [1] Power, [2] Relay, [3] Power
= > Skeet Shooting : [1] Shoot, [2] Left, [3]Right
= > 110m Hurdles : [1] Power, [2] Jump, [3] Power
= > Archery : [1] Unused, [2] Shoot, [3] Unused
= > Javelin Throw : [1] Power, [2] Shoot, [3] Power
= > High Jump : [1] Power, [2] Jump, [3] Power
- TRIVIA -
Hyper Sports Special was released in July 1988 in Japan, just in time for the 1988 Summer Olympics held in Seoul, South Korea.
On the 100m Dash event, adverts for some other Konami games can be seen in the background : "Flak Attack", "Ajax", "The Hustler" and "City Bomber".
Default high-score :
1 H.O 50000
2 M.O 49500
3 J.N 49000
4 A.S 48500
5 T.O 48000
6 K.K 47500
7 H.A 47000
8 A.N 46500
9 H.I 46000
10 Y.S 45500
11 F.S 45000
12 K.O 44500
Export releases:
"'88 Games"
"Konami '88"
- SERIES -
1. Hyper Olympic [Model GX361] (1983, ARC)
2. Hyper Olympic '84 [Model GX330] (1984, ARC)
3. Hyper Sports Special [Model GX861] (1988, ARC)
4. Hyper Athlete [Model GV021] (1996, ARC)
5. Nagano Winter Olympics '98 (1998, ARC)
6. Ganbare! Nippon! Olympic 2000 (2000, N64)
7. International Track & Field Summer Games (2000, N64)
8. New International Track & Field (2008, DS)
9. Hyper Sports Winter (2010 iPhone OS)
10. Hyper Sports Track & Field (2010 iPhone OS)
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1165&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
62000000 0000 00000000 00000000 Select Starting Event
00090000 20D4 00000000 00000000 100m Dash
00090000 20D4 00000001 00000000 Long Jump
00090000 20D4 00000002 00000000 400m Relay 1
00090000 20D4 00000003 00000000 Skeet Shooting
00090000 20D4 00000004 00000000 110m Hurdles
00090000 20D4 00000005 00000000 Archery
00090000 20D4 00000006 00000000 Javelin Throw
00090000 20D4 00000007 00000000 High Jump
00090000 20D4 00000008 00000000 400m Relay 2
60000000 0000 00000000 00000000 ---------------------------------------------------------------
60000000 0000 00000000 00000000 Note - Event cheats should be turned off at end of each event
60000000 0000 00000000 00000000 or sprite corruption will occur. Don't turn on Maximum Power
60000000 0000 00000000 00000000 cheats too soon!
60000000 0000 00000000 00000000 ---------------------------------------------------------------
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 100M DASH
60000000 0000 00000000 00000000 -----------
00000000 2AB4 00000000 FFFFFFFF Infinite Time '00"00'
00010000 2AB3 00000000 FFFFFFFF Infinite Time '00"00' (2/4)
00010000 2AB2 00000000 FFFFFFFF Infinite Time '00"00' (3/4)
00010000 2AB1 00000000 FFFFFFFF Infinite Time '00"00' (4/4)
00000000 2312 0000000A FFFFFFFF Maximum Power PL1
00010000 232A 0000000A FFFFFFFF Maximum Power PL1 (2/2)
00000000 3322 00000000 FFFFFFFF Infinite False Starts PL1
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 LONG JUMP & JAVELIN
60000000 0000 00000000 00000000 ---------------------
00000000 2365 000000E0 FFFFFFFF Maximum Power Press fire to get body back
00010000 37EA 00000050 FFFFFFFF Maximum Power (2/2)
00100000 2363 0000452D FFFFFFFF Always jump/through at 45 degrees
60000000 0000 00000000 00000000
00000000 2240 000000FF FFFFFFFF Sound Test Timer Stop [PL2 Start]Next Code
Credit Pugsy's MAME Cheat file
62000000 0000 00000000 00000000 Select Starting Event
00090000 20D4 00000000 00000000 100m Dash
00090000 20D4 00000001 00000000 Long Jump
00090000 20D4 00000002 00000000 400m Relay 1
00090000 20D4 00000003 00000000 Skeet Shooting
00090000 20D4 00000004 00000000 110m Hurdles
00090000 20D4 00000005 00000000 Archery
00090000 20D4 00000006 00000000 Javelin Throw
00090000 20D4 00000007 00000000 High Jump
00090000 20D4 00000008 00000000 400m Relay 2
60000000 0000 00000000 00000000 ---------------------------------------------------------------
60000000 0000 00000000 00000000 Note - Event cheats should be turned off at end of each event
60000000 0000 00000000 00000000 or sprite corruption will occur. Don't turn on Maximum Power
60000000 0000 00000000 00000000 cheats too soon!
60000000 0000 00000000 00000000 ---------------------------------------------------------------
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 100M DASH
60000000 0000 00000000 00000000 -----------
00000000 2AB4 00000000 FFFFFFFF Infinite Time '00"00'
00010000 2AB3 00000000 FFFFFFFF Infinite Time '00"00' (2/4)
00010000 2AB2 00000000 FFFFFFFF Infinite Time '00"00' (3/4)
00010000 2AB1 00000000 FFFFFFFF Infinite Time '00"00' (4/4)
00000000 2312 0000000A FFFFFFFF Maximum Power PL1
00010000 232A 0000000A FFFFFFFF Maximum Power PL1 (2/2)
00000000 3322 00000000 FFFFFFFF Infinite False Starts PL1
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 LONG JUMP & JAVELIN
60000000 0000 00000000 00000000 ---------------------
00000000 2365 000000E0 FFFFFFFF Maximum Power Press fire to get body back
00010000 37EA 00000050 FFFFFFFF Maximum Power (2/2)
00100000 2363 0000452D FFFFFFFF Always jump/through at 45 degrees
60000000 0000 00000000 00000000
00000000 2240 000000FF FFFFFFFF Sound Test Timer Stop [PL2 Start]Next Code
Credit Pugsy's MAME Cheat file